Pantastic's Huge Earth with Expanded Europe 24 Civs

Pantastic

King
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Mar 15, 2006
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http://forums.civfanatics.com/downloads.php?do=file&id=2543

This is a huge earth map with all 24 civs, it differs from the 'standard' map with an expanded Europe to give those civs a little breathing room and various modified land to help gameplay. Since even this expanded Europe is pretty crowded, I placed the Celts in SE Asia where there's a resource-rich gap between China and India.

This map owes a lot to Niust's Realism map, which I used as the base, and which comes from Rhye's original huge earth map.

If you play this map, I'd appreciate any comments on what can be done to make the civs play out a bit better (especially when controlled by the AI). I'm more concerned with gameplay than strict map realism, and I like the relatively high amount of resources on the map so probably won't ditch that. I've got 'aggressive civs' set by default, and have tried to pick leaders that should work best for the AI's situation (for example, Washington should do better than Roosevelt since the US won't be tech leader and will probably fight Monty a lot).

Currently there are a few things that need some work on this map. The Viking, Zulu, and Carthegenian starting areas seem to need some improvement, and I'll need to add some barbarian cities and/or bad terrain to slow down a few civs like Egypt, India, China, and the Celts. Not sure whether Catherine or Stalin will make the best AI Russian leader.

Note: To use this map, you need to be running Warlords with a 24 civ mod; it won't work with vanilla Civ4 or Warlords. The simplest way is to get this is to download and install Rhye's 24 civ mod from here: http://forums.civfanatics.com/downloads.php?do=file&id=175

Then place this map file in the "Warlords\MODS\Earth24\PrivateMaps", load the mod, and select this scenario.
 

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  • Pants 24 Europe 1.JPG
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everything looks good and will try soon however I disagree completely with starting the Celts in SE Asia, should start atleast near modern day Austria, if not then atleast Ireland or Scotland, but SE Asia makes no sense, maybe adding barbs in those areas to slow India, and China's growth would be better, just my opinion though....

edit: just took a look at the map in worldbuilder and I can see your reason for placing the celts there, however I still think they should be either in S. France, Austria, or the British Isles, howeverif you want to keep them in SE Asia maybe renaming them to Vietnam would be better, its just weird having the Celts, Nirados(Viking's Capital) should be moved one tile right, and one up... also i see you went with niust's decison on placing Delhi pratically in modern day Pakistan, I disagree with this I think it should be in its real location, but its your map your preference. I haven't looked at the map in too much detail yet, when I study it more I will post more feeback, again thanks for the conversion, nice job...
 
Just discovered that I put the wrong version of this up originally, it was an earlier version where I hadn't modded the leader choices and some of the map changes.

The problem with renaming is that they'll still have the Celtic leaderhead and text unless I make a heavy-duty mod, which is beyond what I'm planning to do (and certainly more than I'm likely to do anytime soon). Plus I'd have to set their civ as already started, which I think means I'd have to set starting units and this version of the map uses the generic starting units based on difficulty level.
 
no matter what anybody does, greece will always be screwed.:lol:

i like what you did with italy, and having greece shifted a little bit to the left is helpful but htey still dont have a chance. :goodjob:

i was just recently trying to expand europe also:lol:
 
Actually, most of the Europe layout comes from Niust's map, I haven't made major modifications to the map yet, most of this version was just stripping the barbs and adding starts for the new civs.

What I'm planning for the next version is: Move Turkey's capital to the east and boost that land a bit, which should give AI greece a bit more of a chance. Remove the bronze from Egypt's start location which should weaken their military, and redo some of South Africa to make the Zulus a bit faster expanders (together these should knock Egypt back a bit). Weaken the Chinese starting spot a bit. Improve the Viking area a bit, maybe start them more in Sweeden to help them beat Catherine to Finland. Plus some minor map tweaks in various spots.
 
Hi,... good to see thing still going with this map... great work man ;) I have bot play for many months ... may be i should again -_- with warlord.... but its bad for my RL... haha
 
Catherine can expand like lightning... faster than any Warlord Civ. With her you may actually have to tone Russia down.

Cheers.
 
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