It's finally here, an update to the Song of the Moon. Click here for the original thread.
From the readme:
And now to version 0.23B, click here for Lunar Colonization.
Ready for download now!
From the readme:
Spoiler :
SotM Rebirth v0.23B
Please install into C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Mods and take the Moon_Map.py file and place it into your Public Maps folder.
To play the game using the Moon map script load the mod as normal and then select single player ---> Custom Game. In the Maps drop down select Moon Map. Several options from Peak density, dustsea density, and attrition On/Off will be made available. Attrition has been removed, but not from the selection screen yet.
This is merely the first step in polishing this once promising mod into a more playable state. Our plan is to make at least the first two eras highly playable and get ready to move to the Beyond the Sword expansion when it comes out. Depending on feedback, assistance from the CFC, and our own free time we may finish more than two eras. No promises.
Changes from 0.23A:
most python removed
New unit art added
several civs and leaders removed
9 out of 12 LHs now static 2D instead of logos. Thanks frenchman!
Culture nerfed
To do:
add building art
new cityset art
pedia and strategy entries
remove all unused units
Known Issues:
There are still units available that aren't intended for use. They'll show in pedia, but hopefully have all been disabled.
Some LHs are female and the names are male or visa versa. It'll be changed soon.
The backstory is in flux so bear with us.
Barbarians are still around. If you want to lose the debris and play no barbs, go ahead.
Requests:
Please let us know about any issues you encounter other than "need pedia" or "need strategy". TXT_KEYS are fine to point out.
Any CTDs, bugs, feedback please post here.
Credits: (maybe not all ---> speak up if I forgot someone!)
From the original team - JBG, Belizan, matthewv, dsquared, GeoModder, and woodelf
artwork used - snafusmith, White Rabbit, C. Roland, GarretSidzaka, sharick
Please install into C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Mods and take the Moon_Map.py file and place it into your Public Maps folder.
To play the game using the Moon map script load the mod as normal and then select single player ---> Custom Game. In the Maps drop down select Moon Map. Several options from Peak density, dustsea density, and attrition On/Off will be made available. Attrition has been removed, but not from the selection screen yet.
This is merely the first step in polishing this once promising mod into a more playable state. Our plan is to make at least the first two eras highly playable and get ready to move to the Beyond the Sword expansion when it comes out. Depending on feedback, assistance from the CFC, and our own free time we may finish more than two eras. No promises.
Changes from 0.23A:
most python removed
New unit art added
several civs and leaders removed
9 out of 12 LHs now static 2D instead of logos. Thanks frenchman!
Culture nerfed
To do:
add building art
new cityset art
pedia and strategy entries
remove all unused units
Known Issues:
There are still units available that aren't intended for use. They'll show in pedia, but hopefully have all been disabled.
Some LHs are female and the names are male or visa versa. It'll be changed soon.

The backstory is in flux so bear with us.
Barbarians are still around. If you want to lose the debris and play no barbs, go ahead.
Requests:
Please let us know about any issues you encounter other than "need pedia" or "need strategy". TXT_KEYS are fine to point out.
Any CTDs, bugs, feedback please post here.
Credits: (maybe not all ---> speak up if I forgot someone!)
From the original team - JBG, Belizan, matthewv, dsquared, GeoModder, and woodelf
artwork used - snafusmith, White Rabbit, C. Roland, GarretSidzaka, sharick
And now to version 0.23B, click here for Lunar Colonization.
Ready for download now!