As you all know in CIV IV that some places where we build we will expect low amount of food production.. example, desert.
The game ideas of limited food that does not increase with buildings in CIV IV is not good.
I like to see a system where the new CIV IV updates will allow for buildings to provide a +2 to food with the current bonus to health.
With a creation of a grainary, this means that food storage and distribution is more organze and they can hold more food and control amount as well as store up for future needs.
It only makes sense that city buildings that are in the control of food should give a +2 to food.
This means with the advant of the grainary, grocer, supermarkets each one is allowing food to be organize and a transportation system to be put into place that would allow for the flow of food from region to region to be maintained.
Perhaps with the advant of refrigration, harbours should be able to give a +2 to food for the city also. This takes into account that that refrigration allows for less chance of food spoilage.
I also believe that supermarkets should also give a +25% to the wealth of the city, since people do spend money in order to eat, and a supermarket has as much wealth potental as a market.
Any thoughts?
The game ideas of limited food that does not increase with buildings in CIV IV is not good.
I like to see a system where the new CIV IV updates will allow for buildings to provide a +2 to food with the current bonus to health.
With a creation of a grainary, this means that food storage and distribution is more organze and they can hold more food and control amount as well as store up for future needs.
It only makes sense that city buildings that are in the control of food should give a +2 to food.
This means with the advant of the grainary, grocer, supermarkets each one is allowing food to be organize and a transportation system to be put into place that would allow for the flow of food from region to region to be maintained.
Perhaps with the advant of refrigration, harbours should be able to give a +2 to food for the city also. This takes into account that that refrigration allows for less chance of food spoilage.
I also believe that supermarkets should also give a +25% to the wealth of the city, since people do spend money in order to eat, and a supermarket has as much wealth potental as a market.
Any thoughts?