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UFONES Continued…

Daftpanzer

canonically ambiguous
Joined
Nov 27, 2002
Messages
6,676
Location
Portsmouth, England, UK
(continuing from this thread…)

It is August, 1999, and planet Earth is being attacked by an alliance of alien races. Alien terrorists land in major cities and massacre civilians. People and animals are abducted from rural areas, and used for food or for medical experiments. Alien agents are also infiltrating the governments of various countries, and establishing bases in their territory. Already, South Africa has signed a deal with the invaders…

But XCOM is fighting back. Since January 1999, it has grown in strength, and now has seven bases across the world, with hundreds of personnel. Alien tech has been reversed engineered. XCOM agents recently gained powered armour and heavy plasma guns. For a while, the alien forces seemed to be losing the battle. Few UFO’s escaped without being shot down. And on the ground, dozens of aliens were killed for every XCOM soldier lost. Many nations increased their funding for XCOM.


XCOMb5a.jpg


In late July, 1999, a new team of rookies was assembled at ‘Shangri La’ base in Tibet. Known as NES team (Northern Extraterrestrial Salvage team), They were assigned with ‘easy’ crash recovery missions, while other XCOM teams tackled the main threats.

NES team thrived, and took on more dangerous missions. Despite the death of trooper ‘emu’ (who was actually reanimated later on), NES team scored dozens of kills, and secured many crashed UFO’s for salvage. Some NES soldiers quickly rose through the ranks.


…

Then, in August, there was a major retaliation by alien forces. Huge ‘battleship’ UFOs patrolled the skies, shrugging off all attacks by XCOM craft. Four hi-tech XCOM interceptors were lost within 48 hours. Then the aliens attacked the main XCOM base in Puerto Rico. The base was successfully defended, but many of the old veteran soldiers were killed, and much equipment was lost.

NES team was now the only strike force left. It suddenly became the main assault force of XCOM. These soldiers had been rookies just a few weeks earlier, but now the fate of the world depended on them…


…

OK, I have to be careful to justify this a bit more. So this time, it’s going to be an official (but very low-maintenance) NES right from the start. For now, Im carrying on with the characters from last time, and I’ll see if anyone’s still interested. But new people are welcome to join.

Basically, I will play the really-old game UFO: Enemy Unknown (or UFO Defence in the USA) on my PC. Players get a soldier named after them in the game (or named whatever they want). I play for a while, then write brief updates and post screenshots to show any noteworthy events that took place, and I’ll update the stats for the soldiers.

‘Rules’:
You can pick what sort of soldier you want to control (see below). Then, you can post ‘orders’ in the thread for how you want them to behave in battles. You can have them change roles, or refuse to help certain other soldiers, etc.

Probably, there will be too many soldiers for them all to go on a mission at once. I’ll give mission priority to people who are posting stuff and being active in the thread.

You can even write stories, which will help your soldier in all kinds of subtle ways.

Goal:
Probably, the ‘goal’ is to gain more mission experience and kills for your soldier, to increase in rank. Those who get high rank could become squad leaders and give orders to the others. Eventually, you could become top dog and take control of how the whole XCOM defence is organised.

But, maybe you have other goals. Maybe you want to corrupt XCOM and work for the aliens. Things could go in all kinds of directions.

Specialisations:
(T)ropers – These guys have good reactions and bravery. Their job is to be the front line of the attack, and to take most of the fire. They will see most action, but are obviously more likely to get injured. They have priority for heavy armour.

(H)eavies – These guys have the best stamina and strength. They carry heavy weapons around the battlefield. Their job can be pretty varied. They sometimes can be up close with heavy auto cannons, or firing missiles from the other side of the map. Heavy weapons are sometimes not needed in a mission, other times they are essential.

(S)nipers – These guys have the best accuracy. Their job is to hang back behind the troopers, get into good firing positions, and take down aliens from a distance. They rely on others to spot the aliens first. They are excellent in open terrain, but less use when assaulting enemy bases and UFO’s.

(U)nspecialised (formerly ‘Useless’ but they deserve a better name now) – These guys might not excel in any particular area. Probably they will carry medikits to heal the wounds of other soldiers. U’s like LittleBoots and Luckymoose have already saved the lives of several of their comrades. The U’s also carry motion scanners, stun weapons, and various other gizmos. They may also carry grenades and spare ammo. But depending on how brave they are, they could also fight on the front lines.

Extra stuff:
Well, people could join as scientists and engineers, and try to influence what is researched+built at base. Or something.
 
Stats Post

Stats after Update 4: (Current rank, name, kills/missions)

Tibet team:
Squaddie carmen510 (S) 3/2
Squaddie Daftpanzer (T) 1/2
Captain Warman17 (T), 8/11
Captain j_eps (S), 8/9
Squaddie Luckymoose (T), 3/14
Colonel JosefStalinator (T), 6/8
Captain Banana P Lee (S), 4/8
Squaddie Silver 2039 (H), 1/2
Sergeant LittleBoots (U), 3/13
Squaddie das (T), 5/10
Sergeant Reno (T), 10/7
Sergeant Symphony D. (S), 2/10
Sergeant alex994 (T), 3/5
Sergeant Lord_Iggy (T), 6/10
Captain jalapeno_dude (S), 8/8
Sergeant KrimzonStriker (H), 8/3
Squaddie Wubba360 (H), 6/9
Sergeant Swissempire (S), 6/10
Squaddie Dreadnaught (T), 5/9
Sergeant tossi (S), 9/8
Squaddie Terris (H), 6/8
Squaddie Circon (T), 6/7
Captain emu (T), 5/8
Captain Nuclear Kid (S), 12/8

Wounded:
Squaddie Imago (H), 2/7 – 8 days recovery
Sergeant Andis-1 (H), 6/6 – 16 days recovery
 
Update 0:

25th August 1999

Most of XCOM’s surviving fighters are grounded for repair. Our air power is effectively zero for the time being.

But we can still catch the UFO’s on the ground. We track an alien battleship as it lands in the eastern congo area. NES team takes off from ‘Shangri La’ base in a Skyranger transport. Several hours later, they land near the giant UFO.

07:42 hours, 25th August 1999
Jungle, eastern Congo


This is the first time we’ve tried to capture an intact alien battleship on the ground. Nobody knows what to expect. The team quickly spread out into the jungle.

There is a brief fire-fight. jalapeno_dude quickly snipes two aliens. We are dealing with Snakemen, one of the weaker alien races. This is good. Except, the horrible ‘Crysalids’ sometimes travel with them.

XCOMb2.jpg


Engineers at Shangri-La have built us a remote control laser-tank. We quickly find out that it’s targeting systems are broken, or at least it seems that way, as it fails to hit anything. But at least we can use it as mobile cover for our troops.

We spot the entrance to the UFO, though it seems well guarded. Terris is still inside the Skranger with a blaster-launcher. He guides a blaster-bomb down the exit ramp of the plane, around several corners, over the heads of our guys, under the UFO and into the doors of the grav-elevator. We later find out that this kills three aliens.

The surrounding area is clear. Our team close in on the grav-elevator from all sides. We throw proximity grenades. Several more Snakemen appear from inside, they are wounded by our grenades and gunned down by our reaction fire.

XCOMb1.jpg


Then ‘Crysalids’ charge at us through the smoke. These aliens are deadly at close range, they leave their victim in a zombie-like state, which eventually splits apart and gives birth to another Crysalid. We need to kill them fast, but they are tough. Imago emptied a clip of hi-ex autocannon ammo at one, and it kept standing. Luckily, we finish them off before they get too close. LittleBoots bravely got a few hits in with his trusty laser pistol.

XCOMb3.jpg


It seems several more aliens killed themselves with a blaster-launcher accident. We only find a couple of snakemen alive inside. They put up little resistance.

XCOMb4.jpg


NES team was off to a good start in their new role. Nobody was even hurt. Lots of useful stuff was recovered. The stack of Elerium-115 will keep us going for a long time. Though, we should probably start thinking about capturing some of the aliens. XCOM needs to find out where the alien base is in the solar system. It is rumoured that the egg-heads are already working on a craft that can fly to other planets.

> OKIES, im going to play some more UFOage soon. Will anyone still be interested in this?

Anyone please feel free to post any random comments :)
 
What happened to Heavy Trooper KrimzonStriker daft!!?? :cry: I put a request for him when this first came out you know... :(
 
hi :salute:

@Carmen, youd be very welcome to join. Any preference as to what kind of soldier you want to be?

@Krimzon, i guess i didnt add your guy before the first thread was closed. I forgot about that. I'll add him for the next mission!
 
Wooo! I want to be represented to. Hopefully, I will be a cautious paranoid soldier ready to fire at the slighest noise
 
@alex, i'll add your soldier for next time also

@Warman, indeed a good job, but trooper Warman17 wasn't on that mission, he was back at base drinking beer :)
 
Sergeant Banana P Lee is here again.

Though to be honest, I can't remember what P stood for...
 
Peel? Pom-lover? Pollack?

<3

Medic LittleBoots reporting for duty. Very psyched this is back, really liked this one.
 
Sgt. Sniper j_eps reporting for active duty.
 
Nuclear kid checking in
 
AWESOME! I'm in.

Yay, I got action! And I'm back up to having the most sniper kills! I want to outdo all the other snipers, especially Banana P Lee and Tossi. As such, I'll volunteer for all of the dangerous missions.
 
:salute:

Okies, i wrote an update today while i was offline. But, theres always going to be a time delay because i only get online for an hour or so in the evenings, and i dont know whats been posted during the day.

...

Update 1:

26th August 1999

New recruits KrimzonStriker and alex994 are on their way to Tibet to join NES team.

XCOMb6.jpg
XCOMb7.jpg


In the early hours, another alien battleship appears and flies menacingly over china. We follow it with an interceptor, to make it look like we’re doing something. China is an important nation for our funding. But we don’t attack the UFO. We’ve lost too many fighters already.

Later, we track an supply ship as it lands in the Congo region of Africa. It seems the aliens have built another base there…

Meanwhile, the Skyranger is back in the air, with a different shift onboard. We are heading to another crash site in africa. A few days ago, we shot down a small UFO near Kinsasha. We didn’t have chance to secure the crash site until now. Who knows what’s waiting for us down there…

05:54, 26th August 1999
Somewhere near Kinsasha, central africa


Due to yet another mixup at base, there isn’t any armour for Luckymoose. But this brave soldier isn’t scared at all.

XCOMb8.jpg


The laser tank rolls out first and spots a Muton hiding in the bushes. Lord_Iggy follows out, and takes down the Muton with a quick single shot to the head.

XCOMb9.jpg


The tank spots another Muton lurking around. Swissempire takes it down from long range.

XCOMb10.jpg


The UFO is a wreck. Maybe they sabotaged it. NuclearKid hovers above the sprays the inside with plasma fire, killing the last Muton. Another straightforward mission, but not much useful stuff was retrieved.

…

XCOMb11.jpg


On the way home, we get news that many NES soldiers are being promoted.

XCOMb12.jpg


Later, trooper alex994 and Heavy KrimzonStriker arrive at base.

Shortly afterwards, XCOM’s other Skyranger is transferred from Puerto Rico. We can now send out two different NES teams at once.

27th - 30th August 1999

Large UFOs patrol the northern hemisphere. For once, we even see UFO’s over europe.

We get replacements for our interceptors, and our own engineers finish building another ‘firestorm’ fighter. But things become quiet.

XCOMb13.jpg


The egg-heads finish designs for a new kind of fighter/transport craft, that could theoretically travel to other planets. It could also carry a lot more than the Skyranger. Hopefully we can take back the skies with the ‘avenger’. But we have to build one first. Over a hundred engineers get to work. It should be ready before the end of September.

XCOMb14.jpg


A scout UFO is shot down. A small group of NES soldiers blast off to the crash site...

18:13, 30th August 1999
Desert, South East Egypt (on the coast of the red sea)


JosefStalinator has recovered from his wounds, has been promoted to Captain, and is now back in action. For this mission, he is joined by Warman17, Lord_Iggy, Banana P Lee, LuckyMoose, and the new recruits - KrimzonStiker and alex994. We also have a Plasma Hovertank sent from Puerto Rico base.

XCOMb15.jpg


The team advance through the nighttime desert. Nobody is around. We find the UFO.

XCOMb16.jpg


KrimzonStiker uses a blaster launcher to blow some holes in the walls.

KrimzonStiker switches to a rocket launcher. We prepare to attack from all sides.

LuckyMoose is first in. Four Mutons are inside, one is already dead.

XCOMb17.jpg

Krimzon opens the door and fires a heavy rocket right inside. It misses all the Mutons and blows up the valuable alien navigation consoles…

Lord_Iggy and JosefStalinator enter from the side and get one kill each.

XCOMb18.jpg


In the chaos, we’re not sure what happens next, but we know alex994 took down the last Muton, after almost getting shot himself. Two aliens were still breathing at the end. We took them back to base. The scientists will probably try to interrogate them.
 
30th August 1999

XCOMb19.jpg


Our scientists gather info on alien bases from other captured aliens at Puerto Rico.

XCOMb20.jpg
XCOMb21.jpg


Our monthly rating is &#8216;excellent&#8217;. Funding increases once again. But the $8million total is not even enough to cover our expenses. We have to sell captured alien weapons and alien corpses to make ends meet.

1st September 1999

We shoot down an alien scout UFO over water, off the coast of New Zealand.

2nd September 1999

We shoot down another alien scout UFO over the Indian Ocean.

3rd September 1999

We track an alien supply ship as it lands in central Africa. We try to catch in on the ground. NES team blasts off in a Skyranger, but they are too late. The supply ship takes off and escapes.

We send an interceptor to patrol over the area. We locate the alien base.

South Africa has already withdrawn from XCOM. Nigeria is not a huge contributor to our funding. We aren&#8217;t too worried about UFO activity in the area. So instead of attacking the base straight away, we decide to try to &#8216;milk&#8217; it for Elerium115. Some of NES team is rebased to &#8216;Xhosa&#8217; base near South Africa. The idea is to be close enough to attack alien supply shipments as they land.

4th September 1999

We shoot down a medium-sized UFO over the Mediterranean Sea. We think this may have been a &#8216;terror&#8217; ship on its way to attack a major European city.

XCOMb22.jpg


The soldiers of NES Platoon B arrive at &#8216;Xhosa&#8217;.

6th September 1999

We shoot down a scout UFO off the coast of South Africa.

7th September 1999

Reno recovers from his injury and is back on duty (he had been shot during the capture of a crashed UFO in Southern China, on the 20th August).

8th September 1999

XCOMb23.jpg


We intercept a tiny UFO over the Sahara desert. It is completely destroyed in mid-air by our Firestorm craft armed with twin plasma cannons.

9th September 1999

Another tiny scout UFO is completely destroyed over Australia.

Our ground troops are having an easy month so far&#8230;

10:24, 10th September 1999
Farmland near Nairobi, Kenya


Finally, another ground mission. We have shot down a scout UFO over Africa again. We send the same team from the Egypt mission.

The Hovertank spots a Muton lurking in a farm building. Lord_Iggy sprays plasma in the general area, knocking the wall down and getting a hit on the alien. jalapeno_dude finishes it off.

The Hovertank flies around. The team begin to spread out.

Then, we find ourselves in a tight spot, as Mutons keep jumping out of the UFO, firing at our guys, and ducking back inside, while we are trying to clear the farm buildings all around.

Banana P Lee is blasted in the arm, while firing back from ontop of the Skyranger. He gets medical attention from Luckymoose.

XCOMb24.jpg


KrimzonStriker has good reactions, and lays down a stream of hi-ex autocannon rounds at the door of the UFO, until he runs out of ammo. Other team members add to the fire. Muton bodies begin to pile up at the door.

XCOMb25.jpg


Meanwhile, in the nearby farm buildings, alex994 is attacked by a Muton with a stun-blaster. The stun blast misses. alex994&#8217;s nervous reactions kick in, and he instantly brings down the alien.

XCOMb26.jpg


das and Warman17 clear out another one of the farm buildings. They have an uneventful mission.

Firing comes to a halt. Several of the team keep checking for hiding Mutons, while others close in on the UFO. We decide not to use blaster-launchers to punch holes in the wall this time. There shouldn&#8217;t be many left inside&#8230;

But, turns out there are still quite a few. There is a hectic gun battle inside the craft. Our guys take a lot of fire as they enter the 'front' of the UFO.

XCOMb27.jpg


Then, at one point, KrimzonStiker is preparing to open a door to the rear of the UFO, when it suddenly opens infront of him. A Muton soldier fires a burst of full-auto plasma at point blank range. All the shots hit. But KrimzonStriker seems to be bulletproof (or plasma proof). Somehow he takes no damage at all. Then he is on fire, he charges forwards and guns down two Mutons at point blank range.

XCOMb28.jpg


JosefStalinator kills the last Muton. The craft was in good shape, and we got some valuable Elerium115.

XCOMb29a.jpg


There are more promotions. JosefStalinator becomes the first NESer to achieve the rank of Colonel.

---

OOC: that&#8217;s it for now. Might be a smaller update tomorrow. Soldier stats are updated on the second post.
 
HAHAHAHAHAHA DIE HERITIC ALIEN SCUM!!! I SHALL PAINT YOUR FOUL BLOOD OVER MY ARMOR!!! Yeah I feel good, I got some kills!!! :D Forward in the name of humanity, death to the abominations from space!! :salute:

Awesome update Daft!! :goodjob: Zealous KrimzonStriker, away!!!
 
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