Warlords - Background goes Black (9800 Pro)

darksofa

Chieftain
Joined
Aug 1, 2006
Messages
1
I'm having an issue with Warlords where the background tiles flicker black. It is incredibly distracting. I have updated to the latest ATI drivers, and this issue does not occur in Civ 1.61.

 
I haven't install Warlord. But, last time when I change configuration file _civ4config.ini, it happend.

; Allows some memory savings *** ALT-TAB WILL NO LONGER FUNCTION ***
MemSaver = 0


Do not save on memory! I haven't try it again.

Regards,
Arto.
 
I havn't run into this particular problem, but you can increase your AGP apature size in your BIOS to 256 and see if this fixes the problem.

The problem with black or missing textures tends to be caused when your video card runs out of memory and the drivers try to deal with the problem. With vanilla Civ 4(without Warlords), a 128 meg video card will generally have few problems with a 128 meg AGP apature size(128 megs of main memory are available to the vid card). With Warlords, this doesn't seem to be enough, so you need to go higher than that.

I've been fighting with this problem since I installed Warlords because pushing the AGP apature size to 256 megs leaves me with too little system memory in other games that I play, and I'll be doing a major system upgrade in a few months so don't want to waste money on adding more memory to my current setup.
 
I have the same black background problem. I have only noticed it in Large worlds however. Before my upgrade to Warlords, I had no problems with any world size.


Question: Is there an equivalent setting to AGP Apeture for PCI Express? I figured that I would still have that option in my BIOS even though I don't have an AGP card. I was wrong.
 
Bump & Update:

I've noticed my problem is with a given game. IE reloading the same game doesn't affect it. But if I exit the game - *not* the program - and generate a new game, more often than not the graphics are fine.

World size does not seem to matter.

Also, if it's going to happen, the flicker happens very early in the game. So it becomes easy to know when to exit out and generate a new game.
 
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