I'm thinking of putting together a new scenario. It's at a pretty early stage, and I don't know if it'll get finished, but I thought I'd throw it into the forum.
The setting? One of the most extraordinary but little-known episodes in British history. In around 286, the island of Britannia rebelled against the rule of the Roman empire. Under the mysterious and charismatic Belgian sailor Carausius, the whole of Britain broke away from Rome, set up its own government, and minted its own coins (the best Roman coins for over two centuries). It even maintained an empire in northern Gaul as Carausius styled himself "emperor of Britain" and built the first British navy to defend his realm.
Most amazing of all, the first British empire lasted for ten years before finally being crushed by the forces of Rome.
Today, Carausius and his rebellion have been almost forgotten except to coin experts. Very little is known about Carausius' Britannia except for what can be gleaned from his coinage. Everyone has heard of Boudicca, but Carausius' rebellion is consigned to obscurity. Yet it was far more successful and had far more important long-term consequences. For the man who finally brought it to an end was Constantius Chlorus, Caesar of the western empire, and father of Constantine the Great. And that is why Constantine would later be acclaimed emperor in York - in the province where his father won the loyalty of his army.
I've created a thread all about Carausius and his breakaway state here, for those who want more on the historical background.
So this scenario will begin in AD 286. Turns will probably be on a month-by-month basis, giving 120 turns for a ten-year campaign. The civs are likely to be:
Rome
Britannia
Germania
Pictavia
Ireland
All will probably be playable, for the sake of completeness, although I'm not sure what Pictavia and Ireland will be able to do.
As Carausius, emperor of Britannia, the player must build up his forces and prepare for the inevitable wrath of Rome! The player is massively outnumbered but has a number of factors in his favour: a happy population, low corruption, many loyal troops, and control of the Channel. Perhaps an alliance with the German barbarians could see the threat from Rome permanently neutralised...
As Maximian, emperor of the western Roman empire, the player must work fast to secure the crumbling territories under his control. Corruption and dissatisfaction are rampant. The German barbarians continue to threaten the border at the Rhine. Beating them back, and reconquering Britannia, are the priorities. Rome still possesses a mighty military force, but the past fifty years have seen it stretched almost to breaking point. The player must prioritise targets and find new ways of governing to regain the support of the people - for he cannot rely on any help from the eastern half of the empire, where Diocletian is beating back the Persians and Balkan barbarians.
As the Germanic tribes, the player needs to make as much trouble as possible. Civil war between Rome and London could be the opportunity the Germans need to seize Gaul and even march into Italy...
I'm adapting and clipping Yoda Power's map of Western Europe for this scenario, and nicking lots of information from PinkTilapia's Rise and Fall of the Roman Empire. Of the Roman empire, only Spain, Gaul, and northern Italy are present on the map - for the other parts of the empire were facing their own problems at this time. That is still enough to leave Britannia massively outgunned.
Here is a screenshot of work in progress...
This scenario will feature a custom tech tree, but only a small one. Both main sides will need to research new governments, including (for Rome) the Tetrarchy, which was instituted during this period. Most important will be financial and monetary reform: massive inflation during the third century had crippled the trade routes and brought the economy to its knees. One of Carausius' first acts as British emperor was to set up a mint and begin making good coins to a proper standard - something which helped to stamp his authority over his new domains.
So there might be half a dozen techs or so - not a complete tree. The plan is to have a fairly small and quick scenario with a lot of fighting! Anyone with any ideas, this is the place to pitch them.
The setting? One of the most extraordinary but little-known episodes in British history. In around 286, the island of Britannia rebelled against the rule of the Roman empire. Under the mysterious and charismatic Belgian sailor Carausius, the whole of Britain broke away from Rome, set up its own government, and minted its own coins (the best Roman coins for over two centuries). It even maintained an empire in northern Gaul as Carausius styled himself "emperor of Britain" and built the first British navy to defend his realm.
Most amazing of all, the first British empire lasted for ten years before finally being crushed by the forces of Rome.
Today, Carausius and his rebellion have been almost forgotten except to coin experts. Very little is known about Carausius' Britannia except for what can be gleaned from his coinage. Everyone has heard of Boudicca, but Carausius' rebellion is consigned to obscurity. Yet it was far more successful and had far more important long-term consequences. For the man who finally brought it to an end was Constantius Chlorus, Caesar of the western empire, and father of Constantine the Great. And that is why Constantine would later be acclaimed emperor in York - in the province where his father won the loyalty of his army.
I've created a thread all about Carausius and his breakaway state here, for those who want more on the historical background.
So this scenario will begin in AD 286. Turns will probably be on a month-by-month basis, giving 120 turns for a ten-year campaign. The civs are likely to be:
Rome
Britannia
Germania
Pictavia
Ireland
All will probably be playable, for the sake of completeness, although I'm not sure what Pictavia and Ireland will be able to do.
As Carausius, emperor of Britannia, the player must build up his forces and prepare for the inevitable wrath of Rome! The player is massively outnumbered but has a number of factors in his favour: a happy population, low corruption, many loyal troops, and control of the Channel. Perhaps an alliance with the German barbarians could see the threat from Rome permanently neutralised...
As Maximian, emperor of the western Roman empire, the player must work fast to secure the crumbling territories under his control. Corruption and dissatisfaction are rampant. The German barbarians continue to threaten the border at the Rhine. Beating them back, and reconquering Britannia, are the priorities. Rome still possesses a mighty military force, but the past fifty years have seen it stretched almost to breaking point. The player must prioritise targets and find new ways of governing to regain the support of the people - for he cannot rely on any help from the eastern half of the empire, where Diocletian is beating back the Persians and Balkan barbarians.
As the Germanic tribes, the player needs to make as much trouble as possible. Civil war between Rome and London could be the opportunity the Germans need to seize Gaul and even march into Italy...
I'm adapting and clipping Yoda Power's map of Western Europe for this scenario, and nicking lots of information from PinkTilapia's Rise and Fall of the Roman Empire. Of the Roman empire, only Spain, Gaul, and northern Italy are present on the map - for the other parts of the empire were facing their own problems at this time. That is still enough to leave Britannia massively outgunned.
Here is a screenshot of work in progress...

This scenario will feature a custom tech tree, but only a small one. Both main sides will need to research new governments, including (for Rome) the Tetrarchy, which was instituted during this period. Most important will be financial and monetary reform: massive inflation during the third century had crippled the trade routes and brought the economy to its knees. One of Carausius' first acts as British emperor was to set up a mint and begin making good coins to a proper standard - something which helped to stamp his authority over his new domains.
So there might be half a dozen techs or so - not a complete tree. The plan is to have a fairly small and quick scenario with a lot of fighting! Anyone with any ideas, this is the place to pitch them.