ASNES- Not going to end this time!

Amon Savag

The Great
Joined
Jul 9, 2003
Messages
5,451
Location
Beyond the hill and threw the swamp
ASNES

Weee! It's started again. This time it really will never end, because this is a type of NES that can freaking attract more players, I'm sure. So now I'd like for the cradle of civilization to be based in the Siam region. You CAN start countries in other places, but countries will start out stronger in the Siam region. I will make sure of it.

The rules are explained below. These will be changed as time goes on. I SWEAR TO YOU!

Population

From hereon your population will be described in a level. Levels are shown below:

Unpopulated-Very light-Light-Moderate-Above average-Heavy-Dense-Tokyo

Economy

Economy will be spelled out in levels. You may raise economy by telling me how you do it. "Raise economy by taking over slaves around my lands, and using them in my fields" for example, would be some type of economy raising order. You spend an economy level whenever you raise something. So, if you'd like to raise the size of your army, you would spend an economy level on it .Beware of allowing your economy go to crap, you may see bad things happen to your country... Well, I could almost guarantee crappy crap happening to crappy economies.Levels are as follows:

Depression-Recession-Almost crap-Normal-Good-Growing-Grand- and if you have better than grand, the level would be "Grand" and have a number of "+" signs to simulate how much better it is than the "Grand" level. Each "+" sign in this way can be spent as an economy level.

Education

How smart your people are. You can spend an economy level to raise this.

Really Stupid-Stupid-Almost Stupid-Alright-Above Average-Relatively Smart-Pretty Damn Smart-Genius

Army

The first number is how large an army you can draft that would be "Equipped". Equipped men will be "equipped" with the latest arms and armor available to the tribe or civilization that owns them. The second number is how many you can draft that would be armed with farming equipment or something of that sort. It is possible to be able to equip the whole of your population. You can raise the amount of equipment you own by spending economy on it. When you advance in an age, or make certain weapons obsolete, you must spend money on new equipment, and the old equipment will go to unequipped population. Keep in mind that whenever you lose army you lose your population as well, because they are just armed population. This is if you have a stone-age army.

However, if your civilization advances to the copper age or forward, you no longer have 2 army numbers. Just one. And you grow this one number by spending an economy level.

Navy

You spend an economy level to increase the amount of ships you own. The amount of ships you make per economy level is determined by the amount of population you have, and how civilized your nation is. The more civilized a nation, the better their docks usually are.

Culture

How impressive your culture is. This is in levels, just like economy, but you can't raise your culture by spending economy on it. You raise your culture by writing stories and making your civilization stand out above the others. Sometimes uncultured people are so in awe of the cultures that surround them that they just freakin' flip. They just convert to the culture and are like "Teach me to be magnificent". Then the mother culture has more subjects.

Without Culture-Really uncultured-Crappy-Relatively Crappy-Alright-Decent-Good-Great-Grand- Then the "+" system happens as with economy.

Stories

This is a "Never Ending Story". Stories will set your nation apart from the others. They will give your tribe or civilization a "personality". They will increase your culture and they will make it to where I don't want to let go of your nation. Someone who writes more elaborate stories may find themselves having a better time in warfare than those who never write. Storywriters will also find their economy easier raised and their population naturally raised higher.

Templates

I will fill out your trash for you. Just put your tribe name, where it starts out, and a brief description.

[Tribe name]
Population:
Economy:
Education:
Army:
Navy:
Culture:
Color:
Brief Description:

Don't post till I say to post. OR I KILL YOU DEAD!

NEW RULES

Trade agreements can happen between 2 consenting countries from nowon. To have a trade agreement between 2 countries, both countries in question must put in their orders that they wish to start trade with the other, and legitimize it with a good you produce. Trade will be on the bottom section of the update and will look like the old "stJNES4" style of trade agreements, where you gain 1 economy level every 3 turns for each route. This transaction costs one economy from each party involved.
 
RTRTOR.GIF
 
Templates

Britland[NPC]
Age:Stone
Population:Unpopulated
Economy: Good
Education: Really Stupid
Army: 4,000/3,000
Navy: 56 War Rafts
Culture: Crappy
Color: Dark Purple (Britain)
Brief Description: Britland is in the British Isles, cnetred around the River Thames. The people can be warlike, but usually aren't.

Fendiar[NPC]
Age:Copper
Population:Very Light
Economy: Normal
Education:Stupid
Army:4,000(1000 horses) (7,000 conscripts)
Navy:10 Bu-Hu's
Culture: Decent
Color: Orange
Brief Description:The Fendiar migrated into the area recently. After being driven out of their old lands by a backstabbing "friendly" neighboring tribe. Its been a harsh lessen that the Fendiar have taken to heart, never fully trust your neighbors when things seem to good to be true. The road has been long and tough but they have come out stronger, and more wise to the world around them.

Flint Coalition[NPC]
Age:Copper
Population: Very Light
Economy: Normal
Education: Stupid
Army: 9000
Navy:
Culture: Without
Color: Peach (Southeastern Asia)
Brief Description: A coalition of tribes formed by an energetic chieftain who wanted to both protect his own tribe from the Nias growth, and plunder Nias lands for the benefit of his tribe.

Celti-Normanic Gaul[NPC]
Age:Stone
Population:Unpopulated
Economy:Good
Education:Really Stupid
Army:4,000/3,000
Navy:None
Culture:Without
Color: Green
Brief Description:The British Invasion roused the Mainlanders. Pushing a Tall, strong adventuer as King, they hope they will defeat them. These Normans that the King brought are strong, and now, they are ready to Fight Back!

Delhi Confederation[NPC]
Age:Copper
Population: Very Light
Economy: Growing
Education: Really Stupid
Army: 6,000
Navy:
Culture: Without
Color: Pink(Northern India)
Brief Description: A tribe coalition.

Galivans [Icekommander]
Age:Stone
Population:Unpopulated
Economy: Normal
Education:Really Stupid
Army:2000/2000
Navy:None
Culture: Really Uncultured
Color:Tan
Brief Description: The Galivans are a conglomerate of tribes in Northwest Galivan (Spain/Portugal). The four main tribes of the area recently converged to form one tribe with the purpose of uniting, through Warfare, bribes or subversion the Galivan Peninsula.
Wonders:The Unification Monument(+Economy+Culture)[1/5]

Germania[Human-Slaughter]
Age:Stone
Population:Unpopulated
Economy:Growing
Education:Really Stupid
Army:3,000/2,000
Navy:None
Culture:Really Uncultured
Color: Grey
Brief Description: From the area of OTL South Germany. The Germans of now are Barbaric and warlike. Relying upon a new leader: War chief Garuk to unite the surrounding tribes.

Houran[NPC]
Age:Stone
Population:Unpopulated
Economy: Growing
Education:Really Stupid
Army:2,000/2,300
Navy:
Culture: Relatively Crappy
Color:. .. .. .. . green (North America)
Brief Description:Broke off from the aztex durring the great conversion.

Injuh[NPC]
Age:Stone
Population: Very Light
Economy: Normal
Education: Really Stupid
Army: 8,000/7,000
Navy: 10 War Fafts
Culture: Without
Color: Brown(Eastern India)
Brief Description: A tribe coalition.

Janjaweed[NPC]
Age:Copper
Population:Very Light
Economy: Normal
Education: Almost Stupid
Army: 8000
Navy: 80 Gesho
Culture: Without
Color: Lime Green
Brief Description: The Janjaweed used to be a nation of skilled pirates. Now they are more civilized, and tend to make more use of their lands. The Janjaweed is now more of a crossbreed of the original Pirate-Janjaweed and their former slaves, the Phillipines, whom they enslaved hundreds of years ago.

Kan[NPC]
Age:Copper
Population:Very Light
Economy:Normal
Education:Stupid
Army:11,000 (1,500 Horses)
Navy:
Culture:Without
Color:Light blue (Siam)
Brief Description: A peoples brought together by working their lands and agriculture.

Men-nefer[Abaddon]
Age:Stone
Population:Very Light
Economy:Growing
Education:Really Stupid
Army:4,000/8,000
Navy:10 War Rafts
Culture:Really Uncultured
Color: Gold
Brief Description: Cat* worshipping, human sacrificing, mercyless killers of the Nile. A large farming based population has reached critical mass to be launched into a civilized, nationise state of being. Temples are being built, blood is flowing down pyramids, and papyrus boats** are the this sunover's*** must have!

Most Sacred Union of the Holy Amon Savag[NPC :(]
Age:Stone
Population: Unpopulated
Economy: Great
Education: Alright
Army: 3,800/5,700
Navy: 18 American Canoes
Culture: Good
Color: Red (North America)
Wonders:“Temple of the Holy Trinity” Effects: ++ Education* +Culture[COMPLETED]
The Anasazi are a tribe largely composed by Maize farmers, harsh conditions have shaped the Anasazi into hard working and inventive peoples, recently the Anasazi tribes have been united by the Forces of Chief White Buffalo, a powerful Albino Shaman-Warrior whom now seeks to expand his Rule beyond the Colorado Plateau.

Mughals[NPC]
Age:Stone
Population:Very Light
Economy: Normal
Education:Crappy
Army:7,000(1,500 horses)
Navy:
Culture: Without
Color: Dark Blue (North India)
Brief Description: A tribe coalition formed to take over Ravindra.

Nehalem [Frogztar]
Age: Copper
Population:Very light
Economy:Almost Crap
Education:Stupid
Army:5000
Navy:10 War Rafts
Culture:Without Culture
Color: Dark Green
Brief Description: The Nehalem are a combination of small nomadic tribes who united under a single banner. They are ruled by a council, and value diplomacy, trade and compromise over warfare, but are prepared to defend themselves if left no other option.

Nias*NPC Age*[Lord_Iggy]
Age:Bronze
Population: Light
Economy: Growing
Education: Almost Stupid
Army: 12,000
Navy: 65 Catamarans
Culture: Decent
Color: Dark Blue
Brief Description: The people of Nias were originally simple farmers and fishermen, but recently, trade has been developing, prompting the development of civilization.

North Aztex Coalition[NPC]
Age:Stone
Population:Unpopulated
Economy: Great
Education:Really Crappy
Army: 1,000/3,400
Navy:
Culture: Relatively Crappy
Color:Teal (North America)
Brief Description:Broke off from Aztex durring the great conversion.

Persia[DarthNader]
Age:Stone
Population:Unpopulated
Economy:Good
Education:Really Crappy
Army:3000/6000
Navy:same navy as the Galivans
Culture:
Color: Brown
Brief Description: The people of modern day Iran, looking to forge a great kingdom.

Pink coalition[NPC]
Age:Stone
Population:Unpopulated
Economy: Great
Education:Really Stupid
Army: 800/2,400
Navy:
Culture: Relatively Crappy
Color:Pink (North America)
Brief Description: A faction of the Aztex country that broke off after the great conversion.

Purple Confederation[NPC]
Age:Stone
Population: Very Light
Economy: Growing
Education: Really Stupid
Army: 4,000/9,000
Navy:
Culture: Without
Color: Purple (Western China)
Brief Description: The purple confederation is a confederation of tribes gathered around their like of the color purple. It is yet to be seen what these people can bring to the world.

Qin[NPC]
Age:Copper
Population: Very Light
Economy: Good
Education: Stupid
Army: 14,000
Navy:
Culture: Crappy
Color:Light Pink (Modern Day China)
Brief Description: The Qin tribe was formed by Sima Wang.

The Rajai*Golden Age*[das]
Age:Copper
Population: Light
Economy: Normal
Education: Almost Stupid
Army: 14,000
Navy: 50 war canoes
Culture: Uncultured
Color: Dark Green
Brief Description: A fairly small, but arrogant, ambitious and tightly-knit tribe that migrated into the area quite recently from the north and quickly crushed and enslaved a few larger, but more peaceful and utterly unprepared local tribes. By now however their surprise effect had ran out, and their notoriety had made them plentiful enemies in the surroundings.

Ratajok[Skeptikalzzz]
Age:Copper
Population: Light
Economy: Growing
Education: Alright
Army: 25,000
Navy: 10 war rafts
Culture: Without
color: Pink
Brief Description: At first, Ratajok was ruled by kings. However, King Tradioc was a problem, so they killed him. Now, they have a Republic, with 100 Senators who serve for 4 years, and two consuls, who reign for one. Rich or Poor can become powerful, as everyone can vote as long as they serve in the military. Yes, this is the dark side of Ratajok. The Only 2 occupations men can have are soldier and farmer. Women and slaves do the other stuff. Ratajok soldiers are well trained, cold blooded, cruel, and unforgiving, and will fight to the last drop of blood.

Ravindra[Tyrion]
Age:Copper
Population: Light
Economy: Grand
Education: Almost stupid
Army: 12,000(800 horses)
Navy: 20 War rafts
Culture: Relatively Crappy
Color: Dark Red
Brief Description: The Ravindra are a spiritual people who value knowledge as the way to move forward. They are not pacifists, but they are not overly militaristic, but have no quams about combat. They believe a soul will be reborn until their purpose in the Glorious Tapestry of Creation is complete.

Scantia[NPC]
Age:Copper
Population:Very Light
Economy:Growing
Education:Really Stupid
Army:12,000
Navy:40 war rafts
Culture:Without
Color: Yellow(North Korea region)
Brief Description: With nothing better to do than farm, the people on the tip of their penisula decided that it sucked hardcore, and they weren't gonna sit around doing nothing anymore. Thus, they decided to look to the high seas, and fight battles on distant shores, while drinking lots of alcohol, and raking in biznatchs.

Triumvirian[NPC]
Age:Stone
Population:Very Light
Economy:Great
Education:Really Stupid
Army:1,000/5,000
Navy:20 War Rafts
Culture:Without
Color: Bright Green
Brief Description: Originating from the city of Trier (modern Istanbul), the Triumvirian civilization will be based on controlling trade routes with giant walled cities. To this extent, they will have some of the most elaborate defenses in the world, as well as sophisticated convoy methods. Most Triumvirian cities will be governed by a triumvirate of three men of equal power, and there is a central gathering of one triumvir from each city in the capital on occasion.

Vabbia[MooseWarrior]
Age:Stone
Population:Unpopulated
Economy: Normal
Education:Really Stupid
Army:3,000/2,000
Navy:10 Galley
Culture: Without
Color:Light Blue (Florida)
Brief Description: Located on the southern tip of Florida, Vabbia was a small collection of tribes that have been united under one ambitious ruler.

Wodjenites[Neverwonagame3]
Age:Stone
Population:Very Light
Economy: Good
Education: Stupid
Army:4,700/8,000
Navy:None
Culture: Really crappy
Color:Light Blue
Brief Description: Located on the Euphrates, the Wodjenites are the descendants of tribes forced to migrate to the region by population pressures. They are unusual, however, in that a small and surviving faction argues they should give the land back...
 
Countries that have...

Horse Riding
Kan-Mughals-Fendiar-Ravindra-Rajai
 
Saved for more garbage that I may need to save for.
 
You can post now, OR I KILL YOU! Remember, the strongest countries will be in the Siam region.
 
Dance/claim/will edit this!
 
Ravindra
Population:
Economy:
Education:
Army:
Navy:
Culture:
Color: Light Red
Brief Description: The Ravindra are a spiritual people who value knowledge as the way to move forward. They are not pacifists, but they are not overly militaristic, but have no quams about combat. They believe a soul will be reborn until their purpose in the Glorious Tapestry of Creation is complete.
 
The Rajai
Population:
Economy:
Education:
Army:
Navy:
Culture:
Color: Dark Green
Brief Description: A fairly small, but arrogant, ambitious and tightly-knit tribe that migrated into the area quite recently from the north and quickly crushed and enslaved a few larger, but more peaceful and utterly unprepared local tribes. By now however their surprise effect had ran out, and their notoriety had made them plentiful enemies in the surroundings.

The Rajai are presently settled in northern Burma/Myanmar.
 
Mativo
Population:
Economy:
Education:
Army:
Navy:
Culture:
color: Pink
Brief Description: Ruled by the Sajra, or god king, the Mativo are a very proud nation of traders and sailors. Their seamanship is know throughout the region, and the wealth of their great city Singato is regarded as holy.

Start me off at singapore
 
Tennessee
Population:
Economy:
Education:
Army:
Navy:
Culture:
Color: Tan
Brief Description: The Tennesseans are a nation of hunter-gatherers, traveling where the game is good. Increases in technology have led to increases in population, and the beginnings of farming communities have begun to grow along the banks of the Tennessee.

Tennessee. I like being different.
 
Mativo
Population:
Economy:
Education:
Army:
Navy:
Culture:
color: Pink
Brief Description: Ruled by the Sajra, or god king, the Mativo are a very proud nation of traders and sailors. Their seamanship is know throughout the region, and the wealth of their great city Singato is regarded as holy.

Start me off at singapore

Im already there, bugger off somewhere else.. perferably a long way!
 
Hey, Abaddon. Make a template.
 
Hey Amon, would the cradle include East india or China?
 
Janjaweed
Population:
Economy:
Education:
Army:
Navy:
Culture:
Color:
Brief Description: The Janjaweed are a nation of skilled pirates. Their ships cruise throught the seas without fear. Saheed III is the greatest of them all and heads a dynasty which looks back 14 generations. They may control land but have no interest in it. Land is occupied merely to keep others away and supply the ships with what can't be got from the sea or others. They spend their lives upon the waves. No real skills in battle, but they are without equal on the seas.
 
Im hoping this will be the cradle:

Cradle2.PNG
 
Ratajok
Population:
Economy:
Education:
Army:
Navy:
Culture:
color: Red
Brief Description: At first, Ratajok was ruled by kings. However, King Tradioc was a problem, so they killed him. Now, they have a Republic, with 100 Senators who serve for 4 years, and two consuls, who reign for one. Rich or Poor can become powerful, as everyone can vote as long as they serve in the military. Yes, this is the dark side of Ratajok. The Only 2 occupations men can have are soldier and farmer. Women and slaves do the other stuff. Ratajok soldiers are well trained, cold blooded, cruel, and unforgiving, and will fight to the last drop of blood.

Start me right above Abaddon
 
Please note earlier post-

I know India is out of the cradle.

This is per pms with Amon Savag
 
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