I've played a few SGs here, and in the vast majority of them our team beats up on Huayna Capac. He's either the first AI to get splattered by a sword rush, gets crushed in the middle ages by catapults or survives until the renaissance when we run him over with cannons. Whatever else happens in the game, you can guarantee the poor guy will not have a good time of it.

I often wonder what goes through the poor guy's head. He probably plonks his first city down, sends his quechua out scouting and then wails uncontrollably when he sees a civfanatics succesion game team has settled on his doorstep. He must have nightmares about us constantly.
This game is going to play out the worst possible nightmare for HC.
Civ: Inca, Huayna Capac
Version: Vanilla 1.61
Map Script: Fantasy_Realm
Sea Level: High
Resource Placement: Irrational
Size: Standard
Difficulty: Immortal
Speed: Epic
Victory: Any
AIs: Montezuma, Hatshepsut, Isabella, Louis, Kublai Khan, Victoria and Catherine
Variant rules: None. The first five AIs selected were civs we've bulldozed the Incans with before - therefore sure to haunt us. Victoria and Catherine were added in to make up the numbers and chosen because they're hotties, and sure to feature in any red blooded male's dream sequence.
The high difficulty will mean there's a good chance we'll get smashed ... but that would be fitting for HC, right?
I've gone for vanilla civ because Warlords doesn't add that much IMO except Trebuchets which make the game much easier. Also, HC's aggressive trait in vanilla is much better than the girly industrious trait he gets in Warlords.
Here's the start I rolled. It's not too great.

I moved the quechua onto the ice hill. The ice in the west really is ice, but the ice 1S of the settler is a flood plains ice (with incense!). Note the tundra hill oasis - a nice 3-1-3 tile. I'm not sure if we can improve that tile having never played a Fantasy_Realm game before. I think we should settle on the spot as it has just about enough workable tiles viewable, and 4 more to reveal.
Roster is currently closed while I wait to see how many of the usual crew want to play.

I often wonder what goes through the poor guy's head. He probably plonks his first city down, sends his quechua out scouting and then wails uncontrollably when he sees a civfanatics succesion game team has settled on his doorstep. He must have nightmares about us constantly.
This game is going to play out the worst possible nightmare for HC.
Civ: Inca, Huayna Capac
Version: Vanilla 1.61
Map Script: Fantasy_Realm
Sea Level: High
Resource Placement: Irrational
Size: Standard
Difficulty: Immortal
Speed: Epic
Victory: Any
AIs: Montezuma, Hatshepsut, Isabella, Louis, Kublai Khan, Victoria and Catherine
Variant rules: None. The first five AIs selected were civs we've bulldozed the Incans with before - therefore sure to haunt us. Victoria and Catherine were added in to make up the numbers and chosen because they're hotties, and sure to feature in any red blooded male's dream sequence.
The high difficulty will mean there's a good chance we'll get smashed ... but that would be fitting for HC, right?
I've gone for vanilla civ because Warlords doesn't add that much IMO except Trebuchets which make the game much easier. Also, HC's aggressive trait in vanilla is much better than the girly industrious trait he gets in Warlords.
Here's the start I rolled. It's not too great.

I moved the quechua onto the ice hill. The ice in the west really is ice, but the ice 1S of the settler is a flood plains ice (with incense!). Note the tundra hill oasis - a nice 3-1-3 tile. I'm not sure if we can improve that tile having never played a Fantasy_Realm game before. I think we should settle on the spot as it has just about enough workable tiles viewable, and 4 more to reveal.
Roster is currently closed while I wait to see how many of the usual crew want to play.