Fujisan
Warlord
- Joined
- Sep 9, 2003
- Messages
- 130
Bonus Seekers Mod
v. 1.1
Update: 19/01/2008
v1.1 changes:
- BTS compatibility (I suppose it should work with any version of Civ4);
- resources, which have already revealed on the map, do not be marked any more;
- a short information about the coordinates of a bonus is displayed.
--------------------------------------
What is it?
--------------------------------------
This mod lets you know the tiles with unrevealed bonuses and helps to place your cities more ideal way.
When your Recon units, Settlers, and Workboats move along, the "build a mine" mark appears above the tiles nearby, on which there are bonuses you haven't discovered yet.
---------------------------------------
Installation
---------------------------------------
You can use it as a separate mod. For this, place the attached archive in the BtS Mods folder and unzip it. Load it from Civ main screen menu as Bonus Seeker Mod.
Have fun!
For modders:
If you combine BonusSeekers with another mod, you have to combine CvEventManager.py with one in your mod.
The following lines were added in it:
v. 1.1
Update: 19/01/2008
v1.1 changes:
- BTS compatibility (I suppose it should work with any version of Civ4);
- resources, which have already revealed on the map, do not be marked any more;
- a short information about the coordinates of a bonus is displayed.
--------------------------------------
What is it?
--------------------------------------
This mod lets you know the tiles with unrevealed bonuses and helps to place your cities more ideal way.
When your Recon units, Settlers, and Workboats move along, the "build a mine" mark appears above the tiles nearby, on which there are bonuses you haven't discovered yet.
---------------------------------------
Installation
---------------------------------------
You can use it as a separate mod. For this, place the attached archive in the BtS Mods folder and unzip it. Load it from Civ main screen menu as Bonus Seeker Mod.
Have fun!

For modders:
If you combine BonusSeekers with another mod, you have to combine CvEventManager.py with one in your mod.
The following lines were added in it:
Code:
import BonusSeeker
bs = BonusSeeker.BonusSeeker()
def onUnitBuilt(self, argsList):
self.parent.onUnitBuilt(self, argsList)
bs.onUnitSeek(argsList)
def onUnitMove(self, argsList):
self.parent.onUnitMove(self, argsList);
bs.onUnitSeek(argsList)