RemoWilliams
Warlord
- Joined
- Feb 21, 2006
- Messages
- 183
First, I do not own Warlords. I am fearful that I would refuse to eat or sleep, and go mad before I starved myself to death, were I to purchase it right now. Therefore this guide only pertains to vanilla Civ4.
As the subject indicates, this guide is intended for intermediate players. I've debated waiting to post my findings until I move up to Deity difficulty, but decided that I would have appreciated a guide like this, when I was learning to play for early culture victory. I plan to update the final section of the guide, Modifying your strategy to the Game Difficulty, from time to time, as I learn more.
To be sure, there are other good guides for cultural victory out there. This guide draws on knowledge gained from those guides, consolidates them, and updates them for the current patch (v1.61). I also draw from many other guides, and will contradict some very common strategies, at least insofar as they fail to contribute to the fastest culture victory, at easy to intermediate settings (monarch-settler).
This guide is fairly narrow in its scope, in that I will recommend game settings, and assume throughout the guide that you are using some combination of what I have recommended. One thing that might scare you off right now is that I assume throughout the guide that barbarians are disabled. However, I humbly suggest that you might learn something that applies to your barbarians-enabled games from this guide. One high level example is that, since I depend far less on cottages than most strategies do, this strategy may be well adapted to barbarian games, since pillaging of a cottage is far worse than any other fate a barbarian can bestow upon you, apart from conquering the city. Also, I encourage forests, and have adapted my strategy to account for the fact that less of my tiles are improved. Barbs cannot pillage a forest.
I point this out as an example, in the hopes that I will not get criticism for what this guide is not. I learn something new from each game I play, and I am not quite expert myself.
As the subject indicates, this guide is intended for intermediate players. I've debated waiting to post my findings until I move up to Deity difficulty, but decided that I would have appreciated a guide like this, when I was learning to play for early culture victory. I plan to update the final section of the guide, Modifying your strategy to the Game Difficulty, from time to time, as I learn more.
To be sure, there are other good guides for cultural victory out there. This guide draws on knowledge gained from those guides, consolidates them, and updates them for the current patch (v1.61). I also draw from many other guides, and will contradict some very common strategies, at least insofar as they fail to contribute to the fastest culture victory, at easy to intermediate settings (monarch-settler).
This guide is fairly narrow in its scope, in that I will recommend game settings, and assume throughout the guide that you are using some combination of what I have recommended. One thing that might scare you off right now is that I assume throughout the guide that barbarians are disabled. However, I humbly suggest that you might learn something that applies to your barbarians-enabled games from this guide. One high level example is that, since I depend far less on cottages than most strategies do, this strategy may be well adapted to barbarian games, since pillaging of a cottage is far worse than any other fate a barbarian can bestow upon you, apart from conquering the city. Also, I encourage forests, and have adapted my strategy to account for the fact that less of my tiles are improved. Barbs cannot pillage a forest.
I point this out as an example, in the hopes that I will not get criticism for what this guide is not. I learn something new from each game I play, and I am not quite expert myself.