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Old Aug 06, 2006, 12:03 AM   #1
Thunderfall
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Exclamation Announce your new/updated Civ4 files for frontpage coverage!

If you would like your new or updated Civ4 file included in the new files announcement on the frontpage to get much more exposure, make a post below with this info IN THIS FORMAT:

[url=link to file]Name of File[/url] by Author Name

e.g.

Fall from Heaven by The Fall from Heaven Team


----------------------
Title & Version Number: (include file title and version number)
Author Name: (your forum nick)
Type: (Scenario, Unit, Civilization, Modpack, Map, Utility Program, Tutorial, Reference, etc)
Thread URL:
File DB Entry URL: (please remember to add your file to the file database.)
What's new in this version?: (optional)

----------------------

Thanks and happy modding!

PS: No discussions in this thread please.
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Last edited by Ginger_Ale; Jan 19, 2010 at 07:19 PM.
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Old Aug 06, 2006, 09:36 AM   #2
Drtad
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Title/version: Armenian Empire for Warlords version 0.2
Author name: Drtad
Type: Civilization
Thread/FD links: FD= http://forums.civfanatics.com/./downloads.php?do=file&id=1825 Thread= http://forums.civfanatics.com/showthread.php?t=180994
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Old Aug 06, 2006, 06:44 PM   #3
TheLopez
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Location: Oregon
Posts: 2,525
Title: Great Generals From Barbarian Combat Mod
Version Number: Great Generals From Barbarian Combat Mod v0.2w
Author Name: TheLopez
Type: Mod comp
Thread: http://forums.civfanatics.com/showthread.php?t=180991
File DB Entry: http://forums.civfanatics.com/downlo...o=file&id=1759
What's new in this version?:
- Added the configurable option allowing players to specify if great generals
should be spawned as a result of victorious combat against animals. Requested by alpha wolf 64.

Title: Unit Allegiance Mod
Version Number: Unit Allegiance Mod v0.4w
Author Name: TheLopez
Type: Mod comp
Thread: http://forums.civfanatics.com/showthread.php?t=169738
File DB Entry: http://forums.civfanatics.com/./down...o=file&id=1895
What's new in this version?:
- Updated all code to be compatible with Warlords v2.0.0.0

Title: Scriptable Leader Traits
Version Number: Scriptable Leader Traits v0.1w
Author Name: TheLopez
Type: Mod comp
Thread: http://forums.civfanatics.com/showthread.php?p=4206825
File DB Entry: http://forums.civfanatics.com/./down...o=file&id=1896
What's new in this version?:
- Updated all code to be compatible with Warlords v2.0.0.0

Title: Enhanced Culture Conquest
Version Number: Enhanced Culture Conquest v1.4.1w
Author Name: TheLopez
Type: Mod comp
Thread: http://forums.civfanatics.com/showthread.php?t=171751
File DB Entry: http://forums.civfanatics.com/./down...o=file&id=1897
What's new in this version?:
- Updated all code to be compatible with Warlords v2.0.0.0

Title: Improvements Outside Borders
Version Number: Improvements Outside Borders v0.1.1 and Improvements Outside Borders v0.1.1w
Author Name: TheLopez
Type: Mod comp
Thread: http://forums.civfanatics.com/showthread.php?p=4206878
File DB Entry:
     Warlords Edition - http://forums.civfanatics.com/downlo...do=file&id=443
     Regular Edition - http://forums.civfanatics.com/downlo...do=file&id=117
What's new in this version?:
- Added the fix suggested by Chinese American so the improvement mission info
is displayed correctly. It was still showing the "Must be within our
Cultural Borders" message

Title: Pirates Mod
Version Number: Pirates Mod v0.3w
Author Name: TheLopez
Type: Mod comp
Thread: http://forums.civfanatics.com/showthread.php?t=173859
File DB Entry: http://forums.civfanatics.com/downlo...=2021&act=down
What's new in this version?:
- Updated all code to be compatible with Warlords v2.0.0.0

- Updated the code for adding crews to barbarian ships since the way it was
done for the regular Civ4 doesn't seem to work in Warlords.

Title: Pirates Mod
Version Number: Pirates Mod v0.3
Author Name: TheLopez
Type: Mod comp
Thread: http://forums.civfanatics.com/showthread.php?t=173859
File DB Entry: http://forums.civfanatics.com/downlo...d=125&act=down
What's new in this version?:

- Updated the code for adding crews to barbarian ships since the way it was
done originally does not work. Basically ships will just leave their crew
in the water if they are not explicitly loaded into the ship. Using the
COMMAND_LOAD doesn't work since canLoadUnit always returns false for
barbarian units.

Title: Route Pillage Mod
Version Number: Route Pillage Mod v0.1 and Route Pillage Mod v0.1w
Author Name: TheLopez
Type: Mod comp
Thread: http://forums.civfanatics.com/showthread.php?t=181587
File DB Entry:
     Warlords Edition - http://forums.civfanatics.com/downlo...o=file&id=2158
     Regular Edition - http://forums.civfanatics.com/downlo...o=file&id=2157
What's new in this version?:
With the changes this mod introduces you will be able to pillage/destroy routes
separately from improvements. This way you will be able to disconnect inland
enemy cities from their trade networks prior to invasions, slow down enemy
troops approach to your cities, etc.

Title: Water Animals Mod
Version Number: Water Animals Mod v0.2 and Water Animals Mod v0.2w
Author Name: TheLopez
Type: Mod comp
Thread: http://forums.civfanatics.com/showthread.php?t=173781
File DB Entry:
     Warlords Edition - http://forums.civfanatics.com/downlo...do=file&id=442
     Regular Edition - http://forums.civfanatics.com/downlo...do=file&id=132
What's new in this version?:
- Integrated Dr. Elmer Jiggle's INI file parser code

- Added the configurable option allowing players to specify the chance that a
water animal will spawned.

- Updated several SDK files to allow players to update the chance that a water
animal will be spawned.
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Last edited by TheLopez; Aug 14, 2006 at 10:48 AM.
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Old Aug 07, 2006, 04:55 AM   #4
Rhye
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Location: Commuter by plane
Posts: 9,452
Title & Version Number: Rhye's and Fall of Civilization
Author Name: Rhye
Type: Mod (Earth-based)
Forum: http://forums.civfanatics.com/forumdisplay.php?f=204
File DB Entry: http://forums.civfanatics.com/downlo...do=file&id=177
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Last edited by Rhye; Aug 07, 2006 at 05:05 AM.
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Old Aug 07, 2006, 05:05 AM   #5
Rhye
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Posts: 9,452
Title & Version Number: Earth - 24 civs (for Warlords)
Author Name: Rhye
Type: Mod (Earth-based)
Thread: http://forums.civfanatics.com/showthread.php?t=179246
File DB Entry: http://forums.civfanatics.com/downlo...do=file&id=175
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Old Aug 07, 2006, 01:00 PM   #6
Flamegrape
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Join Date: Dec 2002
Location: United States
Posts: 242
Title & Version Number: Church of the SubGenius v.1.0
Author Name: Flamegrape
Type: Civilization
Thread / File DB Entry URL: http://forums.civfanatics.com/downlo...o=file&id=1352
What's new in this version?: n/a

(Sorry. I should have posted in this thread a few days ago when I uploaded the file. Better late than never!)
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Old Aug 08, 2006, 04:52 AM   #7
Craig_Sutter
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Title & Version Number: The Viking Age 1.01
Author Name: Craig_Sutter
Type: Scenario
Thread / File DB Entry URL: http://forums.civfanatics.com/downlo...o=file&id=1677
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Old Aug 09, 2006, 03:45 AM   #8
Chamaedrys
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Title: Various Buttons
Type: Buttons
Thread: http://forums.civfanatics.com/showth...02#post4382002
Author: Chamaedrys
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Old Aug 09, 2006, 11:57 AM   #9
Hadrean
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Join Date: May 2006
Location: San Diego, CA
Posts: 947
Images: 4
Title & Version Number: Adolf Hitler 3D Leaderhead
Author Name: Hadrean and kodzi and Elhoim
Type: 3d Animated Leaderhead
Thread :http://forums.civfanatics.com/showthread.php?t=179872
File DB Entry URL:http://forums.civfanatics.com/downlo...o=file&id=2138
What's new in this version?:N?A

Last edited by Hadrean; Aug 10, 2006 at 08:48 PM.
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Old Aug 09, 2006, 03:49 PM   #10
The Great Apple
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Posts: 3,361
Title & Version Number: Civ 4 CCP Version 1.61.0005a
Author Name: The CPP Team
Type: Mod Pack
File DB Entry URL: http://forums.civfanatics.com/downlo...do=file&id=179
What's new in this version?: A few bug fixes, as well as additional features.
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Old Aug 10, 2006, 07:09 AM   #11
Chamaedrys
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Titel: Gallows
Type: Building
Thread: http://forums.civfanatics.com/showth...10#post4387710
FD Link: http://forums.civfanatics.com/downlo...o=file&id=2175
FD Link: http://forums.civfanatics.com/downlo...o=file&id=2249
Author: Chamaedrys
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Last edited by Chamaedrys; Aug 11, 2006 at 06:03 AM.
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Old Aug 12, 2006, 02:49 PM   #12
Chamaedrys
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Posts: 1,267
Titel: Holstentor ( a German city gate)
Type: Building
Thread:http://forums.civfanatics.com/showth...73#post4398173
FD Link: http://forums.civfanatics.com/./down...o=file&id=2332
Author: Chamaedrys
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Last edited by Chamaedrys; Aug 12, 2006 at 03:05 PM.
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Old Aug 13, 2006, 03:31 AM   #13
Chamaedrys
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Posts: 1,267
Titel: Big Ben
Type: Building
Thread: http://forums.civfanatics.com/showth...65#post4399865
FD Link: http://forums.civfanatics.com/./down...o=file&id=2340
Author: Chamaedrys
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Old Aug 13, 2006, 02:14 PM   #14
Dearmad
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Title: New Balance for Warlods
Version Number: v2.3b
Author Name: Dearmad
Type: Modpack
Thread: http://forums.civfanatics.com/showthread.php?t=179346
File DB Entry: http://forums.civfanatics.com/downlo...do=file&id=309
What's new in this version?:
A mod to slow down tech advance just a bit so that you have more time in each era. The new Warlords flavor units are used (purely for graphics) to enliven the look as well. This is a mod that's been worked on since practically day one of CIV IV, so it's matured and balanced, and as close to done as I can get it, but continued feedback is welcome.
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New Balance mod (BtS): http://forums.civfanatics.com/downlo...o=file&id=8952
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Old Aug 14, 2006, 01:47 PM   #15
Chamaedrys
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Location: Germany
Posts: 1,267
Title: Borehole
Type: Terrain Improvement
Thread: http://forums.civfanatics.com/showthread.php?t=182109
FD Link: http://forums.civfanatics.com/downlo...o=file&id=2381
Author: Chamaedrys

Title: Railroad Station
Type: Building
Thread: http://forums.civfanatics.com/showth...27#post4405527
FD Link: http://forums.civfanatics.com/./down...o=file&id=2395
Author: Chamaedrys
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Old Aug 14, 2006, 10:18 PM   #16
Hadrean
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Join Date: May 2006
Location: San Diego, CA
Posts: 947
Images: 4
Title & Version Number: [Warlords] Stalin Diplomatic Music Change
Author Name: Hadrean
Type: Mod Component
Thread :http://forums.civfanatics.com/showthread.php?t=182272
File DB Entry URL:http://forums.civfanatics.com/downlo...o=file&id=2398
What's new in this version?:N?A
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Old Aug 15, 2006, 02:43 PM   #17
Ploeperpengel
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Warhammer Fanatasy Battles

Type: Total Conversion
Version: 0.6 Beta
Thread: http://forums.civfanatics.com/showthread.php?t=182258
FD Link: http://forums.civfanatics.com/downlo...o=file&id=2422
Author: WH-MOD-TEAM
What's new? - Almost everything!
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Old Aug 16, 2006, 05:24 AM   #18
Chamaedrys
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Rail yard

Titel: Rail yard
Type: Building
Thread: http://forums.civfanatics.com/showthread.php?t=182391
File DB: http://forums.civfanatics.com/downlo...o=file&id=2416
Author: Chamaedrys
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Old Aug 16, 2006, 02:57 PM   #19
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Announcement posted! Thanks everyone!
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Old Aug 16, 2006, 03:28 PM   #20
Chamaedrys
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Titel: Castle Neuschwanstein
Type: Wonder
Thread: http://forums.civfanatics.com/showth...14#post4416114
FD Link: http://forums.civfanatics.com/./down...o=file&id=2506
Author: Chamaedrys
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Last edited by Chamaedrys; Aug 18, 2006 at 12:39 PM.
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