TravellingHat
Warlord
Greeting Fans
I'm going to undertake a map for myself and a few friends, and having about as much experience in such things as I have in planning manned missions to Mars, I'm in need of some advice.
Firstly: For performance reasons, I'm going to use a large map, but I want to get as many civs in as possible. The default for a large map game is 8 civs, allowing for Mercurian/Infernal spawning. Is this the limit, and if not, what is the the upper limit still allowing for Basium and Hyborem (both of whom are essential IMO).
Secondly: Is there anyway of stipulating what factions are on the map, but let players select their own leaders (random for AI civs)? Or is the leader set as part of the scenario?
Thirdly: I want to create two barbarian cities. Would I be right in assuming the game will balance "wandering" barbarians against the number of barbarian units already on the map? I want players to have a hard time, but not be utterly swamped.
Fourthly: I have found very early waves of lizardmen can be game destroying, so I'd like to limit them. Will their ruins only appear in jungles (e.g. limiting amount of jungle or land access to it as a means of control)?
Thanks in advance
UTH
I'm going to undertake a map for myself and a few friends, and having about as much experience in such things as I have in planning manned missions to Mars, I'm in need of some advice.
Firstly: For performance reasons, I'm going to use a large map, but I want to get as many civs in as possible. The default for a large map game is 8 civs, allowing for Mercurian/Infernal spawning. Is this the limit, and if not, what is the the upper limit still allowing for Basium and Hyborem (both of whom are essential IMO).
Secondly: Is there anyway of stipulating what factions are on the map, but let players select their own leaders (random for AI civs)? Or is the leader set as part of the scenario?
Thirdly: I want to create two barbarian cities. Would I be right in assuming the game will balance "wandering" barbarians against the number of barbarian units already on the map? I want players to have a hard time, but not be utterly swamped.
Fourthly: I have found very early waves of lizardmen can be game destroying, so I'd like to limit them. Will their ruins only appear in jungles (e.g. limiting amount of jungle or land access to it as a means of control)?
Thanks in advance
UTH