New Beyond the Sword Articles

fitchn

Civ Fanatic
Joined
Jun 27, 2003
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Location
Delaware (USA)
Don't worry guys if you liked Civ4 you'll love btw. The epic will have lots of game changes to build it up. Think, its the final wrap up here.
This scenario was a lilttle peice of cheese for the players who pad this place up to 20% at day. Sure Its nothing remotely civ, its a knock off a free mod of similiar quality but vastly differant concept. Its a nice jesture to Kal el and the others who enjoy his work with Fall from Heaven.
 
This is obviously inspired by the excellent mod Fall from Heaven.

Very cool to see the process come full circle, from the original game, to the modding community, and back to an expansion by the developers.

Very cool.
 
I do hope that not all of the new scenarios are sci-fi/fantasy and we get a couple of historical ones.

The way AfterWorlds is being described it sounds like it's not going to be my cup of tea but I'll at least give it a shot, as I have been wrong before.
 
I don't like this scenario.. hopefully, most of the other scens will be historical ones.

Can't wait for the next screenshots.
 
If you don't like the leaderheads and scenarios, Make them yourselves anyways. Maybe on future patches, they could add in more leader's, races, and other forms of stuff for the game.
 
Think I will pass on that scenario. The absence of fantasy and sci-fi is precisely why I play Civ. Guess that era has ended.
 
Think I will pass on that scenario. The absence of fantasy and sci-fi is precisely why I play Civ. Guess that era has ended.
It seems like we're in the era now where the ones who floss the games mod potential share ideas in the Firaxis staffroom, not Civ fan chat rooms ;)

The era of getting a completly differant game of the same quality as a result of pro(pro, meaning paid, some n areas of development ) is upon us. Sadly though, modding aint for everyone anymore. For that cost when you buy Civ its the exact same as bringing home a whole new gaming console that plays titles from any type of genre. Only differnce is the modders here make us new titles and their all free!.
 
Speaking of modding, does anyone know if they will write this next expansion in VS C++ 2003 or 2005?

/e crosses fingers for 2005
 
If it expands the peace game, then I'll buy it. But if its just another war scenario booster pack I think I'll pass. The future scenario is optional I think. Fantastic Worlds was the best Civ expansion they released. I'm glad they're doing something more fun with it.
 
Speaking of modding, does anyone know if they will write this next expansion in VS C++ 2003 or 2005?

/e crosses fingers for 2005

I don't think so. This will require extra costs and to have a company "MS VS C++ 2005" compliant, all your programmers need NEW certificates (so not the old 2003-certificates)!!! This also means to reach this status they have to re-educate all their programmers! Waste of money and time and the result would be the same.

They could also fully ignore the compliant-stuff and just use it. But then you still have licenses costs.

And why would we care as users? :p
 
Why would we care as users? An end user wouldn't care or even know. No effect at all.

But for modders, VS C++ 2005 is free and easily available, and would allow us to DEBUG code changes. Not possible now with the current workaround required to use VS C++ 2003 Toolkit.

Of course one could step up and buy an old copy of VS 2003. But why reward Microsoft for bad behavior? It was ridiculous for MS to develop VS 2005 without backwards compatibility, and without releasing a program to port 2003 code to 2005 standards.
 
Why would we care as users? An end user wouldn't care or even know. No effect at all.

But for modders, VS C++ 2005 is free and easily available, and would allow us to DEBUG code changes. Not possible now with the current workaround required to use VS C++ 2003 Toolkit.

Of course one could step up and buy an old copy of VS 2003. But why reward Microsoft for bad behavior? It was ridiculous for MS to develop VS 2005 without backwards compatibility, and without releasing a program to port 2003 code to 2005 standards.
Did they (firaxis) release the source code for you to play on VS?

Regards,
Arto.
 
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