drkodos said:
There is also another, deeper slingshot, that can be very interesting.
By neglecting to discover Masonry, it is possible to use GP Prophet to discover Civil Service after researching Code of Laws. Then a research path beelining to Music (but not actually discovering it), switching off to Paper after getting all required techs for Music, then using a great artist to go after Education. Use a 2nd GP to grab Music, then use the free Artist from Music to go after Education, if you have discovered Paper. The end result is that one can grab Liberalism or even Astronomy before 1 AD (on levels up to Prince I have done this successfully). The DEEP part of the slingshot is getting Liberalism early because the first to get it gets another free tech, and if this is used for something wise, it is possible to have Calvary running around shortly after 1 AD.
Thanks Drkodos for your very informative view of the pros and cons of the CS slingshot. I generally like doing the CS slingshot using the Oracle for Code of Laws and using GP for Civil Service or the longer route of using GP for Theology and then Civil Service if I "need" masonry or have picked up Masonry from a tribal village

. Previously even if I had stone, marble I would subscribe to the first method religiously which was a bit of an inflexible strategy.
Until recently I didn't realise there were two methods to pop Civil Service with great prophets. If you have to delay Masonry to wait for the great prophet to generate you risk Wonders like Pyramids or might have to delay military technologies like Construction. For non industrious or non Phi leaders this might take a while. I find with the CS slingshots timing of the great prophet is important.
Going straight to Civil Service with the Oracle is rare unless v AI. Most Strategies v AI should be disregard against people. Either you got lucky with some tribal villages, or got bronze or horse in the Capital city. So you’re not spending time with techs like Iron Working so you can concentrate on Writing and Code of Laws early on while doing Oracle or taking a large risk. This all depends on the map of course with the risk you’re taking. I.e. on an island map with high seas you’re not going to have people knocking on your front door for a while excluding barbs.
Now the CS slingshots from all above seem to be very dependent on getting the Oracle. This is a risk in itself if you’re depending on this strategy. If you don’t get it then what? Life of misery in the "Dark Ages"!
One solution is to get a early religion and build a temple and use a priest. This can be a slow process especially if not phi leader and delaying technologies like Masonry might start to bite.
Don’t get a early religion then what? Crap! Is it time to pull the plug on this strategy and put the feet up and get comfortable in the Dark ages?
Well thankfully that’s why I like the new warlord leader Ramses II gotta love those Obelisks and 2 priests they generate. If you happen to snag an early religion can have 3 priests. That’s a great prophet in 8-23 turns with 1-3 priests. I.e. (67/(3*number of priests )) about the same as a phi leader with a religion and priest ie 12 turns.(67/(3*2))with 2 priests used. Excuse any math errors think these are close if not correct and don’t include any other Wonder benefits you might have.
The last resort learning COL to generate GP.
I think I would then manually learn Code of Laws later on and use the first GP to pop Theology and the 2nd to help/complete with Civil Service. Note this method you need to delay/avoid Monarchy in the meanwhile. I find Monarchy not necessary early on if controlling population with GP's until I either hook up the luxury resources or have managed to get Pyramids if possible.
If there any suggestions on that would be nice. I'm not familiar with having to manually learn COL lol.
With this method 2 GP's might be required to get to Civil Service which is postponed to at least (137/3*number of priests) for the 2nd GP plus the time to research Masonry, Monotheism and Code of Laws. There could also be other delays from removing priest specialists off while building units or buildings/wonders if required urgently. I guess we are talking approximately a 20-30 turn delay at least for Civil Service. This also has compound effects. This sometimes can’t be helped as pointed for stategic or above reasons.
One tactic I've used with Ramses II is to build an early Obelisk and pump up the growth with early farms and whip out the great prophet for code of laws and slingshot to Civil Service with the Oracle that way.
The disadvantage of using GP to pop COL first is that you need Writing, Meditation and Polytheism. Usually I'll have say Mediation and Writing done easily and might have to delay Oracle to get Polytheism done also while waiting for GP. I don’t like having to delay Oracle too risky. Also having to do the extra religion which might be already taken so no benefit could be better spent doing a more important technology at the time.
Note: Yes you could use Oracle to get COL then use GP for the CS slingshot. The reason for trying the other way about is in Multi player team games the great prophet only covers about 1/2 the cost or Civil Service. Usually I aim to get at least 1/2 cost civil in MP which cuts about 10 turns of research and makes it a viable early technology.
In summary having two methods gives flexibility for the situation. I.e. you have stone maybe or picked up Masonry from a village. Maybe having Theology could be important early on in a scenario i.e. having early units with more promotions early on might be required v aggressive neighbours and/or to snag a religion if you don’t already have one.
I really couldn’t imagine having to manually have to learn Civil Service early on. If I have to do this its going to be a long hard haul out of "Dark Ages".
I'm a bit confused about "deeper slingshot" for Education using Artists. Usually my preferred initial great person generation goes like great prophet, great prophet, great scientist, and great scientist. I rarely aim to generate artists and find them useless unless I need a quick boarder push which can be done by bee lining to Music of course.
First one is for the CS slingshot The 2nd one usually also a great prophet which I tend to add back to the city for the quick production boost if I want say pyramids as I've delayed Masonry and need to catch up. I don’t see the benefit I’m completing the religious shrine early on if I have only 2-3 cities at this stage. I.e 5 gold and 2 hammers v 2-3 gold in the short term. Plus it cuts at least 3 turns off Pyramids for example. The first scientist builds The Academy in the capital which is about the time I've learnt Literature and start building Great library. Second scientist contributes towards Education. Note to do this need to delay/avoid Machinery until paper is completed and Great Scientist is generated. Otherwise I think the technology Printing Press is available. I think also the Artist can contribute towards the Printing Press later not 100% sure on that.
After this maybe great prophets for the shrine/s I might have. By now I've got 5-8 cities which is about what I like to manage comfortable until I get banks.
Any suggestions or comments to enlighten me would be appreciated.
Cheers:crazyeye