Taliban

BeastMaster

Chieftain
Joined
Oct 17, 2006
Messages
24
Location
Planet Earth
I'm working on a WWIII mod with all the major players over the last decade. I just finished the Taliban with Mohammed Omar as the leader. His unique unit is the Jihadist. If any one wants his civ as a single mod just pm or email me and I'll upload it. Here are some pics.

I will have WWIII mod up at some point with G.W. Bush, Sadam, N. Korea, Osama, Hezbola, Taliban, etc. Will also have new tech tree and survival is really the only victory. With advanced weapons, nukes, terrorist, and suicide bombers; its just chaos! The only wonder to be built is the Civil Defense Shelter. All civs can build them and will allow a second chance after all citys are blasted by nukes -incorporated MAD Nukes Mod into this mod in progress.

The pics are from a playable test mod, the final mod will start circa 1999.

Download Unit:http://forums.civfanatics.com/attachment.php?attachmentid=141206&d=1161990233
 

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looks great! cant wait for the finished mod - what other countries will be playable? it would be really interesting to make this as realsitic as possible in terms of population sizes of cities, culture, religion etc - perhaps with good diplomatic options too?
sounds great
 
LOL! :lol:
 
awesome unit :) - looks like real fanatic :)
 
Yes, please upload this fantastic unit:goodjob: so I can use it in my Nagorno-Karabakh War scenario.
 
Glad to see some of you like this unit! If you don't know how to incorporate this unit, there are some tutorials on adding custom units. Happy Hunting!:sniper:

Cheers!

P.S.

I like to give this unit free Guerrilla I,II,III. It makes for one ferocious Barbarian! In late game, this unit can have a real impact on a Civ with an under developed war machine.
 

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commando would be good too. off topic i know but wat is the text for omar
 
great work for sure! :goodjob: :king:

As a new modder I would like to ask a question:
I followed this easy clear guide to add a new unit
http://forums.civfanatics.com/showthread.php?t=139721

and here is the resoult I recive ingame.

The XML goes good.
The prb is the graphic:
in spite of your Taliban units (I took it to make experiments if you agree) it appears to me a red globe without any skin and no buttons to take actions.

Here are my questions:
1) I used marine image file of all the ones downloaded from here but no skin appear

2) why there's no action button, even defoult, at unit creation? I used SPY kind of unitclass and so on (I wanted them similar to spies)


Thx very much.
help really appreciated. :D
 
check the paths to your files
red blob units - mean you have wrong path to model and pink skin or pink button means you have wrong path to texture
 
just a specification:
of all the files in the list which one I should choose?

and why basic button doesn't appear? I mean should I add them to in xml? (sorry for not directly related second question)
 
i don't understand that question :)
check the paths in
CIV4ArtDefines_Unit.xml

it's a sample code
<UnitArtInfo>
<Type>ART_DEF_UNIT_STUG_III</Type>
<fScale>0.48</fScale>
<fInterfaceScale>0.9</fInterfaceScale>
<NIF>Art/Units/Sturmgeschutz_III_Ausf_E/Sturmgeschutz_III_Ausf_E.nif</NIF>
<KFM>Art/Units/Sturmgeschutz_III_Ausf_E/Sturmgeschutz_III_Ausf_E.kfm</KFM>
<SHADERNIF>Art/Units/Sturmgeschutz_III_Ausf_E/Sturmgeschutz_III_Ausf_E.nif</SHADERNIF>

and in CIV4UnitInfos.xml
<Button>,Art/Interface/Buttons/Units/Settler.dds,Art/Interface/Buttons/Unit_Resource_Atlas.dds,2,5</Button>
 
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