Before I get into my question, I just want to say I am one of those people who pretty much always plays on Raging Barbarians.
However, sometimes I wish Raging were a little harder; more of an actual threat, because even on Raging, you're pretty much fine once you have Axemen.
Under the Better AI project there is a similar idea about AI Agressiveness levels; that is what gave me this idea.
So, here's the question: Where is the data for the player options such as Raging Barbarians stored, and would it be possible to create a new "Insane" Barbarians option, with spawning of barbarians increased beyond that of Raging Barbarians?
I could also go the other way by creating a "Timid" Barbarians setting, in which the barbarians spawn, say, half as much as normal, because people who are new to the game tend to dislike barbarians, but not to the point where they want "No Barbarians."
Once I accomplish this I'll post a zip with the new file(s) for anyone who wants it!
However, sometimes I wish Raging were a little harder; more of an actual threat, because even on Raging, you're pretty much fine once you have Axemen.
Under the Better AI project there is a similar idea about AI Agressiveness levels; that is what gave me this idea.
So, here's the question: Where is the data for the player options such as Raging Barbarians stored, and would it be possible to create a new "Insane" Barbarians option, with spawning of barbarians increased beyond that of Raging Barbarians?
I could also go the other way by creating a "Timid" Barbarians setting, in which the barbarians spawn, say, half as much as normal, because people who are new to the game tend to dislike barbarians, but not to the point where they want "No Barbarians."
Once I accomplish this I'll post a zip with the new file(s) for anyone who wants it!