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Shall we play a game?

Pete2006

Prince
Joined
Feb 18, 2006
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340
Took another break from the game and decided to come back again. I've tried Korea a couple times and had limited success. Maybe playing with some teammates will help me over the hump.

Anyone for a game of Civ 4?

Here is the starting screen shot. The settings are Emperor/Fractal/Normal

civ4screenshot0002zc3.jpg


Korea is Financial/Protective and starts with Myst and mining.

We rolled a seafood rich start with pigs. A very nice start for a civ that begins with fishing. Too bad we don't!

My instinct would be to settle in place, build worker - warrior - settler while researching agriculture - AH - fishing - wheel. Unfortunately, the worker will pop in 12 turns, whereas it'll take 20 turns to get to AH... I hope we have some corn on the other side of the river. Perhaps warrior first?

Thoughts?
 

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You can almost double your commerce by working the seafood. Invest your 6 turns in fishing and the rest will only come faster. You'll need BW sooner or later so why not next. Putting hunting in before AH shaves a turn or two, plus you might need camps and/or archery.

The lattitude sucks but the game likes to balance things out with the appropriate resources. Financial fur camps are quite the commercial kick.
 
Fishing/BW sounds good. Start WB once fishing comes in, whip it when BW comes in.
 
yeah you need BW asap on that start but after fishing of course. and seefood is great for financail civs with its 3 gold, i dont normally do this but i might have a go at this tomorrow.
 
Why BW over AH? I need to be able to work the pigs and horses are just as good as copper vs. barbs. Chopping is too weak pre-maths.

Anyway, no one is arguing over settling in place so I'll do that.

civ4screenshot0006tw8.jpg


How does this sound? Worker - Settler - fish boat while researching Ag - AH - fishing/wheel - BW
 
You start with Mysticism...why not chase a religion? Buddhism would be nice.

I'd also recommend building a warrior first, then a worker at size 2.
 
I've had spearmen problems, so i like axemen. 2 movement is nifty, but having to only defend south and east could be an arguement for 1 movement troops.

You sure your worker will have enough to do under that tech line? I count a couple wasted turns between the one mine and AH. no need for farms with all the food. Your four tiles are the seafood and two mines. there's gotta be something you could use the 20 chopped hammers for

I still think the quickest start is a warrior timed with fishing, then a WB (4 hammers/turn to build it with is pretty good), switch to settler at pop 2, BW and whip to pop 1.

But if there's no bronze.........Hope 2S of wine is a good spot and head to Archery???.........ouch
 
I seem to draw Korea a lot on random games, and I am learning to love them. They really aren't a bad civ once you look past the Protective trait. With anything else they'd be a powerhouse, thanks to the strength of Financial. But as Financial-Protective they are just average.

With the exception of Bronze Working, I generally ignore the bottom of the tech tree. Early Archers give security, and superior worker-snatching where possible. And they allow you to expand your economy with little worry of invasion, teching to Construction ASAP.

As soon as you hit Construction, the world is your oyster. You have a humming economy and a UU in the most crucial period of the game.

After your conquest, fall back on your super-charged universities and go from there.
 
With two seafood, you don't need the Pigs, and Fishing is so much faster than Ag+AH. BW opens up chopping and whipping. So I say Fishing-BW.

I'm less sure of the build order. Warrior-boat-boat-settler(whipped)? Warrior-boat-boat-worker(whipped)-settler(chopped)? Worker(started)-boat-worker(finished)-boat-settler? That last might be best, since you do want to dig some mines and then chop.

peace,
lilnev
 
It seemed everyone was pushing fishing and warrior to start so I went with the flow. I did a little exploring and found my second and possibly third city will have rice so I went ag - AH after fishing. AH was a good choice as I popped a horse in the capital. I built one fishing boat.

I met two rivals. Cathy to the south/west and Roosevelt to the east. You can see Washington's borders in this screenie. We'll have to choose which one to befriend and which one to attack.

civ4screenshot0006zw9.jpg


I just finished a settler. Where should I settle him? I thinking either 1W of the ivory or 2E of the ivory to take a good location from Roosevelt.

This game may turn out pretty tough with the tundra to the east and desert to the south. Although a elephant/hwacha army sounds pretty badass.

Research path ideas. BW + priesthood next for an oracle chop?
 

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I think I would settle my first town 2 east of the Ivory to pick up the two food resources, and the extra hammers from the cows. This would make it a decent production town as well as securing several resources.

The desert and tundra do make settling towns after that interesting. However the Green city would have access to a lot of that fresh water lake and also in being caostal can put in a lighthouse to make those all 3 food tiles.

Just my two cents.
 

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Why are you researching hunting? Going for archery since no horses? Do you have bronze working?
 
Why are you researching hunting? Going for archery since no horses?

to camp the elephants i'm sure. he does have horses, they're in the capital.

Why BW over AH? I need to be able to work the pigs and horses are just as good as copper vs. barbs. Chopping is too weak pre-maths.

Research path ideas. BW + priesthood next for an oracle chop?

when you mention BW you only mention the chopping aspect. the people recommending prioritizing it in the research path, even before researching AH, keep talking about slavery and the power of the whip. that aspect of the discussion sticks out to me and i thought it worth an explicit mention.

good luck and have fun!
 
I think I would settle my first town 2 east of the Ivory to pick up the two food resources, and the extra hammers from the cows. This would make it a decent production town as well as securing several resources.

The desert and tundra do make settling towns after that interesting. However the Green city would have access to a lot of that fresh water lake and also in being caostal can put in a lighthouse to make those all 3 food tiles.

Just my two cents.

I think green and red look good but that's going to prevent me from working the gold for a long time. Yellow has too much desert and i would prefer to move that one two east. It'll have a lot of overlap with red but it can work the gold and the wine.

KMadCandy said:
when you mention BW you only mention the chopping aspect. the people recommending prioritizing it in the research path, even before researching AH, keep talking about slavery and the power of the whip. that aspect of the discussion sticks out to me and i thought it worth an explicit mention.

good luck and have fun!

I'm a terrible slave driver. I guess I'll back off hunting and switch it for BW. If I put the first city 2E of the ivory it'll be a while to build the camp anyway.
 
I'm a terrible slave driver.

i was terrible at it. i'm still not the best at it, but i've learned a lot and can use it as a powerful tool now. so there's hope :)

your capital here has the food to get some practice in. double seafood which comes with commerce no less, and you are financial! paradise.
 
If you want to work the IVory you need Hunting. I would finish that, then head to BW.

Yellow is definitely a flexible city. I would try to keep the Rice in though as that is the best food source for that desert area.

Not working the gold early is a bit of a shame, but I think you already have plenty of Commerce available. I would rather put red where it is (2east) to make a very good production city that can crank out a military for you.

The light blue is also flexible pending on if any seafood resources pop there. That would obviously be the last city to build, and will probally end up being a city you capture from America.
 
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