Session Start: Mon Apr 23 16:54:55 2007
Session Ident: #turnchat
* Now talking in #turnchat
* Topic is 'Turnchat - 1160 BC - Thursday, Apr 5 10:00pm MST 0500 GMT Friday'
* Set by DaveShack on Thu Apr 05 05:02:49
* Chieftess sets mode: +v dutchfire
<Hyronymus> finally a turnchat I can visit
<dutchfire> you were at the starting session too, right?
<Hyronymus> could be
<Hyronymus> but not to full length
<Hyronymus> I hope this one will be until the end
* fed1943 has joined #turnchat
* Chieftess sets mode: +v fed1943
<dutchfire> I'm starting up civ now, but I have to eat first, so I'll see you in some minutes
<Hyronymus> don't choke

\
<dutchfire> The save is 675 BC, right?
<Hyronymus> yes
<Hyronymus> Priesthood 1 turn to finish
<Hyronymus> NotA growing in 8 turns and constructing a library
<Hyronymus> channel topic still mentions the previous turnchat I see
<dutchfire> can't be bothered with it actually

<dutchfire> restarting CIV, forgot to turn on windowed mode
* dutchfire starting turnchat
<Hyronymus> ok
* dutchfire moved warrior from Equus Aurum as per instruction
<dutchfire> moving scout without instructions
<dutchfire> what was the exact location to settle again?
<Hyronymus> let's find out
* dutchfire change NOTA to research to preserve overflow for the Oracle
<dutchfire> ready to press enter
* fed1943 has left #turnchat
<Hyronymus> can't find the damn settlement spot

<Hyronymus> oh, hang on
<Hyronymus>
http://img441.imageshack.us/img441/7992/civ4screenshot0031pc7.jpg
<Hyronymus> no, wrong image
<Hyronymus> that only show gold + cow
<Hyronymus> this one:
http://img407.imageshack.us/img407/1588/civ4screenshot0034bf9.jpg
<dutchfire> 1E of the copper
<Hyronymus> so on the jungle 1E of the copper
* Hyronymus nods
<Hyronymus> 4 turns to get there
<Hyronymus> will settle at the 5th turn
<dutchfire> "The Lord bless you and keep you, the Lord ........."
<Hyronymus> yay
<dutchfire> We've finished priesthood
<Hyronymus> Oracle costs 14 turns, CoL 16 turns (I just click end of turn along)
<dutchfire> Oracle can be done in 10, CoL in 11 but we could slow Oracle down a bit
<Hyronymus> hmm, is that wise
<Hyronymus> we run the risk that someone beats us to it
<Hyronymus> if we do it in 11 then we might have HBR and CoL in 1 turn
<dutchfire> we can have HBR in 8
<Hyronymus> yeah, I see
<Hyronymus> swapped to the gold mine at EA
<dutchfire> btw, I think we should be able to make it with CoL first, as there will soon be another gold mine ready to work, and a cottage in Equus will grow
<dutchfire> but then I have to move the worker away from the forest again, because chopping makes no sense if we do that
<Hyronymus> not really indeed
<Hyronymus> just start the Oracle
<Hyronymus> in 11 turns

<dutchfire> CoL/HBR?
<Hyronymus> and then take Civil Service with Oracle?
<dutchfire> If we do CoL then we can take either Civil Service, or Philosophy with the Oracle, both are very expensive
<Hyronymus> Philospy leads to another rleigion, Taoism
<dutchfire> if we do HBR, we can chose CoL, and use the prophet we get for Civil Service
<dutchfire> no... wait, we can't pick Philosophy, we'd need meditation for that
<dutchfire> I'm leaning towards starting Oracle AND Code of Laws now, unless you have major objections
<Hyronymus> I agree, it looks good
<Hyronymus> but after the Oracle, what do we pick then?
<Hyronymus> Civil Service
<dutchfire> yes, but we'll stop the session before that moment
<Hyronymus> k
<dutchfire> Civil Service is arguably the most important tech in the game
<Hyronymus> (not OK but oh well

)
<Hyronymus> yes, Bureaucracy is nice to have early on
<Hyronymus> plus your farms spread easily
<dutchfire> ready to press enter
<Hyronymus> feel free
<dutchfire> done
<dutchfire> some trade opportunities
<dutchfire> fishing for mysticism with bismarck
<dutchfire> seems reasonable, doesn't it?
<Hyronymus> do they cost the same
<dutchfire> mysticism is slightly more expensive in beakercost, but on prince, you just got too accept that trades won't be fair
<dutchfire> it's essentially a free tech for us
<Hyronymus> no, but I don't mind if what we offer is less expensive
<Hyronymus> but who do we get it from
<Hyronymus> do we strengthen the tie with Bismarck or probably upset Napy more
<dutchfire> Bismarck
<dutchfire> I've accepted it
<Hyronymus> ok
<dutchfire> turn 4: finished chariot
* Methos has joined #turnchat
* Chieftess sets mode: +v Methos
<Hyronymus> Archer takes 1 turn in EA
<Methos> Whats the numbers for oracle and col?
<dutchfire> We've spotted a French city W-SW of the Copper
<Methos> is it blocking the copper
<dutchfire> not at the moment
<Hyronymus> but it will if it grows
<dutchfire> Oracle in 8, CoL in 9, but I'm betting on micromanagement and a new gold mine to finish it in time
<Hyronymus> lol
<Hyronymus> do we continu to settle?
* Hyronymus is in favour
<Methos> what about slowing oracle and self research col?
<dutchfire> we have been self researching CoL for some time
<Methos> sorry
* dutchfire Dutchfire is in favour of continuing
<Hyronymus> we have no opposition
<Hyronymus>

<Methos> what turn we on?
<dutchfire> 4
<dutchfire> 600 BC
<dutchfire> I can upload a save if you want
<Methos> np dont woory
<dutchfire> continue?
<Hyronymus> yes please
<Methos> sure
<dutchfire> I'll keep both the warrior and the chariot there for protection, okay?
<Hyronymus> yes
<Hyronymus> how's the defense of Lyons
<dutchfire> 2 axes + archer
<dutchfire> gold mine came online, CoL now in 8!
<Hyronymus> w00t
<dutchfire> we can trade for masonry, but I'd like to keep it closed to open up possibilities for lightbulbing
<Hyronymus> fine
<dutchfire> Equus Aurum finishes Chariot, starts archer
<Methos> dutch, do you remember whether research is completed first or production? In other words, can we continue if both Oracle and CoL finish the sma eutnr?
<Methos> same turn
<Methos> Or do we need to slow the oracle down?
<dutchfire> same turn is okay
<dutchfire> @methos, you wanted to road the gold, but I'd prefer to road the plains to make a traderoute
<Methos> Might as well road the gold while your there so we can offer it in trade.
<Methos> Won't it only take two turns?
<Methos> We'd lose that many by leaving and coming back
<dutchfire> yeah, but I'd prefer to road towards the copper first, gold isn't exactly a priority
<dutchfire> what should city #2 start on?
<Hyronymus> city#2 is the new city right
<Methos> yes
<Methos> yes, its the new city
<Hyronymus> library
<Hyronymus> for culture
<dutchfire> okay, thought so too
<Hyronymus> to bump off the french city
<Hyronymus> what's the French city called
<Methos> trade route? EA isn't connected?
<dutchfire> city 1 isn't connected
<Methos> I thought it was!
<dutchfire> don't know about the french city, can only see the borders
<Hyronymus> how long does a library take in city#2
<dutchfire> 45
<dutchfire> growth in 11
<Hyronymus> k
<dutchfire> Anyway, what should I do with the worker? road the mine vs. traderoute towards city #1 and #2
<Hyronymus> sounds like a good deal
<Methos> The trade route will give us gold sooner, so go with the traderoute
<Hyronymus> gives our units faster movement Northbound and enables a trade route
<Methos> Just curious though, how does this affect going against instructions?
<Methos> Even though I'm allowing it? Is it legal?
<dutchfire> as long as donsig doesn't find out

<Hyronymus> it's something we uncover during gameplay
<dutchfire> btw I changed taxes after settling city #2
<Hyronymus> I thnk a DP should be allowed to overrule, as long as the DP explains it
<Hyronymus> if the explanation of the DP isn't watertight then he's sacked

<Methos> It doesn't matter what we think, just what the law states
<Methos> As to the taxes, since they werent covered the DP can do as he wishes
<Methos> I have no idea on the legality of the other issue. We'll find out later I guess.
<dutchfire> another french archer going to Lyons
<Hyronymus> what does the research time for CoL say now, dutchfire
<Hyronymus> still 8 turns?
<dutchfire> Oracle/CoL both in 6 now, ready to press enter again
<Methos> go ahead
<Hyronymus> ok
<dutchfire> finished archer in EA
<Hyronymus> hurray
<dutchfire> stonehenge built somewhere
<Hyronymus>

<Methos> good thing we didnt go for it.
<Hyronymus> true
<Hyronymus> where does the archer go?
<Hyronymus> NotA?
<Hyronymus> if the French are building up units in Lyons we better have something waiting
<dutchfire> I sent a chariot to NotA (instructions), so I'm keeping the archer in EA
<Hyronymus> ok
<dutchfire> All cities now have 1 chariot/archer and 1 warrior
<Hyronymus> k
<dutchfire> traderoute gives us 1 gold extra
<Hyronymus> \o/
<dutchfire> 2 axes leave Lyons!
<Hyronymus> whereto?
<dutchfire> NE, possibly towards city #1
<Hyronymus> oh jolly
<dutchfire> 2 chariots (NotA and EA) sent towards city #1
<dutchfire> ready to press enter
<Hyronymus> ready
<Methos> go ahead
<Methos> crap
<Methos> This isn't looking good.
<dutchfire> They've moved back to Lyons. We would have been able to hold out against them though
<Methos> But I'd prefer not having too. Lol
<Hyronymus> lol
<dutchfire> finished chariot in EA, start another one
<Hyronymus> ok
<Hyronymus> how much money do we loose per turn?
<dutchfire> 1
<Hyronymus> and are any workers ready to road up to city#2
<Hyronymus> and mine the copper
<dutchfire> french axes moving NW
<dutchfire> 2 workers going to city #2
<Hyronymus> k
<Hyronymus> 2 axes moving away from us then
<Hyronymus> maybe on an evasive manouvre towards city#2
<Hyronymus> can you send that fresh chariot to city#2
<Hyronymus> or did you have instructions for that
<dutchfire> i'm sending a chariot from #1 to #2, and from EA to #1
<Hyronymus> k, smart

<Hyronymus> Oracle in 2?
<dutchfire> city #2 hooked up, end of turn 10, ready to press enter and continue
<dutchfire> yep, 1 last turn to play
<Hyronymus> play
<dutchfire> french axes moved E again

<dutchfire> finished gold mine in EA, should I work it?
<dutchfire> we can work it instead of the forest plains, but we will lose some food
<Hyronymus> does it matter for research
<Hyronymus> do beakers carry over too if you have excess?
<dutchfire> they carry over
<dutchfire> I've saved it, the next player just has to move a worker (another road gold order I don't like

), press enter and take screenies of the wonder movies
<Methos> Did you hit a stop order?
<Methos> I thought you were playing it out until Oracle or CoL was finished?
<Methos> Might as well IMO
<Methos> There's no set turns to play unless a stop order has been issued
<dutchfire> are we sure we want Civil Service?
<dutchfire> and my comp doesn't like movies, so I've turned them off

<Methos> That was what was originaly discussed
<dutchfire> if I want to continue, I need to move the worker
<dutchfire> the order is to road the EA gold, but I'd prefer going 1 NW and building a cottage/farm on the floodplain
<Methos> Just because the Chieftain failed to give enough instructions doesn't mean you can't continue.
<Methos> It's just up to you since the Chieftain didn't complete his job.
<Methos> I'd complete the order, or else it could cause legal issues.
<dutchfire> worker set to roading, I've had one to many brushes with the law during my sessions

<Methos> lol
<Hyronymus> I want Civil Service
<dutchfire> pressing enter, can I have a drumroll please?
* Hyronymus rolls drum
<Methos> tatatatata
<dutchfire> Confucianism has been founded in Equus Aurum
<Methos> woohoo
<dutchfire> we've entered the medieval era
<dutchfire> we now have civil service
<Methos> cs?
<Methos> woohoo
<dutchfire> a pity that it wasn't founded in city #2, it needs the culture
<Methos> agree
<Hyronymus> do we have a missionary
<Methos> we should
<Hyronymus> NotA or city#2?
<Hyronymus> *to NotA or city#2
<dutchfire> game saved, ending play session
<Hyronymus> oh well, that's up to the forum crowd I guess
<Methos> #2 for culture
<Methos> imo
<Hyronymus> think so too
<dutchfire> issues we should discuss: next tech (philosophy as placeholder, but probably Iron working or Horsebackriding)
<dutchfire> What to do with the missionary
<Hyronymus> do we want Maceman
<dutchfire> I'd say city #2 first, and Equus Aurum starting on a monastry and missionaries as soon as possible
<Hyronymus> (once we get copper)
<Hyronymus> would be nice to convert Bismarck
<dutchfire> Macemen are far away, we need metal casting+machinery
<dutchfire> civic+religion change ahead?
<Methos> great turnset!
<Methos> Gotta go, later.
* Methos has quit IRC (Quit: )
<Hyronymus> Organised Religion is far away too, right
<Hyronymus> the production bonus kicks ass
<dutchfire> now i need to find the chat log