I have been getting questions on how this will be different from FfH, well heres the answer: This will take you to the sci-fi stages and the future, FfH doesnt do that.
Ages of Fantasy
This will be a total conversion mod for Civilization 4. The basic idea of this mod is to take your favorite fantasy civilization all the way through time. Yes this does include the Future.
Here is what this mod will have to offer when it is complete.
1. Many new units
2. 15 New Civs
3. Spell System
4. Great Game Experience
5. New Technologies
6. Plus some more things that I cant think of right now.
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Civilizations
Race: Human
1. Agrithia - Good
2. Thessionia - Evil
3. Magdorth - Neutral
Race: Elf
1. Lemmures - Good
2. Chito - Good
3. Cal'qun - Good
Race: Orc
1. Black Rock Clan - Neutral
2. Skull Crush Clan - Neutral
3. Stale Breath Clan - Neutral
Race: Undead
1. Vallshurez - Evil
2. Szorador - Evil
3. Tsuniks - Evil
Race: Dwarf
1. Toch'ran - Good
2. Gill'zun - Neutral
3. Mash'ran - Evil
--------------------------------------------------------------------------
The Team
Units
XML (ArtDefines_Unit.xml): No one
Skins: No one
3d Modeling: No one
Formations: No one
NIF editing: No one
Buildings
XML (ArtDefines_Building.xml): No one
3d Modeling: No one
XML: No one
Skins: No one
Bonuses
XML (ArtDefines_Bonus.xml): No one
3d Modeling: No one
XML: No one
Skins: No one
Other Graphics
Buttons: Talon500
Flags: strategyonly
Leaderheads: No one
Python
Scripts: No one
Integration: No one
Text
TXT_KEYS
Tech Tree: No one
Units: Hahnholio
GP Names: No one
Diplomacy Text: No one
Random Stuff: No one
(Im thinking Hanholio has all this under his belt.)
Civilopedia Entries
Units: No one
Leaders: No one
Concepts: No one
Religions: No one
Techs: No one
Civilizations: No one
Translation
French: No one
German: No one
Spanish: No one
Italian: No one
Other XML
Leader Behavior: No one
Units: No one
Civics: No one
Buildings: No one
Technologies: No one
Sound Effects: No one
Music: No one
Mapmakers: Talon500
--------------------------------------------------------------------------
As you can see, I am in dire need of a team. As long as you can do what you volunteer for good and fast your in. Just PM me to say what position you want and I will assign a task for you to do.
--------------------------------------------------------------------------
What we have done so far......
1. One of the maps, please note that it is a regular Civ 4 map, it does not have any of the mod components in it. The map will be converted over to the mod when we have around 25% completion of the mod.
2. We got three units done and the Agrithian Flag done as well.
(file will be coming soon, once I stop having trouble uploading it.)
--------------------------------------------------------------------------
Screen Shots
Ages of Fantasy
This will be a total conversion mod for Civilization 4. The basic idea of this mod is to take your favorite fantasy civilization all the way through time. Yes this does include the Future.
Here is what this mod will have to offer when it is complete.
1. Many new units
2. 15 New Civs
3. Spell System
4. Great Game Experience
5. New Technologies
6. Plus some more things that I cant think of right now.
--------------------------------------------------------------------------
Civilizations
Race: Human
1. Agrithia - Good
2. Thessionia - Evil
3. Magdorth - Neutral
Race: Elf
1. Lemmures - Good
2. Chito - Good
3. Cal'qun - Good
Race: Orc
1. Black Rock Clan - Neutral
2. Skull Crush Clan - Neutral
3. Stale Breath Clan - Neutral
Race: Undead
1. Vallshurez - Evil
2. Szorador - Evil
3. Tsuniks - Evil
Race: Dwarf
1. Toch'ran - Good
2. Gill'zun - Neutral
3. Mash'ran - Evil
--------------------------------------------------------------------------
The Team
Units
XML (ArtDefines_Unit.xml): No one
Skins: No one
3d Modeling: No one
Formations: No one
NIF editing: No one
Buildings
XML (ArtDefines_Building.xml): No one
3d Modeling: No one
XML: No one
Skins: No one
Bonuses
XML (ArtDefines_Bonus.xml): No one
3d Modeling: No one
XML: No one
Skins: No one
Other Graphics
Buttons: Talon500
Flags: strategyonly
Leaderheads: No one
Python
Scripts: No one
Integration: No one
Text
TXT_KEYS
Tech Tree: No one
Units: Hahnholio
GP Names: No one
Diplomacy Text: No one
Random Stuff: No one
(Im thinking Hanholio has all this under his belt.)
Civilopedia Entries
Units: No one
Leaders: No one
Concepts: No one
Religions: No one
Techs: No one
Civilizations: No one
Translation
French: No one
German: No one
Spanish: No one
Italian: No one
Other XML
Leader Behavior: No one
Units: No one
Civics: No one
Buildings: No one
Technologies: No one
Sound Effects: No one
Music: No one
Mapmakers: Talon500
--------------------------------------------------------------------------
As you can see, I am in dire need of a team. As long as you can do what you volunteer for good and fast your in. Just PM me to say what position you want and I will assign a task for you to do.
--------------------------------------------------------------------------
What we have done so far......
1. One of the maps, please note that it is a regular Civ 4 map, it does not have any of the mod components in it. The map will be converted over to the mod when we have around 25% completion of the mod.
2. We got three units done and the Agrithian Flag done as well.
(file will be coming soon, once I stop having trouble uploading it.)
--------------------------------------------------------------------------
Screen Shots



