RobertTheBruce
King
I just started playing a warlords game and I think the trebuchets are massively overpowered. I am in the medieval era and added trebuchets to my attack stacks. With Charismatic, barracks, 2 Generals, and Theocracy, I can produce units with 3 promotions in my HE city and a CR3 trebuchet is obscenely overpowered.
A stack of trebuchets can knock down city walls and then have an 80% win chance plus withdrawl plus collateral against healthy CD longbows. Of course, only the first bow or maybe two in the capital will be healthy because of collateral. My maces have been reduced to escorts because trebuchets blow them out of the water. I just put a stack of trebuchets with a couple of shock elephants, pikes, and maces next to a city and I can't think of a decent counter. You can't hope to leave you units in the city and any counter attack will be bloody especially if there is a forest or hill next to the city.
Does anyone know what was planned as a counter for trebuchets? The CR promotions are obvious since trebuchets are purely a city attack unit and they make city defence suicidal. There must be some obvious counter from play testing I'm overlooking.
I've used similar grenadier and cannon stacks in Napoleonic wars before to cut through rifle stacks. With rifles at least the first couple of cannon attacks are at bad odds before the slaughter. Trebuchets just tear up everything in a city often with no losses.
Also, great generals make a cheap West Point for the HE city without using the second national wonder slot. I hate to think about imperialistic leaders dropping a bunch in a high food city with the Globe Theater.
A stack of trebuchets can knock down city walls and then have an 80% win chance plus withdrawl plus collateral against healthy CD longbows. Of course, only the first bow or maybe two in the capital will be healthy because of collateral. My maces have been reduced to escorts because trebuchets blow them out of the water. I just put a stack of trebuchets with a couple of shock elephants, pikes, and maces next to a city and I can't think of a decent counter. You can't hope to leave you units in the city and any counter attack will be bloody especially if there is a forest or hill next to the city.
Does anyone know what was planned as a counter for trebuchets? The CR promotions are obvious since trebuchets are purely a city attack unit and they make city defence suicidal. There must be some obvious counter from play testing I'm overlooking.
I've used similar grenadier and cannon stacks in Napoleonic wars before to cut through rifle stacks. With rifles at least the first couple of cannon attacks are at bad odds before the slaughter. Trebuchets just tear up everything in a city often with no losses.
Also, great generals make a cheap West Point for the HE city without using the second national wonder slot. I hate to think about imperialistic leaders dropping a bunch in a high food city with the Globe Theater.