Kael
Deity
A new feature in 0.15e, which will probably go out later today, is the Adaptive trait. This trait has been given to Varn Gosam of the Malakim, Cassiel of the Grigori, Cardith Lorda of the Kuriotates and Jonas Endaine and Sheelba of the Clan of Embers. It replaced a trait they already have.
What does it do? The Adaptive trait allows you to pick a starting trait for your leader. Some of the special traits aren't allowed (liking summoner, agnostic and barbarian) but you have access to most of the mods traits.
This is the most conveinant for the civilizations with only one leaders, so now you can play that civilization with different traits. It is meant to demonstrate the more flexible nature of some fo the leaders.
So try it out and let me know what you think. If the feedback is positive we may allow Adaptive leaders to change traits a few times during the game.
We are also considering an "Insane" trait for Perpentach where he randomly picks 3 traits when the games start and he has a 1% chance per turn of randomly picking 3 new traits.
But one step at a time. Let me know what you think.
What does it do? The Adaptive trait allows you to pick a starting trait for your leader. Some of the special traits aren't allowed (liking summoner, agnostic and barbarian) but you have access to most of the mods traits.
This is the most conveinant for the civilizations with only one leaders, so now you can play that civilization with different traits. It is meant to demonstrate the more flexible nature of some fo the leaders.
So try it out and let me know what you think. If the feedback is positive we may allow Adaptive leaders to change traits a few times during the game.
We are also considering an "Insane" trait for Perpentach where he randomly picks 3 traits when the games start and he has a 1% chance per turn of randomly picking 3 new traits.
But one step at a time. Let me know what you think.