Edgecrusher
King
I remember a game I used to play before Civ II came out called Legions. One of the units were flaming pigs.
Hoping the ASPCA will ignore this, here is a unit I have been toying around with and was hoping some of the experts could help with some animation/finishing it. (looks at White Rabbit)
Anyway, the unit is still a work in progress, I hope to get some animations for it, as well as getting the fire to act right.
The Romans use the flaming pig by covering pigs in phosphorus and lighting them up. Then they would send them into the enemy lines, thus weaking the enemy. (in Civ terms Collateral Damage?)
My goal was to give it a 2 or 3 Strength, and give it the "new found" Kamikaze Promotion and the Ability to do Collateral Damage.
Like I said its a work in progress, any help with animations/finishing it oradvice will be greatly appreciated. For now I was using the Panther animation, but the pig (being a resource) just "slides" into the target. Gotta figure out how to get the legs to run.
Hoping the ASPCA will ignore this, here is a unit I have been toying around with and was hoping some of the experts could help with some animation/finishing it. (looks at White Rabbit)
Anyway, the unit is still a work in progress, I hope to get some animations for it, as well as getting the fire to act right.
The Romans use the flaming pig by covering pigs in phosphorus and lighting them up. Then they would send them into the enemy lines, thus weaking the enemy. (in Civ terms Collateral Damage?)
My goal was to give it a 2 or 3 Strength, and give it the "new found" Kamikaze Promotion and the Ability to do Collateral Damage.
Like I said its a work in progress, any help with animations/finishing it oradvice will be greatly appreciated. For now I was using the Panther animation, but the pig (being a resource) just "slides" into the target. Gotta figure out how to get the legs to run.