Saddam 3D lederhead

Iloveplayciv

Chieftain
Joined
Nov 18, 2006
Messages
4
Greetings to all!
Today I have a little mocked at Stalin as a result of it Saddam has turned out.
It would be desirable to hear responses about similarity to the original.

sreenshot:
saddam.JPG


download:
http://ilpc.civfanatics.ru/leaders/saddam.exe
 
that is an awsome one you guys are geting this leaderhead thing down
 
Again, very nice, although I think his eyebrows and moustache should be a little less solidly black.
 
Iloveplayciv, what programs did you use for removing Stalin's hat and adding a new one? I've been through several forums but could not find anything specific. I am planning on creating more 3D LHs... Thanks.
 
Jouda said:
Iloveplayciv, what programs did you use for removing Stalin's hat and adding a new one? I've been through several forums but could not find anything specific. I am planning on creating more 3D LHs... Thanks.

Check the tutorial in my signature. You can all do this with free programs.
 
C.Roland said:
Check the tutorial in my signature. You can all do this with free programs.

Thanks, C. Roland, one question though. Does it mean that all the problems you and the other guys in the forums experience have been solved?
 
Jouda said:
Thanks, C. Roland, one question though. Does it mean that all the problems you and the other guys in the forums experience have been solved?

Well, those problem is about creating a Shader version of those LH. It supossed to be possible via NifViewer(check Rabbit third tutorial).

For the non shader version (check my Charlemagne LH is a non shader version) it have always work.
 
C.Roland said:
Well, those problem is about creating a Shader version of those LH. It supossed to be possible via NifViewer(check Rabbit third tutorial).

For the non shader version (check my Charlemagne LH is a non shader version) it have always work.

You can take a piece of a leaderhead - Stalin's hat for instance - and export it from Blender. Then use Nifskope to add it to another leaderhead, shader version.
 
Wyz_sub10 said:
You can take a piece of a leaderhead - Stalin's hat for instance - and export it from Blender. Then use Nifskope to add it to another leaderhead, shader version.

Of course. Me, i lost the shaders because I edit the model in Blender, but if you do not touch to the model, you are okay with a shader version.
 
Are all the required graphics files in the download to plug this into a mod? It seems like I'm missing a KFM file or something?


** EDIT **

Nevermind... I figured it out. I had to copy over Stalin's NIF animations. Works great now! :)
 
wow the similarity is disturbing :P
 
Now the only thing missing is the rope :mischief:
 
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