NitroJay's Late Start Saved Games

NitroJay

Warlord
Joined
Sep 20, 2006
Messages
270
Location
Tecumseh, MI
Updated Again...

So, I figure that since Rhye isn't planning on releasing any new versions for a while, I would post manipulated saves for those of you who would rather not wait for the auto-turns AND want a world historically accurate to the one your chosen civ was born into...

(I can't find my vanilla civ4 CD for the life of me, so I'm only going to be able to play around with Warlords...)

It was discussed some time ago on another thread (for the life of me, I can't find it) that it would be nice to have historical starting situations for each civ... So, I spent the afternoon yesterday in the world builder, building a somewhat-accurate start for Greece. It wasn't as time consuming as I thought it would be, so I plan on doing all the later civ starts as historically accurate as possible... But I do have a job and a girlfriend that take up alot of my free time, so we'll see how it goes...

The information I am using to build the historically accurate worlds for the civs to be born into are taken from a variety of sources. I have a few Atlases from the library for the "extent of empires" in different time periods, as well as the estimated populations of major cities. I'm also using a spreadsheet version of Rhye's citynamemanager when placing new cities to make sure that there will be no conflict when an opposing civ captures a city. (I'd like the name changes to still occur.) Of course, wikipedia is my source for exact wonder founding dates/places, etc. I also have a variety of books laying around here that I've used to determine: buildings in each city, tech levels of the different civs, and military composition and strength. I'm trying to be as accurate as possible, but, if anyone decides to give these a shot and notice a major balance problem, please let me know. :)

As for the saves, I try not to add too much, I just tweak the regular start a little to make the other civs in the world represent themseleves as accurate as possible considering the time period. I didn't add any barbarian/independant cities or make things more complicated than they should be, I just move a few things around some. It should feel like a regular RFC start... -Just with the world the way it should be...

Here are the links to the starts I have modified so far as well as some others...: (Please feel free to post your own random starts or your alternate versions of history if you'd like in this thread, the more the better! :) ALSO, if you decide to start a game tomorrow as Mali or Aztec or Americans or whatever, please save the game when the autoturns finish and post it...! No one likes to wait to play Rhye's mod...)

Greece:
Historical Vanilla Start (provided by Whitefire):
http://forums.civfanatics.com/showpost.php?p=5184324&postcount=44
Historical Warlords Start:
http://forums.civfanatics.com/showpost.php?p=5177402&postcount=2
Unaltered Vanilla Start (provided by Whitefire):
http://forums.civfanatics.com/showpost.php?p=5184324&postcount=44

Persia:
Historical Vanilla Start (provided by Whitefire):
http://forums.civfanatics.com/showpost.php?p=5184324&postcount=44
Historical Warlords Start:
http://forums.civfanatics.com/showpost.php?p=5178603&postcount=9
Unaltered Vanilla Start (provided by Whitefire):
http://forums.civfanatics.com/showpost.php?p=5184324&postcount=44

Carthage:
Historical Warlords Start:
http://forums.civfanatics.com/showpost.php?p=5181301&postcount=25

Rome:
Historical Warlords Start:
http://forums.civfanatics.com/showpost.php?p=5182187&postcount=32
Unaltered Vanilla Start (provided by Whitefire):
http://forums.civfanatics.com/showpost.php?p=5184324&postcount=44
Height of Power Warlords Start (provided by Talkie Toaster):
http://forums.civfanatics.com/showpost.php?p=5231425&postcount=253

Japan:
Historical Warlords Start:
http://forums.civfanatics.com/showpost.php?p=5183882&postcount=40
Unaltered Vanilla Start (provided by Whitefire):
http://forums.civfanatics.com/showpost.php?p=5184324&postcount=44

Vikings
Unaltered Warlords Start:
http://forums.civfanatics.com/showpost.php?p=5183972&postcount=42
Historical Warlords Start:
http://forums.civfanatics.com/showpost.php?p=5204422&postcount=152

Incas
Unaltered Warlords Start (provided by Mercenary82):
http://forums.civfanatics.com/showpost.php?p=5187254&postcount=51

America
Unaltered Warlords Start (provided by Mercenary82):
http://forums.civfanatics.com/showpost.php?p=5183960&postcount=41
Unaltered Warlords Start (provided by kittenOFchaos):
http://forums.civfanatics.com/showpost.php?p=5192701&postcount=79
Unaltered Warlords Start (provided by Kairob):
http://forums.civfanatics.com/showpost.php?p=5231797&postcount=257
Altered Warlords Start (provided by Kairob):
http://forums.civfanatics.com/showpost.php?p=5231797&postcount=257
 
Greece Start

http://forums.civfanatics.com/uploads/100826/Start_Save_-_Greece.CivWarlordsSave

Spoiler :
Here's the deal, it's the first turn of Greece in the year 1600 BC.

Egypt has completed the Pyramids and is off to great start. Babylon has been sacked by the Assyrians (i.e. Independents) and India has also been overrun. I know that both of these civs came back (if even for a short while) but as far as 1600 BC goes, they're nothing to worry about for a while...

I debated whether or not to include Babylon and Delhi and just ignore the fact that the Assyrians did anything of consequence with these two civs, but I figured that if you're playing a conquest game of Greece, independants might be more fun (i.e. a little easier) to conquer to create an Alexander style empire. Also, with having Delhi controlled by the Independants, there's no huge worry that India will unhistorically beat Greece to the Oracle if you go for the Greek UHV. Let me know about your thoughts on this... You do still have to worry about Egypt though.

The other issue I had was what to do with Stonehenge. Since there's no city in Southern England to build it, and I didn't want to risk messing up the English start position by building one there, it's still available in the city build lists... No big deal though, I figure. If you've played this mod with any frequency, you know that Stonehenge appears just about anywhere BUT England...

So please, let me know what you think, I've only played this save through once and it was a pretty good game. I've already begun working on The Persians next, where, of course, Babylonia and India will rise again...
 
Thanks, NitroYay!

:p

Waiting for Greece and Persia don't annoy me, Vikings are the first that I have to wait for.

Also I think that you should make available a realistic start and few starts that are just saves from the first turn, and world isn't necessarily realistic. Alternative history is the goal of the game.
 
Yeah, I plan on getting to the later starting civs... well... LATER...! :) From a world building standpoint, it's easier to start from the beginning and build up from there...

I figure when I get into later civs, anything from Japan on, I'll throw a few random starts in with the historical one, but as you said, it's no big deal waiting for Greece/Persia/Carthage etc...
 
If I could be pointed to some good sources of information on the period I might load up an america save with the world as it was in 1733, or their abouts, using world builder. Would anyone be interested in this? if so please PM me cos I dont wanna threadjack anymore than I am doing, sorry dude...
 
I'm willing to assist you, I'll check a scenario of EU2 and tell something important about it.

A little later.
 
Kairob, it's cool man, you were one on "the other thread" that inspired me to give this a shot... As for info on the period, (I hate to suggest such a drastic measure) but try the library... The library down the street from my house here has excellent political maps of the world through-out the ages, as well as estimated populations of cities - which is a good place to start... Wiki is easy enough for wonders dates/places... The most difficult I would say is figuring out the techs for each civ and the buildings in each city.
 
Yeah, I think that I will try population and wonders on historic accuracy but probably do the building, units and techs on a mix of hitoric accuracy, common sense and balance.

Thanks for the library tip btw I honestly wouldnt have thought of that...
 
Persia Start

http://forums.civfanatics.com/uploads/100826/Start_Save_-_Persia.CivWarlordsSave

Spoiler :
Okay, here's Persia as promised. I've always thought that getting to the UHV depended on how strong Babylonia is...

Well, the year is 850 BC and, in this saved game, Babylonia is about average. Historically, Babylonia is beginning it's expansion thoughout the middle east until around 500 BC or so when Persia invades... I'm sure if you wait until 500 BC, they could pose a small problem... They have potential to be threatening if you don't go after them soon.

As for the rest of the world, Egypt shouldn't be too hard for the Persians to conquer, just like it was in Cyrus's time... Greece has built the Oracle and is prone for major expansion... India is playing an alright game as well... And the Qin dynatsy has begun in China, and is near to founding Taoism...

Stonehenge is still unbuilt, since I have nowhere to put it, but you'll find The Pyramids, The Hanging Gardens (I'm well aware they're a little early, but I was afraid Babil wouldn't last that long...), The Oracle, and the Temple of Solomon in their historically accurate locations. (Judaism is still on the west bank.)

I played through as Persia for a while, following my strategy guide from the other thread and got well into Egypt before the Greeks started to bog me down a bit and I developed the typical Persian economy crisis... So give this one a shot, let me know how it is... I'm hoping to do Carthage tonight or tomorrow morning...
 
Thanks for the library tip btw I honestly wouldnt have thought of that...

Wiki can't get you everywhere... lol... The book I was using is called something along the lines of "Historical Atlas of the World..." I'm sure anything along those lines would do. It has political maps and major population centers with a bunch of statistics... It has one for Ancient Egypt showing the type of artifacts found at each site (i.e. pottery, military, etc...) It allows you to build more than just blank or generalized cities.
 
So, I figure that since Rhye isn't planning on releasing any new versions for a while, I would post some late-start save games for those of you who are tired of waiting for the auto-turns... I can't find my vanilla civ4 CD for the life of me, so I'm only going to be able to play around with Warlords...

It was discussed some time ago on another thread (for the life of me, I can't find it) that it would be nice to have historical starting situations for each civ... So, I spent the afternoon yesterday in the world builder, building a somewhat-accurate start for Greece. It wasn't as time consuming as I thought it would be, so I plan on doing all the late civ starts as historically accurate as possible... But I do have a job and a girlfriend that take up alot of my free time, so we'll see how it goes...

As for the saves, I didn't add much, I just treaked the regular start a little to make the other civs represent themseleves as accurate as possible considering the time period. I didn't add any barbarian/independant cities or make things more complicated than they should be, just moved a few things around some. It should feel like a regular RFC start... -Just with the world the way it should be...

Wouldn't be bad having some normal saves from when the auto-turns have finished uploaded here. E.g a Monarch America save so I don't need to wait 20 minutes for my computer to auto-resolve. I've done that fow the earlier version I was playing, but didn't get around to uploading it for all.

Would say your title is mis-leading in this thread as these are mini-scenarios you're doing and Greece and Persia are hardly late start civs hehe.
 
Would say your title is mis-leading in this thread as these are mini-scenarios you're doing and Greece and Persia are hardly late start civs hehe

Changed the title. As I said before, I'm going to try to do all of the civs... It's just easier from a World Building standpoint to start at the beginning. :)
 
stupid question (maybe) I'm not sure what your doing. are you just loading civs that take awhile to auto-turn or are you making realalistic starts? If so can you make unrealalistic ones? also i'd like to help, if that's what your doing.
 
stupid question (maybe) I'm not sure what your doing. are you just loading civs that take awhile to auto-turn or are you making realalistic starts? If so can you make unrealalistic ones? also i'd like to help, if that's what your doing.

Yes, I'm trying to make realistic starts... That way, you can load up (for now) Greece or Persia and have the historical start for each civ... I hated it when I would try to play Persia and have a ULTRA-STRONG Babylonia to deal with or loading up Greece to find that India already built the Oracle... These saves I have made are the first turn of the civs that don't start right away, but with the world built exactly as it was historically. I'll throw a few random/un-world-builded saves in the mix a little later, but really, anyone can do that... What I'm looking for is HISTORICALY ACCURATE starts. :)

Although, I'm not going to freak out if anyone posts random starts (the kind where you just save the game after the autoload), feel free to post any starting saves here for those that would rather have an alternate history... I'll probably set up the first post on this thread to link to all of the different options... However, I'll keep posting each civ in order after I fix the surrounding world according to History... It's easier to build the Earth that way...
 
Hehe, this is a great idea! I'll come up with alt-realities for sure!
 
Yeah, I plan on getting to the later starting civs... well... LATER...! :) From a world building standpoint, it's easier to start from the beginning and build up from there...

I figure when I get into later civs, anything from Japan on, I'll throw a few random starts in with the historical one, but as you said, it's no big deal waiting for Greece/Persia/Carthage etc...

So how do you edit it? Do you run the Autoturns until your civ spawns, save, then edit all of the cities?
 
Excellent idea, some civs that could really use this are Mongols, Turks, and America. I've been thinking of how to best do an American start, but its hard to decide what civs will still be around at that time, and what independent and barb cities that should be everywhere.
 
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