Swapping Leaderheads in Mods

RulerOfDaPeople

Emperor
Joined
Mar 13, 2007
Messages
1,469
Hello everyone! I was trying to swap out the the Murcillis leaderhead used for Isreal in the Balancer Reloaded Mod in favor of the King David one that came with Rhye's of Civilation mod. I copied all the DA files and put them in their proper places (Advisors/Leaderhead/Race folders) and I changed the first half of the PredaIcons text file under all the leaders section for that mod. I even copied and Pasted the Hebrews/Israel paths from the Rhye's of Civilation Predicons text into the Balancer Reloaded mod.

But when I open the Balancer Reloaded game it still shows as King Marcillis using King David and Isreals name. Is there something I missed? Maybe I didn't see a section of the Predaicons txt file I needed to change? I only went down to where the leaders section (the first section of the text) ends. And another thing is when I go into the game and go into my foriegn advisor screen, it shows the annonomys leader shadow like it does when you click "random" or if you alter the name of the Civ and leader in the civ selection screen just before you start your game.

I am baffled about this because I was sure I did everything the tutorial in the Tutorials section said, but I'm obviously missing something.

Once I learn and figure out what to do right, I plan on doing this for some other civs like putting the custom made leaderheads to their proper civs in the RnR mod. (Right now it just uses leaderheads that came with the game and changes the name of the civs even though it's obviously the leaders face of another civ that came with the game.) Same thing for a couple other civs. Eventually I will also swap out some civs in the game mods alltogether for a new one.

Please help a newbie! :(
 
Back
Top Bottom