The Lost Wonders of Civilization

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The Lost Wonders of Civilization for Warlords
Updated!

Ever miss the old wonders from Civ I, II, and III, like Adam Smith's Trading Company, J.S. Bach's Cathedral, or the SETI Program? Well, this mod is for you! I have updated Frontbrecher's original Lost Wonders mod to include all the great wonders that were in previous Civilization games. They are:

King Richard's Crusade / Knights Templar
+ 1 :gold: from every state religion building, +25% :hammers: in city, + 50% GG emergence both inside and outside cultural borders
Obsolete with Steam Power
Graphic: Castle by Chamaedrys


J.S. Bach's Cathedral
+ 2 :) in every continental city, + 10 :culture:
Graphic: St. Stephen´s Cathedral in Vienna by charly1977


Isaac Newton's College
+100% :science:, can turn 3 citizens into scientist, + 6 :culture:


Cure for Cancer
+ 4 :) and + 2 :health: in every city, + 2 :culture:
Graphic: From original Lost Wonders by Frontbrecher


Longevity
+ 6 :health: in all cities
Graphic: DNA Molecule by asioasioasio


Copernicus' Observatory
+100% :science:, can turn 2 citizens into scientist, + 4 :culture:


Leonardo's Workshop
Free Golden Age, + 1 free engineer, Upgrade cost halved for units built in its city
Graphic: From original Lost Wonders by Frontbrecher


Marco Polo's Embassy
+1 extra trade route in its city, enables all Economy civics, + 2 culture
Obsolete with Communism


Women's Suffrage
-25% war weariness in all cities, + 2 culture
Graphic: From original Lost Wonders by Frontbrecher


Sun Tzu's War Academy
+ 2 XP points in all cities, + 25% great generals inside or outside borders, + 4 culture
Obsolete with Military Tradition
Graphic: From original Lost Wonders by Frontbrecher


Magellan's Expedition
Free Navigation I to naval units built in its city, +50% trade income, + 2 naval experience, + 4 culture
Graphic: Magellan by C.Roland


Statue of Zeus
+100% military production, +2 free priests, +3 culture
Obsolete with Gunpowder


Mausoleum of Halicarnassus
+ 3 happiness in its city, + 1 free artist, + 3 culture
Graphic: From original Lost Wonders by Frontbrecher


Darwin's Voyage / Theory of Evolution
+ 2 free technologies
Graphic: From original Lost Wonders by Frontbrecher


Adam Smith's Trading Company
+1 trade routes in all cities, + 1 commerce per specialist


SETI Program
Free laboratory in every city, +50% spaceship construction in its city
Graphic: Radar Tower by hrochland


Hoover Dam (Renamed from Three Gorges Dam)
Provides hydro power to every city on the same continent.


The Statue of Liberty has also been changed so that now it can only be built in a coastal city.

Screenshots:



Download: http://forums.civfanatics.com/./downloads.php?do=file&id=4524
 
It seems like those new wonders may have 2 many benifits ex: the cathedral has +2 happiness and+25% great people birth rate. Notre dame (the one alreagy in civ 4) only has +1 happiness and Notre dame has a high build cost
 
Yeah, a lot of them do have multiple benefits... but of course, these roughly mirror the originals in some way, so that's probably why they got rid of them in the first place!

Don't worry; this is just the first version. There's still lots of balancing to be done.
 
Okay, here's what I definitely want to change:

TOE goes back to +2 free advances.
Tone down Bach's Cathedral a bit.
Tweak Marco Polo's Embassy and Smith's Trading Co.
This is the tricky one: modify Leonardo's Workshop to reduce unit upgrade costs instead. Can somebody point me in the right direction?
 
Issac Newton's college is just a great scientist academy, Copernicus observatory is an observatory, women's sufferage is universal sufferage and has been drawn up into the civics, and magellans voyage is the circumnavigation of the globe.
 
Some of these are here as non-wonders.

Issac Newton's college is just a great scientist academy, Copernicus observatory is an observatory, women's sufferage is universal sufferage and has been drawn up into the civics, and magellans voyage is the circumnavigation of the globe.

Yeah, I know. That's why we miss 'em. ;) I've tried to make it so that it's not completely redundant, e.g. Universal Suffrage is not related to war weariness in the game, and Magellan's Voyage does not affect unit movement.

There will be an update as soon as I can do some more testing to make sure everything's balanced. Ideally, I'd like to change Leonardo's Workshop back to an upgrade wonder, but I can't see how to do that with just XML. I don't think it's possible.
 
those bonus are outright ridiculous, I will probably never mod because it unbalances the game and gives it an unnatural corrupted feeling

However, nostalgia hits and I'd like to see Leonardo's Workshop, Sun Tzu's War Academy, Darwin's Voyage have a come back.

Voyage just a tech

Sun Tzu +4 xp in one city

Leonardo's workshop maybe 10% tech across the board

cut all the bonus to specialist bull and make 2's one. If a wonder is more desirable to build than EVERY wonder currently in the game its a hint that its grossly unbalanced.
 
Could someone provide a link to the one for Civ IV rather than Warlords please? Thanks in advance if there is a version of this mod for original civ Iv...
 
The original Lost Wonders mod by Frontbrecher can be found here. Unfortunately, it doesn't include all the wonders I have in this mod. Many from Civ 2 and 3 were still left out, like the Temple of Artemis, Marco Polo's Embassy, Smith's Trading Company...
 
Hoover Dam was always the "wonder dam" in the previous Civ incarnations. Plus, if you look at the Three Gorges Dam graphic closely, you'll see that it's actually Hoover Dam. ;) No kidding. Looks like they were going to continue with Hoover as usual but changed for some reason (maybe accusations that the game was too American-centered?)
 
Hoover Dam was always the "wonder dam" in the previous Civ incarnations. Plus, if you look at the Three Gorges Dam graphic closely, you'll see that it's actually Hoover Dam. ;) No kidding. Looks like they were going to continue with Hoover as usual but changed for some reason (maybe accusations that the game was too American-centered?)


You are right they just seemed to add mountains to the dam.....

The reason they changed it to Three Gorges is because the Three Gorges is a new complete (or near completion) dam that is I believe 32 times bigger than the hoover dam not just american centered although thats true. I would have preferred Bollywood but it just wouldn't be the same as Hollywood and several million people would call in saying they mispelled hollywood.
 
The mod has been updated with a new graphic for Magellan's Voyage, and Leonardo's Workshop now halves the upgrade cost for all units built in its city, similar to Civ 3.
 
All of those wonders have been replaced by Great People because the "building" portion of the wonder was irrellevent, it only mattered that an individual happened to work there. Leonardo's workshop wasn't special if not for Leonardo. Sun Tzu never built a War Academy. Magellan's and Darwin's repective Voyages are something that can be "built"? Darwin is a great scientist, Newton's University = Science Academy and has also been replaced by Oxford in some ways. I think these wonders were taken away because they are not buildings and were previously in the game to represent Great People, before that concept was invented.
 
All of those wonders have been replaced by Great People because the "building" portion of the wonder was irrellevent, it only mattered that an individual happened to work there. Leonardo's workshop wasn't special if not for Leonardo. Sun Tzu never built a War Academy. Magellan's and Darwin's repective Voyages are something that can be "built"? Darwin is a great scientist, Newton's University = Science Academy and has also been replaced by Oxford in some ways. I think these wonders were taken away because they are not buildings and were previously in the game to represent Great People, before that concept was invented.

You know, I completely understand that. A lot of people objected to this because they thought it was redundant. Even cybrxkhan and crew were reluctant to add it to the World of Legends mod for precisely the reasons you state. But the more I thought about it, the more I realize there are flaws in this argument. For starters back in Civ III, we got the Military Leader, which included Sun Tzu for China. When Conquests came out, it introduced a new class of "great people," the Scientific Leader. These included people like Leonardo da Vinci, Isaac Newton, Copernicus, and so on, yet no one seemed to object too strongly to having both them and the wonders in. I guess it just comes down to a matter of taste, so I won't dispute that either way.

@Gaius, im working on converting these to modular on the WoC. Just to let you know
Sounds good. What exactly is the WoC again?
 
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