I didn't expect the turn to get back to us this quickly, but here it is. I think the last few turns have gone very well with respect to units killed and emptying towns, so I don't see any reason not to go for the kill this turn.
The plan:
Bomb Glazed and Malice until empty.
Capture both with marines.
On the southern front bombard a barricade or two as necessary.
Last turn both Sweet and Coffee were undefended so they will be our first targets if they are still undefended (to be determined via fighter recon).
Generally, I will move inland to sweep through DNuts core - I expect only coastal cities will have significant defense, so I will get as far from the coast as possible - say Strawberry to Krispy Kreme to whatever that next city is to Sugar, etc. Even if we fail to reach domination, we will demolish the Nuts core.
I haven't really thought about the north, but the same general rules will apply.
All cities will be captured and have their improvements sold.
As long as we are above the domination limits (territory and pop), all cities will be kept at the end of the turn except wonder cities which will be razed if doing so will not put us back below the domination limit. The wonders won't help us anyway, and I'm paranoid of something being different this game and it not ending as it is supposed to.
If we fail to reach domination, then all captured towns will be abandoned.
Playtime should be at about 9PM EDT (1 AM GMT) - about 5 hours from this post. Hope to see you all there!
The plan:
Bomb Glazed and Malice until empty.
Capture both with marines.
On the southern front bombard a barricade or two as necessary.
Last turn both Sweet and Coffee were undefended so they will be our first targets if they are still undefended (to be determined via fighter recon).
Generally, I will move inland to sweep through DNuts core - I expect only coastal cities will have significant defense, so I will get as far from the coast as possible - say Strawberry to Krispy Kreme to whatever that next city is to Sugar, etc. Even if we fail to reach domination, we will demolish the Nuts core.
I haven't really thought about the north, but the same general rules will apply.
All cities will be captured and have their improvements sold.
As long as we are above the domination limits (territory and pop), all cities will be kept at the end of the turn except wonder cities which will be razed if doing so will not put us back below the domination limit. The wonders won't help us anyway, and I'm paranoid of something being different this game and it not ending as it is supposed to.
If we fail to reach domination, then all captured towns will be abandoned.
Playtime should be at about 9PM EDT (1 AM GMT) - about 5 hours from this post. Hope to see you all there!