Four Thousand Years

mice

Moose
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Jan 26, 2006
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It's a competition, to see who can dominate the most land in 4000 years.

If you feel so inclined, play from this start until 1AD. Post your save .

It is around Thursday in most of the world ,so around Monday next week I'll close the game and we can find the winner. Easy, it's the player with the highest % of land as specified in the victory screen at 1 AD.

Build:Civ4 Warlords
Level: Prince
Map:Continents. We (probably) won't see the other continent,but it makes the map familiar to many.
Leader: Cyrus
Variant: None this time, but ideas for future competitions could be 'no siege' or 'no melee'.
Speed: Normal

Please be honest and submit your first attempt.(it's only a game)

Feel free to comment on anything, but put any key information in a spoiler tab.

Tell some war stories or discuss your strat. It's a reasonable start position, hope for horses, and early war is a no brainer....or is it?


Heres the start.

(unzip the save to My games/SidCiv4/Warlords/saves/single)
If anyone can tell me how to upload these Warlords saves without zipping ,please do.
 

Attachments

  • leader0000.JPG
    leader0000.JPG
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  • start 20000.JPG
    start 20000.JPG
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  • LandGrab BC-4000.zip
    LandGrab BC-4000.zip
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As far as I know you can't upload Warlords saves just yet. I've heard that changing their extention to .txt for example will work, but since zipping them works as well there's no need to use barbarian methods. ;)

As for the game, looks interesting. But I'm really worried that I might go crazy if I play it, since I'm currently going through my second game with Cyrus in Warlords (same settings as this one) and in neither one of my games I had early access to horses! Grrrrr... Once more and I'll be going in circles screaming "no immortals, no immortals!"... :twitch:

Or maybe third time's a charm?!
 
@PeteJ,

Good luck with the win.

Iv'e been thinking all day whether to build the great wall to allow more troop production, or is this stupid?
 
Ok disaster.

We are the only civ on the continent, and because I locked assets , the save wont play for me. I think. Any way Petej your save doesnt play for me.

I think i have to abandon the original start and make a new one. There have bee n 2 views. PeteJ and one other. Im sorry to these 2 people. We have to start again.

See post one for the new set up.

should we go Vanilla?

PeteJ what do you think...?
 
VoiceOfUnreason said:
Maybe one of the land based maps (Highlands, Great Plains)?

It makes a lot more sense doesnt it. However, i went ahead and re-did the start on continents... i think it will be OK this time.
 
I guess I should do some sort of write-up.....

Spoiler :
When I started this game, I assumed I would be doing some heavy duty warring. My plan was to pump out a scout, then 2 workers and 2 settlers to start. After that I was going to build Stonehenge for culture, then focus on military. I would settle one city near horses and one near bronze. Research order would be Mining=>BW=>Animal Husbandry=>Mysticism.

I settled in place, sent my scout out to explore, and started working on another scout. Within 2 turns, my scout popped a hut for another scout so I immediately switched to a worker. When my first worker was done, he farmed the corn, then started chopping. My 2 scouts popped a few more huts for some gold and yet another scout. Eventually, my 3 scouts explored all of the land and it turns out that we are on a pretty small continent by ourselves. So the plan now is to settle the whole continent as fast as possible. My first settler settled a nice cottage spamming site to the east and my second settled near some copper. I could've grabbed horses, but I figured it was a waste of a settle since my capital would grab it before time ran out. After Stonehenge, my capital worked on a 3rd settler while my other 2 cities built a worker and some warriors. When my cities expanded, I hooked up copper and captured a barbarian city with axemen. I then used axemen/warriors to bust all of the fog on the continent, and I had 4 of my cities each produce another settlere. Meanwhile I was researching towards COL, and I probably should've waited until I finished it before settling those 4 settlers. At this point though, I figured research wasn't too important anymore so I set science to 0 and settled all of those cities. I used my workers to build some cottages, and used my cities to build granaries and a couple more settlers that would fill in the gaps when I was close to my deadline. After that, I was basically wasting time. I soon realized that there was another island close enough to reach with galleys so I tried my hardest to research sailing and get a galley out before time ran out. If I was paying attention, this would've been no problem, but with the ammount of maintenance I was paying, it turned out to be quite a struggle. I managed to barely settle one city on that island before my deadline. If I had been paying attention and researched sailing before killing my research. I probably would've been able to settle every available tile there was.
 
mice said:
Ok disaster.

We are the only civ on the continent, and because I locked assets , the save wont play for me. I think. Any way Petej your save doesnt play for me.

I think i have to abandon the original start and make a new one. There have bee n 2 views. PeteJ and one other. Im sorry to these 2 people. We have to start again.

See post one for the new set up.

should we go Vanilla?

PeteJ what do you think...?

I wish I had seen this before I did a write-up... Oh well it was way too easy anyway. So easy in fact that we could've played until 1000 BC and still have people who filled up the whole continent.

I don't care if you go Vanilla or not.
 
Sorry about that PeteJ. But the next start is a good one.

With no spoilers, I got a barbarian at 3880 BC ! It killed my scout so i was playing blind. Also i played really badly with my economy on strike at 50 BC.
Note to self.. look after economy,not just build units.:crazyeye:


Bad points.. research is kind of irrelevant after the early techs, but could be more relevant with other variants.

good points... it was a barrel load of fun. i'd like to play it again carefully.

write up and save. My result 6.96 %:blush:

Spoiler :
Organised three immortals factories and started looking for trouble

Declared war on Wang Kon but realised he had a warrior scouting near one of my cites.Only just got to him with an immortal from my capital.

Realised that protective capitals are hard to beat. Lost 5 immortals to Seoul before giving up. Got peace with korea to focus on Victoria. Met Isabella in 500 BC and took a couple of cities.

Basically made a huge mess of it, and realised I should have move workers up with the immortals to chop monuments.

Around 50 BC started losing units to strike.

1 AD posted embarrasing save
 

Attachments

I hope you do better than me

Second attempt, although I won't count this one.
Spoiler :
Built a few cottages in the capital. Teched towards catapults in order to take Madrid and London. attacked Korea and just took the small third city.
Declared on Isabella.Took Barca and started to chop monuments. But.. econ fell over again because of too many immortals/cities.
It is hard to get it right. i think it's necessary to tech to catapults with only 3 or maybe 4 cities, then produce the stack and attack with workers in tow to chop monuments. The pre catapult rush is hard because both capitals have religions and therefore high culture. My second attempt got less land than the first!
 
I got 14.69%... If I could play it again, I could probably do a lot better. But I think 14.69% is pretty good. One of the more interesting parts of the game is when I managed to pull off the CS slingshot at 0% research.

Anyway here is the save....http://www.civfanatics.net/uploads12/LandGrab_AD-0001.zip

And a little tidbit about my strategy...
Spoiler :
I started this game off a little differently... I did worker first, then a scout to replace my first scout who got killed. Then a warrior until I grew to size 3, then 2 settlers. First settler settled by the horses and built a worker, second one settled up north.

I researched Mining=>Animal Husbandry=>BW=>Wheel=>Pottery=>Mystisicm=>Writing=>Alphabet. After that I shut off research and went to war. Once I had 4 cities, I started mass producing Immortals and took Korea's cities 1 by one. He had about 5 cities I think. Then I started filling in some empty spaces with settlers.

Around that time, I realized that I could keep up a decent research rate by setting some of my production cities to "Research". I basically did that for kicks but it turned out to be a pretty solid strategy. And for some reason, none of the AI wanted to build the Oracle in this game. I somehow managed to grab CS around 375BC I think. In the end of the game I had a couple of settlers stocked up and settled them a few turns before 1 AD. At that point my economy was pretty much steady at 0% research. As I said, I could've done better if I had figured out that research strategy earlier and got COL earlier. I would've been able to set up a few courthouses then expand more. Oh well maybe next time.
 
You got more than twice the land I did. I really sucked at this.

I'm curious why you teched towards literature though.
And how did you take the Korean capital? I had no odds against the archers there. Was it 3:1 ? or more ?

I noticed you have plenty of cottages ,I suppose to pay for the immortals.

I usually play on Epic so I made a real mess of the timing.

Carl corey is playing i think. I wonder if he can beat 14.69%
 
I was kinda killing time, not so much teching towards literature. And the Korean Capital was kinda difficult.... I lost 4 Immortals I think but I had some decent promotions at that point. I had my great general by then and used it on a single Immortal(should've used it on 2), but without him I would've lost 1 more Immortal or maybe even 2 more with bad luck. But once I took the capital, it was easy after that.

Spoiler :
BTW, I think Stonehenge helped me out a lot during the war phase. I wouldn't have had time to build/chop monuments while needing Immortals. Afterwards though, it wouldn't have mattered so much. And cottages were very helpful for funding my huge empire without going on strike.


And I play on Epic too so Normal speed was a little weird for me.
 
Whoa, 14.69%?! Gulp, mice, I'm in the same boat as you. But won't post the save. :p I had 6.52%, with a captured city ready to grow on the next turn. Very ugly... And man, does 1AD come fast! I play on Normal lately but never looked at the dates. At least this time I had Immortals! Woohoo! Big, many, useless Immortals...:wallbash:

Spoiler :
I've also went to war with Immortals and razed a city and captured two in the next war.

My main mistakes:
- building settlers way too late to grab some more land. This would have made better use of the Imperialistic trait.
- going to war that far away wasn't the best decision. I wonder if just filling the gap between me and the Koreans wouldn't have been much better?!
- had no estimate about the number of techs I could get. Should have stopped research earlier and shift the money toward maintenance. Also, my decision for which techs to go proved really weak. I had Monarchy, Mathematics from a GS, but no Code of Laws until really late ("You need it for expanding! D'uh!") and no Alphabet so at times I was left with nothing useful to build when I could have built Research.

In my game the Oracle was the first wonder to get built, then either Stonehenge or Great Wall, don't remember exactly.

I guess I just got "Immortal-frenzy". :)


I'd like to play another, and hopefully more people will join. Seeing what PeteJ has done makes me think I can still improve here and there. ;)
 
PeteJ said:
Around that time, I realized that I could keep up a decent research rate by setting some of my production cities to "Research". I basically did that for kicks but it turned out to be a pretty solid strategy. As I said, I could've done better if I had figured out that research strategy earlier and got COL earlier.
Sorry to ruin part of your spoiler...

Normally anything you get from building research is totally a drop in the bucket, but you're right, in the early years when tech costs are still relatively low this has some chance of being viable. What's the tech that allows building research? Writing or Alphabet? And exactly how much unmodified production did your cities have that were doing this? This looks like a strategy worthy of some additional investigation.
 
carl corey said:
I'd like to play another, and hopefully more people will join. Seeing what PeteJ has done makes me think I can still improve here and there. ;)


Great. Im happy you enjoyed it even though you crashed like I did.

I've got some ideas for another one. maybe vanilla to make the saves easier.
maybe monarch, because we can play above our usual level I think (mine is noble/Prince). Maybe try to get max. population. Raging barbs...

Any ideas ?

@ Eggman. I'm surprised too that building research had any effect. I think PeteJ's success was taking cites well though. He used small cities to get promotions and then attacked the capitals.Monumaents everywhere, commerce to match the army. Just good play.
 
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