Mirc
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OK, I'm finally trying to make a whole new cityset, in 3D. I'm not sure yet whether it's going to be 1 era or 4 era, but I'll see later. I'm doing it in Bryce.
Well, for the general "house" in the city, I want to use this:
I made it, but unfortunately all the details in the big version are lost, when resized to fit with the other buildings in the space given. So the general model I built looks like this:
But in close-up, a lot of the details are lost, and from what I've seen it looks better with a lighter roof.
Thus, I've came up with 4 different small house ideas, different mainly in shadows and (sometimes) roof size:
Which one of those do you think would work best? And, as you can see, there is an entrance in the original building. However, I don't know how it would look when it's going to be smaller, and I'm afraid it might get a little too complicated or take too much space... should I make the entrance too? And the texture you see in the original building on the roof is just a "reconstruction". We don't know what kind of wood was used for the roofs, so my assumption is as good as theirs, here.
The central part of the cityset is going to be one of those three buildings:
Probably the first one for the standard cityset, but I might do a variant with the second or third one instead. However I don't want it to look too Roman (I'll have a Roman version to make, too).
I'll post updates on this as I work more...
What do you think? Any general suggestions, ideas?
Well, for the general "house" in the city, I want to use this:

I made it, but unfortunately all the details in the big version are lost, when resized to fit with the other buildings in the space given. So the general model I built looks like this:

But in close-up, a lot of the details are lost, and from what I've seen it looks better with a lighter roof.
Thus, I've came up with 4 different small house ideas, different mainly in shadows and (sometimes) roof size:




Which one of those do you think would work best? And, as you can see, there is an entrance in the original building. However, I don't know how it would look when it's going to be smaller, and I'm afraid it might get a little too complicated or take too much space... should I make the entrance too? And the texture you see in the original building on the roof is just a "reconstruction". We don't know what kind of wood was used for the roofs, so my assumption is as good as theirs, here.
The central part of the cityset is going to be one of those three buildings:



Probably the first one for the standard cityset, but I might do a variant with the second or third one instead. However I don't want it to look too Roman (I'll have a Roman version to make, too).
I'll post updates on this as I work more...
What do you think? Any general suggestions, ideas?
