Thanks. One question I would have (though I am pretty clueless when it comes to coding) is whether messing with one part of the code will impact another part in unexpected ways. Is this possible? Otherwise this would be really useful. I must admit that your first previous two threads on 'no fights' and 'AI always accepts your deals' left me kind of puzzled as to where you were going with this, but you've definately hit on something valuable with the no razing.

Well if this works then you will have done a great deal for the community.Thanks. One question I would have (though I am pretty clueless when it comes to coding) is whether messing with one part of the code will impact another part in unexpected ways. Is this possible?
Unless I'm mistaken that mod is for civ4. A completely different game.Have you been keeping up with Blakes AI mod? I try to a bit and have noticed many changes do effect the AI in worse ways down the road. Also they scramble the dificulty levels a bit making handicaps all to powerful in some cases. (minor problem, however irrating)
um...this isn't for conquests 1.22 is it?
Isn't anyone somewhat suspious of this?
Plenty of reason. Newbie poster, strange file that doesn't work for anyone, supposed miracle fix... I bet this is a virus. Don't download it.
Have you been keeping up with Blakes AI mod? I try to a bit and have noticed many changes do effect the AI in worse ways down the road. Also they scramble the dificulty levels a bit making handicaps all to powerful in some cases. (minor problem, however irrating)


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