pholkhero
Deviant Mind
[ed. note: Okay, maybe a start would drum up interest (if not, i'll let the thread die a quiet, peaceful death
]
Leader: Hannibal of Carthage
Difficulty: Emperor
Map: Pangea, Natural Shoreline
Size: Standard
Speed: Epic
Opponents: Standard (the rest of the Warlords new civs + 1 random)
Carthage:
* Starting Techs:
Fishing
Mining
* Numidian Cavalry (replaces Horse Archer): Str5, mvt2, 50h; starts with Flanking I,
+50% vs. melee units
* Cothon: (replaces Harbor); req: Compass, 100h; +50% trade route yield; +1 health
from clam, crab, fish, +1 trade route,
Hannibal
Charismatic
* +1 happy per city
* -25% needed for unit promotions
* +1 happy from Monuments, Broadcast Tower
Monuments: 30h, req: Mysticism; +1 culture; obsolete w/Calendar
Broadcast Tower: 175h, req: Mass Media; +50% culture, +1 Happy per 10%
culture rate, can turn 2 citizens to artists, +1 happy from hit musicals,
singles, & movies
Financial:
* +1 commerce on plots with 2 commerce
I think that's a VERY nice start. (Carthage on a Lake?
) The warrior's already moved NW to that spot, and I think i'm going to settle right where I am.
Okay, my opening plan is for the first 30 or so is going to be Bronze Working for all the reasons there are (Bronze, Axes, Slavery, Chops ~ they really should bust up that tech a bit ~ and especially b/c this is my first Emperor game, and I think I should found my 2nd city @ Bronze). However, i don't want to use the tired ol' axe-rush. I want them for defense mostly. I DO want to use my Numidian Cavalry in a war, so I'm going to keep that as a long-term goal.
I think I'm going to build a warrior and then a worker, while having the citizen work the lake and use that extra commerce, not for a Hydra, but for quicker teching for now. After BW, I'm going to head for Agriculture to farm that rice. It'd be real nice if the worker finished just a turn before Agr hits.
Advice anyone? Does this plan seem sound??
[ed. note: In my head, the way this would work now is that anyone who has an opinion on strategy just post it out there, and please explain the why's behind it so I and others might further understand it. And DON'T BE AFRAID TO ARGUE (just not too much)
}
For the Empire!
edit: for Editing's sake!

Hear ye, Hear ye, a Message from the newly crowned Emperor.
He humbly begs for the all the Advisors of the Grand Imperial States of Fanatica to assemble for a newly commisioned Emperor's Council to Advise the young novice of the whys and ways of the world.
He calls on all Noble and Able Generals, all Wise and Learned Scholars, all Fair and Just Governors, and all the Advisors of the States to attend him in this endeavor!
Leader: Hannibal of Carthage
Difficulty: Emperor
Map: Pangea, Natural Shoreline
Size: Standard
Speed: Epic
Opponents: Standard (the rest of the Warlords new civs + 1 random)

Carthage:
* Starting Techs:
Fishing
Mining
* Numidian Cavalry (replaces Horse Archer): Str5, mvt2, 50h; starts with Flanking I,
+50% vs. melee units
* Cothon: (replaces Harbor); req: Compass, 100h; +50% trade route yield; +1 health
from clam, crab, fish, +1 trade route,
Hannibal
Charismatic
* +1 happy per city
* -25% needed for unit promotions
* +1 happy from Monuments, Broadcast Tower
Monuments: 30h, req: Mysticism; +1 culture; obsolete w/Calendar
Broadcast Tower: 175h, req: Mass Media; +50% culture, +1 Happy per 10%
culture rate, can turn 2 citizens to artists, +1 happy from hit musicals,
singles, & movies
Financial:
* +1 commerce on plots with 2 commerce




Okay, my opening plan is for the first 30 or so is going to be Bronze Working for all the reasons there are (Bronze, Axes, Slavery, Chops ~ they really should bust up that tech a bit ~ and especially b/c this is my first Emperor game, and I think I should found my 2nd city @ Bronze). However, i don't want to use the tired ol' axe-rush. I want them for defense mostly. I DO want to use my Numidian Cavalry in a war, so I'm going to keep that as a long-term goal.
I think I'm going to build a warrior and then a worker, while having the citizen work the lake and use that extra commerce, not for a Hydra, but for quicker teching for now. After BW, I'm going to head for Agriculture to farm that rice. It'd be real nice if the worker finished just a turn before Agr hits.
Advice anyone? Does this plan seem sound??
[ed. note: In my head, the way this would work now is that anyone who has an opinion on strategy just post it out there, and please explain the why's behind it so I and others might further understand it. And DON'T BE AFRAID TO ARGUE (just not too much)

For the Empire!
edit: for Editing's sake!