The World Turned Upside Down

EQandcivfanatic

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Background

NEW PEOPLE: National backgrounds are at the following page:
http://forums.civfanatics.com/showthread.php?t=245382

Spoiler :

In 1898, the United States of America and the Empire of Spain seemed on the brink of war over the explosion of the USS Maine in Cuba. However, cooler heads ultimately prevailed and with the sale of Cuba to the United States, peace was assured in the Caribbean. This peace was temporary as the understanding created by this agreement between the USA and a European power would be the foundation for the now famous Portsmouth Meeting. Initiated by Kaiser Wilhelm II and Czar Nicholas II in early 1901 as an overture to further cooperation with the new President, Theodore Roosevelt. Eventually expanding to a conference of representatives of over a dozen nations and twenty nationalities, the Treaty of Portsmouth would assemble the greatest alliance the world had ever known. By the end of the year a worldwide assualt was launched against the British Empire.

For over a hundred years the British Empire had dominated global politics, but with the Portsmouth Meeting, this was to be no more. The combined navies of the world amassed themselves against the Royal Navy across the globe, and the fight would be vicious in all the oceans. Despite the tenacity of the Royal Navy, they were ultimately overwhelmed by the modern ships and massive production of the Japanese, American, and German fleets. The few nations which stood alongside the British, such as the Ottomon Empire and the Low Countries were overwhelmed and their lands absorbed by the conquerers. American and European invaders even made it to the shores of Britian itself when London and the British countryside erupted into a civil war. Only the Raj of India managed to mantain its borders as the Royal Family fled to the colonies.

No formal truce concluded the war with the remnants of the British Empire. The Royal Family secured its rule over India with brutal force and the tacit support of influential Indian leaders. Britian itself found its island in the midst of a bloody civil war between communists, warlords, and the radical right. None of the Allied nations dared to even set foot on the bleeding island, and with the remains of the Royal Navy under Indian control, peace naturally ensued. All over the world, new empires had been born overnight as people used the opportunity to establish new nations and expand their own empires. To manage the difficulties of the newly reformed world, the Great Powers formed the Council of Nations, a body to mediate disputes and issues between the emerging powers of the new world order.

Following the end of the war in 1905, the victors consolidated their gains and the battered world began to lick its wounds and the economy recovered with the resurgence of global trade. In North America, the United States was the undisputed regime from Cuba to Alaska, with the Caribbean becoming an American lake and Canada being prepared for its admittance as new states into the Union. In South America the emerging power of Argentina with US support used the chaos to establish its control over the Falkland Islands and its neighboring nations of Paraguay and Uruguay.

Europe became the world's most obvious bearer of change, as new nations appeared and old nations expanded. Britian became the world's first communist nation as the civil war concluded in 1908, even as a new democracy was stablizing on neighboring Ireland. The Low Countries had disappeared from the map as their empires and nations disappeared into the empires of France, Germany, and Japan. A new Rome had emerged as the thriving state of Italy marched across the Mediteranean, absorbing the prime lands of the former Ottomon Empire. In eastern Europe, the Austrian-Hungarian Empire had had long last regain its complete control over the Balkans, despite vicious resistance by the Serbs and Romanians in the Great War. In St. Petersburg, a new style of government by the Russians emerged as the Czar became absolute ruler of both the Church and the state, using the reconquest of Constantinople as the means for a religious revival within the Russian nation.

In Europe dominated Africa, the continent remains divided, even with the removal of Belguim and Britian from colonial aspirations. Northwest Africa has fallen under the control of the strengthened Italian Empire, while West Africa remains controlled by France. The southern part of Africa has fallen under the control of the ascendant German Empire, and the newly formed Boer Republic. In the northern colonies native dispute has risen in recent years as independent African interests begin sponsoring insurgencies. In the west, Liberia begins extending democratic ideals to the Africans, in the east the imperial ambitions of Eithiopia continue to mount and the pan-Islam movement also gains strength.

In Arabia, the destruction of British and Ottomon dominance over the Arabs, lead to the rise of a pan-Islamic state led by Ibn Saud. Highly contested by the secular regimes of India, Persia, and Italy, the new Islamic regime pledges the restoration over the entire Caliphate. The still British dominated Indian Empire continues to rule most of southern Asia, continue to pine for the days of British dominance. In China the Qing Dynasty continues to rule, the Boxer Rebellion bringing about a very anti-European, anti-West imperial leadership. They especially remain anti-Japanese, especially with recent expansion by Japan into the East Indies and Australia. Australia remains divided by the mandates to the United States, Germany, and Japan, posing numerous conflicts and difficulties for the governing powers.

With the world divided between the new empires, the globe is ripe for another Great War, and the stage for the modern era has been set.


Intro

The creation of the world we live in should be of interest to us all. Events such as the Great War, the Treaty of Versailles, and the Second World War set the foundation for the current global society in which we exist. The American invasion of Iraq, the persistant tribal fighting and genocide in Africa, and the rise of China to global prominance all have their bases in the events of the past hundred years.

Disclaimer: The following is my own opinion and the basis of the start of the development of this NES

The United States is often given credit for most of the world's problems, especially in the Middle East. As flattering as this may be to us Americans, it is blatantly false. The rise and fall of the British Empire is the direct cause of many of the modern world's difficulties, beginning with the hundreds of years of oppressing Ireland and ending with the destruction of the Islamic caliphate. This train of thought led me and a friend to debating the history of the world if the British Empire was removed from the equation.

With this in mind, we leave it to you, the NES players to figure out what the world could be with the absense of Perferdious Albion.

Rules

Sample Nation Statistics

United States of America
Republic: Republican Party
Capitol: Washington D.C.
Dissent: 5%
Global Opinion:
Base IC: 20
Military Spending: 5
Public Spending: 2
Private Enterprise: 13
Army: 23 Infantry Divisions, 4 Cavalry Divisions
Navy: 18 Capital Ships, 10 Cruiser Groups, 30 Destroyer Groups
Background: The United States was one of the biggest winners in the Great War. With the annexation of Canada and the occupation of much of the Caribbean, the US economy has boomed in the years following the War. However even as President Roosevelt is midway through his third term in office, heated debate and unrest has arisen over the management of the new territories. Factions have divided in American politics between pro-state and pro-independence, even as the people of the occupied regions begin to stir against the invaders.

Government and Elections

Government

The government of a nation can be switched by any command of the player. As a warning, your decisions in switching government will have difficulty in resistance by the public, especially if you fail to adjust your economic spending to match your ideology. As an example, if the government of France changes from being a conservative republic to a communist dictatorship, the people will be outraged if half of the nation's IC remains in the control of private enterprises. Please be sure to consider the style of your economy and society before conducting a major government change.

Ruling Party/Monarch

To the right of your nation's government in the stats is the ruling party or absolute ruler of your government. This is not controllable except in the cases where we were unable to find a clear head of state, in which case you can come up with your own ruler. The exceptions are for republics and constitutional monarchies which have parties in charge. The example best for this would be the Republican Party in charge of the USA, or the Liberal PM in charge of the government of Denmark.

In an absolute monarchy or dictatorship, assuming the nation does not reform at any point into a republican style government, head of state can change by player's request only alongside a good story or description of the events leading to change. Otherwise, rulers will keep their crowns until they were historically deposed or till they die.

Elections

The history team involved in the development of this NES has done extensive research into the election years and political parties of all the nations within the NES. Therefore all elections will be held in the historical years in which they were held in OTL. This is with or without the influence of the nation which is holding elections. Should the player fail to determine the election himself, the moderator will determine the results of the election based on historical information and events occurring elsewhere in the world. The most obvious example would be the USA election in 1912, should the player fail to handle it himself, the nation would return to its original course, probably electing Woodrow Wilson.

Dissent

Dissent is the key indicator of your success and the stability of your government. Dissent rises in the following circumstances:
1. When you radically shift economic policies.
2. When you shift government types.
3. When a republic shifts control from one party to another.
4. When you lose a war
5. Other types of unfortunate events which can surprise you and have a wide variety of styles in which they are introduced.

Dissent falls in the following circumstances:
1. When a government successfully shifts to a more publicly preferred form.
2. when spending in welfare policies and public spending increases.
3. when you win a war
4. when a party is reelected to government
5. Other types of fortunate events

Economy

Base IC

The Base IC is NOT the IC you spend each turn. This is the total combined IC your nation produces, and a collection between the production and development of military assets, the spending put into welfare and other public projects, and the amount of industry and economy controlled by private enterprises such as corporations and wealthy individuals. IC cannot be banked or saved over time, and all must be spent or else you will lose it. Once again I'd like to repeat that Base IC is NOT the IC you spend each turn.

Shifting IC Emphasis and Spending IC

Shifting IC

Your Base IC determines the total amount of IC per turn you gain, and from that the IC is divided into different aspects of your economy. You can shift the amount you want to have per turn in each section very easily, just put the shift into orders and it will be done. Beware, however, the consequences that a major shift will have upon your people and your dissent rating. For example, Abyssina has 1 IC per turn in all three of the different sections, giving them a solid government which is able to sustain its military, provide a small form of pension plan for veterans and their families, and a larger part of their economy is produced by private corporations within the nation. However, ruining this peace, the Italian Empire determines to annex the small nation. In order to mobilize for a full war, Abyssina shifts IC from Public Spending and Private Enterprise in order to triple its production of military forces in the fight against Italy.

In that case, the war would provide reasonable basis for a radical shift in economic policy. Doing the same thing in peace time would likely have caused a major civil war within Abyssina as private and mass interests rose up to protect themselves from the increasingly militaristic government. Here are descriptions of what governments under each of the economic extremes would look like:

Max Military Spending: A totalitarian government bent on a total war of annihalation against all of its enemies.
Max Public Spending: An utopian regime providing free health care, welfare, and employment for all the people. An idealist's socialist heaven.
Max Private Enterprise: An nation managed, owned, and operated by a major corporation.

Spending IC

If IC per turn is in Public Spending or Private Enterprise it cannot be spent to produce military units or research military technologies. The benefits to removing some of your IC per turn to those catorgories will be discussed below. IC produced in the Defense Spending section can be individual spent by the player, much like in Eve of War or Shadow of Rome NESes. The only exception to the spending rule is in the construction of Great Projects, which can use both the Public Spending and the Military Spending in their construction. This is also discussed more below.

Military Spending

Military spending IC is the only IC that you can specifically spend on production and military research. If you do not spend the IC, it is not banked, but is lost forever. This is also the spending used to advance yourself along the military technological tree, which is discussed The following are the costs of units which can be built by military spending IC.

Ground Forces

Militia Division: 1 IC for 2 Divisions. These are moderately better forces than Irregulars, but still become mutinous if they are sent out on the offensive. They will be better during peacetime than irregulars, and they do put up almost as good of a fight on the defensive as regular Infantry.

Infantry/Mountain/Marine/Airborne Division: 1 IC for 1. These forces provide the standard military forces to most nations.

Cavalry Division: 1 IC for 1: These mounted forces provide the first mobile force available to the nations of the world.

Armored Division: 2 IC for 1: These massive assemblies of tanks and motorized support provide the foundations of a modern army. Not good for those who are poor or live in jungles.

Motorized Division: 2 IC for 1. These divisions are infantry which have been significantly equipped with trucks so that the entire division is motorized. You can convert a regular Infantry into a Motorized Division by using 1 IC.

AirCav Divisions: 2 IC for 1. These divisions are infantry which use helicopters as their prime vehicles of transport. Beware the ride of the Valkries. These must be built from scratch and cannot be made cheaper with Modern Military Production. REQUIRES VERTICAL LANDING/TAKE OFF TO BUILD.

Naval Forces

Carrier: 3 IC for 1. These great ships are built specially for naval aviation and combat. A must have for a modernizing navy.

Capital Ship: 3 IC for 1. These benemoths are the modern queens of the sea. They sweep all smaller ships before them and they often define the status of a nation's power on the water.

Light Carrier: 2 IC for 1. The earliest version of the aircraft carrier, they stand to revolutionize war at sea. Only time will tell if they will change warfare.

Cruiser Group: 1 IC for 1. These forces are vital support for capital ships in that they provide protection against smaller and faster ships which can evade the larger guns of the dreadnoughts and battleships.

Destroyer Groups: 1 IC for 1. These forces provide protection for sealanes and larger ships against marauding enemy submarines and raiders.

Wolfpack: 1 IC for 1. These groups of submarines assualt convoys and merchant ships which provide vital lifelines to many nations.

Air Force

Zepplin Squadron: 1 IC for 1. Requires zepplin research. Provides the first heavy air bombers. With Scout Aircraft researched they also come with attachable fighters for air support.

Fighter Squadron: 1 IC for 1. For air to air combat use only. Batteries not included. A fighter Squadron can be upgraded to a Jet Fighter Squadron for 1 IC.

Bomber Squadron: 1 IC for 1. The mainstay of modern bombardment. If you like strategic bombing you need these.

Rocketeer Squadron: 1 IC for 1. A rocketeer squadron represents the men needed to assemble and launch rockets strategically against another power. These are strategic, not precision weapons. Think V1s and V2s over modern cruise missles.

Transport Squadron: 1 IC for 1. These can be used to resupply armies by the air, or to drop Airborne divisions behind enemy lines.

Jet Fighter Squadron: 2 IC for 1. These are more modern aircraft which have a significant advantage over non-jet fighters.

Space Assets

These are needed for advancement into space. Many of these will be needed for advancements in space research, plus a lot of them could be fun. Like other tech, for now these must be built with military IC

Rocket: 1 IC for 1. This is a basic space rocket with life support systems and bare nessecities. Wham! Straight to the Moon!

Public Spending

Public Spending represents the amount of your economy which is used to provide for the unfortunate of your nation's society. Most civilized nations will start with at least 1 IC per turn put into Public Spending, representing police forces and basic pension and compensation plans. A real life example would be 1 IC in spending would be the USA in 1920, and 10 IC in public spending would be the USA in 1933. (and 100 IC in public spending would be USA in 1999.)

Placing money in Public Spending provides your people with security in their jobs and lives. You may justify your switch, increase or decrease, in public spending in your orders, or I'll do it for you in the update. Increasing Public Spending will often help decrease dissent, with a few different circumstances. For example, public spending would be far less popular in a majority conservative nation then in a socialist or liberal one.

Private Enterprise

Private Enterprise is the most essential aspect for a long term game plan. Empasis in privately owned business has some downsides, but very large upsides in the long run. The most obvious aspect will be the rapid development of civilian technology in a nation with heavy private enterprise. In turn, the development of civilian technology will ultimately spark the development of more advanced military technology. The downside, of course, is an increasingly powerful stake of private corporations in the management of your nation. Ultimately it is your choice.

Global Opinion

Your nation's global opinion is the reflection that your empire gives to the rest of the nations of the world. If your global opinion is higher it will help in getting one of your citizens elected to the Council of Nations and make it more likely for popular rebellions in support of your nation, it will also make it easier to make alliances or trade deals. On the other hand, if your nation is feared or hated, all those things will be that much harder to do.

Attacking a nation which is more globally hated than your own will have a less negative effect on your own global opinion. If you attack a nation that is far more beloved, you will bring the wrath of global opinion down upon ye.

Scale:
Beloved-Admired-Respected-Liked-Neutral-Disliked-Hated-Abhored-Feared

Military and Its Use

Warfare

Eve of War and Shadow of Rome both share the same style of warfare. Individual numbers and groups provide an indepth description of the fighting and allows for more micro managing of warfare. This is still possible under the new system, despite the military being managed by divisions, not by numbers of men. Also, in the other two NESes, the time went by in months, not years.

Therefore, I must ask that when you send orders, decribe your plan for the whole war, and leave the specific strategy to the generals in charge. On a related note, your generals can and will get better over time, so remember their names and keep them fighting to get a better military.

Artillery and early armor will both be considered automatically a part of divisions which are in your army, supporting part of Infantry and Cavalry divisions only. Research into these aspects of war will significantly increase the strength of your divisions in comparison to your enemies. These effects are reflected within your Military Quality section of the stats.

Military Quality

Your military quality demonstrates how well advanced, experienced, or trained your armed forces are. This can be modified in several ways, including through Projects which revolve around military training, fighting wars, and researching new military technologies. Some nations have naturally higher qualities than others, Germany and Switzerland being the prime examples. Research is the best way to decrease the gap, and winning wars will have a positive effect on your military's quality as well. Losing wars could possible decrease quality, but it is far easier to increase than decrease. Remember to keep up with modernization or you could find yourself horribly beaten if you go to war.

Research

The only tech tree provided below will be specifically for the development of your military. You dont have to buy a tech all at once, and chances are you'll have to make partial payments as time goes on, as spending your military IC on tech will drastically increase the power of your army.

Domestic research occurs only in the private sector of the economy. The more of your base IC per turn which is in Private Enterprise, the sooner domestic developments such as advanced automobiles and television become available to the world and your nation. Some domestic advances will also open up new areas of military research, most notably nuclear and aircraft.

Unlike in other NESes of mine, military technologies only effect the nation which researched. Groups of nations cannot work together to research military technology and this must be handled on a nation by nation basis.

United Nations

The aftermath of the Third World War greatly shocked the world and it became apparent that the Council of Nations could no long prevent war and that a new organization with teeth was required.

Currently under construction, the United Nations is located here:

http://forums.civfanatics.com/showthread.php?t=254011

Terrorism

With the end of the Third World War, terrorist groups and freedom fighters emerged to fight the victors for various concessions. These groups are varied and capable of unifying their people. Here's how to be a terrorist:

Terrorist groups are formed much as a regular nation is within a fresh start NES. Here's the formula:

Organization Name
Base City
Objective

Here's what your stats will look like when they are complete:

Organization Name:
Base City:
Global Opinion:
Local Opinion:
Army:
Navy:
Objective:

Opinion

Global and Local Opinion stats reflect your standing as an organization. If you are respected abroad you could receive extensive funding from other nations and private individuals in your cause. Local Opinion will effect whether the people you are fighting for will help or hinder your fight against oppression. On the other hand, if you are feared locally, you could gain benefits from oppressing the masses. Consider this when formulating your plans. The stats are measured as following from "bad" to good:

Feared-Hated-Disliked-Indifferent-Liked-Respected-Admired

Military

Unlike in regular nations, there is no regular IC production. These units can only be purchased using IC given by other nations to the terrorist groups.

Army:

Militia Division: 1 IC for 2. These are equivelant to regular Militia.

Paramilitary Division: 1 IC for 1. These are somewhere between Militia and Infantry; consider them equal to Conscripts

Mercenary Division: 2 IC for 1. These are equal to regular Infantry.

Navy:

Yacht: 1 IC for 1. Consider these ships worse than any regular navy vessel. Consider them for use en masse or on rivers. They're better than no navy at all.

Objective

This is vital to creating your nation, you must state an objective for your organization. When this is achieved the group ends with victory. If you are nationalists you create a new real nation. If you are rebels attempting to change the government, you get control of that nation.
 
Nation Stats

Abyssinia: Kamilian
Constitutional Monarchy: Conservative PM
Capital: Addis Abba
Dissent: 27%
Global Opinion: Liked
Base IC: 9
Military Spending: 1
Public Spending: 4
Private Enterprise: 4
Army: 14 Infantry Divisions, 2 Cavalry Divisions, 3 Armored Divisions
Army Quality: 6
Navy: 1 Capital Ship, 2 Cruiser Groups, 3 Destroyer Groups
Navy Quality: 5
Air Force: none
Air Force Quality: 6

Algeria
Republic: Liberal Party
Capital: Algiers
Dissent: 11%
Global Opinion: Neutral
Base IC: 1
Military Spending: 1
Public Spending: 0
Private Enterprise: 0
Army: 4 Militia Divisions, 2 Infantry Divisions
Army Quality: 7
Navy: 2 Destroyer Groups
Navy Quality: 7
Air Force: none
Air Force Quality: 7

Andalusia
Fascist Dictatorship: Francisco Franco
Capital: Seville
Dissent: 20%
Global Opinion: Disliked
Base IC: 5
Military Spending: 1
Public Spending: 1
Private Enterprise: 3
Army: 9 Infantry Divisions, 1 Armored Division
Army Quality: 8
Navy: 1 Cruiser Group, 2 Destroyer Groups, 1 Wolfpack
Navy Quality: 8
Air Force: 3 Jet Fighter Squadrons
Air Force Quality: 8

Argentina
Republic: Socialist Party
Capital: Buenos Aires
Dissent: 10%
Global Opinion: Neutral
Base IC: 5
Military Spending: 1
Public Spending: 2
Private Enterprise: 2
Army: 8 Infantry Divisions
Army Quality: 8
Navy: 1 Cruiser Group, 2 Destroyer Groups
Navy Quality: 9
Air Force: 2 Jet Fighter Squadrons, 1 Bomber Squadron
Air Force Quality: 8

Bolivia
Republic: Parti Libertad
Capital: Sucre
Dissent: 16%
Global Opinion: Neutral
Base IC: 4
Military Spending: 1
Public Spending: 2
Private Enterprise: 1
Army: 7 Infantry Divisions
Army Quality: 8
Navy: 2 Destroyer Groups
Navy Quality: 5
Air Force: 3 Jet Fighter Squadrons
Air Force Quality: 9

Brazil: Pinman
Republic: Liberty Party
Capital: Recife
Dissent: 18%
Global Opinion: Neutral
Base IC: 10
Military Spending: 4
Public Spending: 1
Private Enterprise: 5
Army: 4 Militia Divisions, 12 Infantry Divisions, 1 Armored Division, 2 Mountain Divisions
Army Quality: 7
Navy: 1 Destroyer Group
Navy Quality: 8
Air Force: 1 Jet Fighter Squadron
Air Force Quality: 10

Castile:
Absolute Monarchy: King Juan Carlos
Capital: Burgos
Dissent: 15%
Global Opinion: Neutral
Base IC: 2
Military Spending: 1
Public Spending: 0
Private Enterprise: 1
Army: 6 Infantry Divisions, 1 Armored Division, 1 Marine Division
Army Quality: 5
Navy: 1 Cruiser Group, 2 Destroyer Groups
Navy Quality: 5
Air Force: 1 Jet Fighter Squadron
Air force Quality: 5

Chile:
Republic: Liberty Party (Conservative)
Capital: Santiago
Dissent: 18%
Global Opinion: Liked
Base IC: 11
Military Spending: 2
Public Spending: 2
Private Enterprise: 7
Army: 15 Infantry Divisions, 3 Motorized Divisions, 1 Armored Division
Army Quality: 7
Navy: 1 Cruiser Group, 4 Destroyer Groups
Navy Quality: 7
Air Force: 3 Jet Fighter Squadrons
Air Force Quality: 6

Consolidated States of Afrika: j_eps
Republic: Christian Democrat Party (Conservative)
Capital: Freiheitstadt
Dissent: 14%
Global Opinion: Neutral
Base IC: 11
Military Spending: 4
Public Spending: 3
Private Enterprise: 4
Army: 12 Infantry Divisions, 2 Armored Divisions
Army Quality: 10
Navy: 1 Carrier, 1 Cruiser Group, 2 Destroyer Groups
Navy Quality: 8
Air Force: 6 Jet Fighter Squadrons, 2 Bomber Squadrons
Air Force Quality: 9

Dar-al-Islam: luckymoose
Constitutional Theocracy: Party of Mohammed PM
Capital: Baghdad
Dissent: 11%
Global Opinion: Disliked
Base IC: 32
Military Spending: 16
Public Spending: 6
Private Enterprise: 10
Army: 61 Infantry Divisions, 10 Motorized Divisions, 11 Armored Divisions, 2 Airborne Divisions, 4 Mountain Divisions, 4 Marine Divisions, 1 AirCav Division
Army Quality: 9
Navy: 2 Carriers, 5 Capital Ships, 8 Cruiser Groups, 14 Destroyer Groups, 2 Wolfpacks
Navy Quality: 9
Air Force: 1 Fighter Squadron, 20 Jet Fighter Squadrons, 10 Bomber Squadrons, 2 Transport Squadrons
Air Force Quality: 9
Space Assets: 2 Rockets

Eire- Tyrion
Republic: Liberty Party
Capital: Dublin
Dissent: 15%
Global Opinion: Liked
Base IC: 5
Military Spending: 1
Public Spending: 1
Private Enterprise: 3
Army: 6 Infantry Divisions, 4 Motorized Divisions, 2 Armored Divisions, 1 AirCav Division
Army Quality: 8
Navy: 1 Capital Ship, 1 Light Carrier, 1 Cruiser Group, 1 Wolfpack
Navy Quality: 7
Air Force: 2 Jet Fighter Squadrons, 2 Bomber Squadrons
Air Force Quality: 7

Germany- Czreth
Constitutional Monarchy: Nazi PM
Capital: Berlin
Dissent: 9%
Global Opinion: Respected
Base IC: 11
Military Spending: 5
Public Spending: 6
Private Enterprise: 0
Army: 15 Infantry Divisions, 3 Motorized Divisions, 4 Armored Divisions, 1 AirCav Division, 1 Mountain Division
Army Quality: 10
Navy: 1 Capital Ship, 2 Destroyer Groups, 3 Wolfpacks
Navy Quality: 10
Air Force: 8 Jet Fighter Squadrons, 5 Bomber Squadrons, 1 Rocket Squadron
Air Force Quality: 10

Greece: flyinchicken
Republic: National Democratic Party (Conservative)
Capital: Athens
Dissent: 7%
Global Opinion: Liked
Base IC: 3
Military Spending: 0
Public Spending: 1
Private Enterprise: 2
Army: 4 Militia Divisions, 7 Infantry Divisions, 1 Motorized Division
Army Quality: 5
Navy: 1 Cruiser Group, 2 Destroyer Groups
Navy Quality: 4
Air Force: 1 Jet Fighter Squadron
Air Force Quality: 6

Guangxi: Shadowbound
Military Dictatorship: Chiang Kai-Shiek
Capital: Guangzhou
Dissent: 28%
Global Opinion: Liked
Base IC: 12
Military Spending: 1
Public Spending: 3
Private Enterprise: 8
Army: 15 Infantry Divisions, 1 Cavalry Division, 2 Armored Divisions, 5 Mountain Divisions
Army Quality: 8
Navy: 2 Cruiser Groups, 5 Destroyer Groups
Navy Quality: 6
Air Force: 2 Fighter Squadrons, 3 Jet Fighter Squadrons
Air Force Quality: 8

Italy- Warman17
Military Dictatorship: Alfredo Guzzoni
Capital: Cagliari
Dissent: 21%
Global Opinion: Neutral
Base IC: 2
Military Spending: 0
Public Spending: 1
Private Enterprise: 1
Army: 2 Infantry Divisions, 2 Armored Divisions, 3 Motorized Divisions, 2 Mountain Divisions, 2 Marine Divisions
Army Quality: 8
Navy: 1 Carrier, 1 Capital Ship, 2 Light Carriers, 10 Cruiser Groups, 11 Destroyer Groups, 3 Wolfpacks
Navy Quality: 8
Air Force: 5 Jet Fighter Squadrons, 4 Bomber Squadrons
Air Force Quality: 10

Korea: Charles Li
Republic: Conservative Party
Capital: Seoul
Dissent: 5%
Global Opinion: Neutral
Base IC: 5
Military Spending: 1
Public Spending: 1
Private Enterprise: 3
Army: 8 Infantry Divisions
Army Quality: 8
Navy: 3 Cruiser Groups, 1 Destroyer Group
Navy Quality: 4
Air Force: none
Air Force Quality: 6

Latvia
Fascist Dictatorship: Karlos Birznieks
Capital: Riga
Dissent: 10%
Global Opinion: Neutral
Base IC: 2
Military Spending: 1
Public Spending: 1
Private Enterprise: 0
Army: 4 Infantry Divisions, 1 Motorized Division, 1 Armored Division
Army Quality: 7
Navy: 2 Destroyer Groups
Navy Quality: 6
Air Force: 1 Jet Fighter Squadron
Air Force Quality: 8

Liberia:
Military Dictatorship: Charles Barclay
Capital: Monrovia
Dissent: 19%
Global Opinion: Disliked
Base IC: 5
Military Spending: 2
Public Spending: 1
Private Enterprise: 2
Army: 12 Infantry Divisions, 1 Cavalry Divisions, 2 Motorized Divisions, 1 Armored Division
Army Quality: 4
Navy: 1 Light Carrier, 2 Cruiser Groups, 3 Destroyer Groups, 1 Wolfpack
Navy Quality: 4
Air Force: 5 Jet Fighter Squadrons, 1 Bomber Squadron
Air Force Quality: 3

Libya
Absolute Monarchy: King Idris
Capital: Tripoli
Dissent: 10%
Global Opinion: Neutral
Base IC: 1
Military Spending: 1
Public Spending: 0
Private Enterprise: 0
Army: 6 Infantry Divisions
Army Quality: 7
Navy: 1 Destroyer Group
Navy Quality: 7
Air Force: 1 Jet Fighter Squadron, 1 Bomber Squadron
Air Force Quality: 7

Mexican Free State: Justo
Communist Dictatorship: Lazaro Cardenas
Capital: New Aztlan
Dissent: 5%
Global Opinion: Neutral
Base IC: 6
Military Spending: 4
Public Spending: 2
Private Enterprise: 0
Army: 12 Infantry Divisions, 2 Motorized Divisions, 3 Armored Divisions, 1 AirCav Division
Army Quality: 5
Navy: landlocked
Navy Quality: 2
Air Force: 3 Jet Fighter Squadrons, 1 Bomber Squadron
Air Force Quality: 6

Morocco
Absolute Monarchy: Sultan Hassan II
Capital: Rabat
Dissent: 5%
Base IC: 1
Military Spending: 1
Public Spending: 0
Private Enterprise: 0
Army: 4 Infantry Divisions
Army Quality: 7
Navy: 1 Destroyer Group
Navy Quality: 8
Air Force: 2 Jet Fighter Squadrons
Air Force Quality: 8

New Zion
Republic: Conservative Party
Capital: New Jerusalem
Dissent: 25%
Global Opinion: Neutral
Base IC: 3
Military Spending: 1
Public Spending: 0
Private Enterprise: 2
Army: 7 Infantry Divisions, 1 Armored Division
Army Quality: 9
Navy: 1 Destroyer Group
Navy Quality: 8
Air Force: 1 Jet Fighter Squadron
Air Force Quality: 9

Nicaragua
Absolute Monarchy: King Anastasio
Capital: Managua
Dissent: 29%
Global Opinion: Disliked
Base IC: 11
Military Spending: 5
Public Spending: 1
Private Enterprise: 5
Army: 4 Infantry Divisions, 5 Militia Divisions
Army Quality: 8
Navy: none
Navy Quality: 4
Air Force: 1 Jet Fighter Squadron, 2 Rocket Squadrons
Air Force Quality: 8

Nippon- bombshoo
Republic: Shinto Party (Moderate)
Capital: Tokyo
Dissent: 14%
Global Opinion: Liked
Base IC: 22
Military Spending: 5
Public Spending: 4
Private Enterprise: 13
Army: 25 Infantry Divisions, 6 Armored Divisions, 5 Motorized Divisions, 8 Marine Divisions
Army Quality: 8
Navy: 6 Carriers, 8 Capital Ships, 8 Cruiser Groups, 10 Destroyer Groups, 6 Wolfpacks
Navy Quality: 10
Air Force: 23 Jet Fighter Squadrons, 8 Bomber Squadrons
Air Force Quality: 10

Norway:
Constitutional Monarchy: Liberal PM
Capital: Oslo
Dissent: 7%
Global Opinion: Liked
Base IC: 3
Military Spending: 0
Public Spending: 1
Private Enterprise: 2
Army: 5 Militia Divisions, 3 Infantry Divisions, 1 Motorized Division
Army Quality: 8
Navy: 2 Destroyer Groups
Navy Quality: 4
Air Force: 1 Jet Fighter Squadron
Air Force Quality: 9

Pakistan
Republic: Liberal Party
Capital: Islamabad
Global Opinion: Neutral
Base IC: 4
Military Spending: 2
Public Spending: 0
Private Enterprise: 2
Army: 3 Infantry Divisions
Army Quality: 7
Navy: 2 Destroyer groups
Navy Quality: 5
Air Force: 1 Jet Fighter Squadron
Air Force Quality: 4

People's Republic of China: D’Artagnan59
Communist Dictatorship: Mao Zedong
Capital: Peking
Dissent: 27%
Global Opinion: Disliked
Base IC: 13
Military Spending: 8
Public Spending: 5
Private Enterprise: 0
Army: 30 Infantry Divisions, 6 Armored Divisions
Army Quality: 8
Navy: 1 Carrier, 1 Capital Ship
Navy Quality: 4
Air Force: 10 Jet Fighter Squadrons, 10 Bomber Squadrons, 2 Transport Squadrons, 2 Rocket Squadrons
Air Force Quality: 10

Portugal
Constitutional Monarchy: Socialist PM
Capital: Lisbon
Dissent: 15%
Global Opinion: Neutral
Base IC: 3
Military Spending: 1
Public Spending: 1
Private Enterprise: 1
Army: 6 Infantry Divisions
Army Quality: 7
Navy: 3 Destroyer Groups
Navy Quality: 6
Air Force: 2 Jet Fighter Squadrons
Air Force Quality: 8

Republic of South Africa- human-slaughter
Republic: Freedom Party (Liberal)
Capital: Pretoria
Dissent: 24%
Global Opinion: Neutral
Base IC: 11
Military Spending: 4
Public Spending: 3
Private Enterprise: 4
Army: 20 Infantry Divisions, 5 Motorized Divisions, 2 Armored Divisions
Army Quality: 8
Navy: 1 Carrier, 2 Capital Ships, 6 Cruiser Groups, 5 Destroyer Groups, 3 Wolfpacks
Navy Quality: 8
Air Force: 2 Fighter Squadrons, 5 Jet Fighter Squadrons, 1 Rocket Squadron
Air Force Quality: 8

Romania
Fascist Dictatorship: Ion Antonescu
Capital: Bucharest
Dissent: 25%
Global Opinion: Neutral
Base IC: 4
Military Spending: 1
Public Spending: 2
Private Enterprise: 1
Army: 10 Infantry Divisions, 2 Armored Divisions
Army Quality: 6
Navy: 1 Cruiser Group, 3 Destroyer Groups
navy Quality: 2
Air Force: 2 Jet Fighter Squadrons, 1 Bomber Squadron
Air Force Quality: 3

Serbia
Absolute Monarchy: King Peter II
Capital: Pristina
Dissent: 9%
Global Opinion: Neutral
Base IC: 4
Military Spending: 2
Public Spending: 1
Private Enterprise: 1
Army: 9 Infantry Divisions, 1 Cavalry Division, 2 Motorized Divisions, 1 Armored Division, 2 Mountain Divisions
Army Quality: 8
Navy: 1 Cruiser Group, 4 Destroyer Groups
Navy Quality: 7
Air Force: 1 Jet Fighter Squadron, 1 Bomber Squadron
Air Force Quality: 8

Siam: sp1023
Constitutional Monarchy: Conservative PM
Capital: Bangkok
Dissent: 12%
Global Opinion: Neutral
Base IC: 9
Military Spending: 4
Public Spending: 0
Private Enterprise: 5
Army: 2 Militia Divisions, 11 Infantry Divisions, 1 Cavalry Division, 1 Mountain Division
Army Quality: 8
Navy: 1 Cruiser Group, 2 Destroyer Groups
Navy Quality: 7
Air Force: 6 Jet Fighter Squadrons, 1 Bomber Squadron
Air Force Quality: 8

Somalia
Islamic Theocracy: Imam Mohammed Hasheem
Capital: Mogadishu
Dissent: 15%
Global Opinion: Neutral
Base IC: 2
Military Spending: 1
Public Spending: 0
Private Enterprise: 1
Army: 9 Militia Divisions, 4 Infantry Divisions
Army Quality: 6
Navy: 1 Destroyer Group
Navy Quality: 4
Air Force: none
Air Force Quality: 6

Switzerland: quoo
Republic: Conservative Party
Capital: Geneva
Dissent: 2%
Global Opinion: Liked
Base IC: 2
Military Spending: 1
Public Spending: 1
Private Enterprise: 0
Army: 5 Infantry Divisions, 2 Motorized Divisions, 1 Armored Division
Army Quality: 6
Navy: landlocked
Navy Quality: 1
Air Force: 2 Jet Fighter Squadrons
Air Force Quality: 6

Tibet
Republic: Liberal Party
Capital: Lhasa
Dissent: 5%
Global Opinion: Liked
Base IC: 1
Military Spending: 0
Public Spending: 1
Private Enterprise: 0
Army: 10 Militia Divisions, 2 Mountain Divisions
Army Quality: 4
Navy: landlocked
Navy Quality: 1
Air Force: none
Air Force Quality: 1

Transamur
Republic: Liberal Party
Capital: Vladiostock
Dissent: 15%
Global Opinion: Neutral
Base IC: 3
Military Spending: 1
Public Spending: 0
Private Enterprise: 2
Army: 5 Infantry Divisions
Army Quality: 7
Navy: 3 Destroyer Groups
Navy Quality: 7
Air Force: 1 Jet Fighter Squadron
Air Force Quality: 8

Tuareg Confederation
Constitutional Monarchy: Conservative PM
Capital: NA
Dissent: 5%
Global Opinion: Neutral
Base IC: 1
Military Spending: 0
Public Spending: 0
Private Enterprise: 1
Army: 6 Cavalry Divisions
Army Quality: 4
Navy: landlocked
Navy Quality: 1
Air Force: none
Air Force Quality: 2

Tunisia
Absolute Monarchy: Bey Muhammed IX
Capital: Tunis
Dissent: 5%
Global Opinion: Neutral
Base IC: 1
Military Spending: 1
Public Spending: 0
Private Enterprise: 0
Army: 6 Infantry Divisions
Army Quality: 7
Navy: 1 Destroyer Group
Navy Quality: 7
Air Force: 2 Jet Fighter Squadrons
Air Force Quality: 7

Turan Ummah: Swissempire
Islamic Republic: President Israfil Rizwan
Capital: New Samarkand
Dissent: 11%
Global Opinion: Neutral
Base IC: 15
Military Spending: 7
Public Spending: 1
Private Enterprise: 7
Army: 40 Infantry Divisions, 5 Motorized Divisions, 11 Armored Divisions, 3 AirCav Divisions
Army Quality: 7
Navy: landlocked
Navy Quality: 5
Air Force: 12 Jet Fighter Squadrons, 8 Bomber Squadrons
Air Force Quality: 8
Space Assets: 3 Rockets

Turkey: honzas_cz
Republic: Socialist Party
Capital: Ankara
Dissent: 20%
Global Opinion: Neutral
Base IC: 5
Military Spending: 2
Public Spending: 2
Private Enterprise: 1
Army: 15 Infantry Divisions, 2 Mountain Divisions, 3 Armored Divisions
Army Quality: 8
Navy: 1 Light Carrier, 2 Cruiser Groups, 5 Destroyer Groups, 3 Wolfpacks
Navy Quality: 7
Air Force: 6 Jet Fighter Squadrons, 4 Bomber Squadrons
Air Force Quality: 9

Union of Commonwealth States: germanicus12
Constitutional Monarchy- Conservative PM
Capital: London
Dissent: 17%
Global Opinion: Neutral
Base IC: 25
Military Spending: 7
Public Spending: 2
Private Enterprise: 14
Army: 25 Infantry Divisions, 1 Cavalry Division, 10 Motorized Divisions, 5 Armored Division, 7 Marine Division, 2 Airborne Divisions
Army Quality: 8
Navy: 3 Carriers, 2 Capital Ships, 3 Light Carriers, 8 Cruiser Groups, 12 Destroyer Groups, 2 Wolfpacks
Navy Quality: 9
Air Force: 18 Jet Fighter Squadrons, 8 Bomber Squadrons, 1 Transport Squadron
Air Force Quality: 8

Union of Scandinavia: HMS Vanguard
Constitutional Monarchy: Labor PM (Liberal)
Capital: Stockholm
Dissent: 15%
Global Opinion: Neutral
Base IC: 9
Military Spending: 5
Public Spending: 1
Private Enterprise: 3
Army: 22 Infantry Divisions, 2 Cavalry Divisions, 3 Motorized Divisions, 1 Marine Division, 6 Armored Divisions, 3 Airborne Divisions, 1 AirCav Division
Army Quality: 8
Navy: 2 Carriers, 4 Capital Ships, 2 Light Carriers, 8 Cruiser Groups, 8 Destroyer Groups, 2 Wolfpacks
Navy Quality: 8
Air Force: 5 Jet Fighter Squadrons, 3 Bomber Squadrons, 3 Rocket Squadrons, 3 Transport Squadrons
Air Force Quality: 7

Union of Soviet Socialist Republics: Lightfang
Communist Dictatorship: Chairman Vyacheslav Molotov
Capital: Moscow
Dissent: 23%
Global Opinion: Hated
Base IC: 22
Military Spending: 8
Public Spending: 14
Private Enterprise: 0
Army: 38 Infantry Divisions, 2 Motorized Division, 4 Armored Divisions
Army Quality: 8
Navy: none
Navy Quality: 6
Air Force: 10 Jet Fighter Squadrons, 5 Bomber Squadrons, 1 Rocket Squadron
Air Force Quality: 11

United States of America- TheLastJacobite
Republic: Democratic Party (Conservative)
Capitol: Washington D.C.
Dissent: 9%
Global Opinion: Liked
Base IC: 41
Military Spending: 7
Public Spending: 8
Private Enterprise: 26
Army: 2 Militia Divisions, 47 Infantry Divisions, 3 Cavalry Divisions, 4 Motorized Divisions, 3 Armored Divisions, 4 Marine Divisions, 1 Mountain Division, 3 Airborne Divisions, 4 AirCav Divisions
Army Quality: 9
Navy: 5 Carriers, 16 Capital Ships, 5 Light Carriers, 15 Cruiser Groups, 39 Destroyer Groups, 10 Wolfpacks
Navy Quality: 10
Air Force: 2 Fighter Squadrons, 13 Jet Fighter Squadrons, 10 Bomber Squadrons, 5 Transport Squadrons
Air Force Quality: 9
Space Assets: 6 Rockets

Uruguay
Republic: Progressive Party (Fascist)
Capital: Montevideo
Dissent: 12%
Global Opinion: Neutral
Base IC: 4
Military Spending: 0
Public Spending: 1
Private Enterprise: 3
Army: 8 Infantry Divisions
Army Quality: 9
Navy: 1 Cruiser Group, 3 Destroyer Groups
Navy Quality: 6
Air Force: 3 Jet Fighter Squadrons
Air Force Quality: 7

Vietnam: a_propagandist
Republic: Conservative Party
Capital: Saigon
Dissent: 13%
Global Opinion: Disliked
Base IC: 15
Military Spending: 2
Public Spending: 4
Private Enterprise: 9
Army: 17 Infantry Divisions
Army Quality: 7
Navy: 2 Carriers, 2 Capital Ships, 3 Cruiser Groups, 5 Destroyer Groups, 1 Wolfpack
Navy Quality: 8
Air Force: 12 Jet Fighter Squadrons, 2 Bomber Squadrons
Air Force Quality: 9

West African Union
Capital: Banjul
Republic: Conservative Party
Dissent: 27%
Global Opinion: Neutral
Base IC: 5
Military Spending: 2
Public Spending: 1
Private Enterprise: 2
Army: 12 Infantry Divisions, 1 Cavalry Division
Army Quality: 5
Navy: 1 Cruiser Group, 2 Destroyer Groups
Navy Quality: 5
Air Force: 2 Fighter Squadrons, 1 Bomber Squadron
Air Force Quality: 7
 
Military Organizations

Sons of David: bestshot9
Global Opinion: Indifferent
Local Opinion: Respected
IC Stockpile: 3
Army: none
Navy: none
Objective: Christian/Jewish revolutionary force trying to free Palestine from Muslim authority.

United Nations

United Nations
Base City: Singapore
Global Opinion: Respected
IC Stockpile: 0
Army: 2 Infantry Divisions
Navy: 1 Destroyer Group
Air Force: 1 Transport Squadron
Objective: Peace on Earth and goodwill to men.



-Tech Tree-

Note on Research: You cannot give IC to another nation for research purposes. To research a tech collectively you must set up an alliance research fund or something similar. Also, Specializations will be forfeited in Group research. Despite that, some alliances may find it more beneficial to research by group rather than separately, especially those with relatively low IC per nation. Ignore this note at your own risk as I’ll be moderately upset if I have to repeat it again.

Note on Specialization: You cannot have more than one specialization. Please take this into mind which deciding which to research.

Military Technology

Military Research Specialization: Reduces All Military Technology costs by 10%. +1 Army Quality. +1 Navy Quality.
Cost: 5
Being Researched by:
Sokoto: 1/5
Serbia: 3/5
Catalonia: 1/5
Completed by: Dar-al-Islam, Chile, Liberia, Germany, Holland, France, Siam

Modern Military Production: Halves the price of all army and air force divisions and squadrons, making it far cheaper to wage a massive modern war. RESEARCH CANNOT BE DONE WITH OTHER NATIONS' IC. TECH CANNOT BE SHARED. As a warning, this does not apply to navies, also recruiting too many people at a time will have the same negative effect that conscription does.
Cost: 20
Being Researched By:
Nicaragua: 1/20
Scotland: 2/20
Norway: 8/20
Siam: 4/20
MFS: 8/20
Completed by: USA, Dar-al-Islam, USSR, Nippon, Greece, Germany, Italy, South Africa, Castile, Portugal, Andalusia, France, Euskadi, Catalonia, Crete, Vietnam, Wallonia, Austria, Argentina, Turan Ummah, Turkey, CSA, PRC, UCS, Bolivia, Abyssinia, Chile, Republic of Scandinavia

Improved Tank Turret: This allows tanks to fire while moving. Never underestimate the value of speed. +1 Army Quality.
Cost: 30
Being Researched by:
Holland: 14/27
Completed by: ASA Research Fund, Chile, Norway, European Research Fund, Asian research Fund, Islamic Research Fund, African Research Fund, Socialist Research Fund, South American Research Fund

Sloped Carrier Decks: This provides significant boosts to jets and other planes taking off from carriers. +1 Navy Quality.
Cost: 20
Being Researched by:
Completed by: ASA Research Fund, Asian Research Fund, Chile, Norway, South American Research Fund, Islamic Research Fund, African Research Fund, New European Research Fund, South American Research Fund, Socialist Research Fund

Computerized Artillery Guidance: Improves artillery and missile fire significantly. REQUIRES ELECTRONIC COMPUTERS. +1 Army Quality
Cost: 30
Being researched by: none
Completed by: none

Modern Tanks: The T-80, M1Abrams are the finest samples of modern tanks, this tech allows the construction of expensive Modern Armor Divisions. REQUIRES IMPROVED TANK TURRETS AND ELECTRONIC COMPUTERS.
Cost: 100 IC
Being researched by:
Dar-al-Islam: 69/90
Completed by: None

Aeronautics/Rocketry Technology

Aeronautics/Rocketry Research Specialization. Reduces costs of research for Aeronautics technology by 25%. +1 Air Force Quality.
Cost: 5
Being Researched by:
Completed by: USA, Nicaragua, Mexican Free State

Helicopter Gunships: Allows construction of Helicopter Squadrons, which act as air to ground specialized forces.
Cost: 30
Being Researched by:
European research Fund: 17/30
Scandinavia: 6/30
Completed by: USA

High Altitude Bombers: Think B-52. These guys are invulnerable to most fighters and anti-air systems. +1 Air Force Quality.
Cost: 30
Being Researched by:
Completed by: Socialist Research Fund, ASA Research Fund, Brazil, Chile, Norway, Islamic Research Fund, Asian Research Fund, African research Fund

Advanced Rocketry: This opens up most advances into rocketry.
Cost: 25
Being Researched by:
Completed by: Nicaragua, USA, Asian Research Fund, European Research Fund, Islamic Research Fund, Socialist Research Fund, Chile, South American Research Fund, African Research Fund, UCS

Multiple Stage Rockets: This allows rockets with further range than ever before, opening up the potential for man to breach the surly bonds of Earth. REQUIRES ADVANCED COMPUTING MACHINES AND ADVANCED ROCKETRY.
Cost: 60
Being Research By:
Chile: 52/60
Socialist Research Fund: 30/60
Completed By; USA, UCS, Asian Research Fund, Islamic Research Fund, African Research Fund, Germany

Satellites: Putting metal stuff that beeps into space. A vital step for further research into the space race. REQUIRES MULTIPLE STAGE ROCKETS.
Cost: 30
Being Researched by:
Completed by: USA, Islamic Research Fund, Asian research Fund, African Research Fund, Germany

Life Sustainable Rockets: Putting people into space, a vital step for the space race. REQUIRES SATELLIES AND HIGH ALTITUDE BOMBERS.
Cost: 40
Being Researched BY;
Completed by: United States of America, Islamic research Fund, Asian Research Fund, Germany, African Research Fund

Reusable Life Sustainable Rockets: Now, not only can you put people into space, they can go further and faster. This tech allows construction of the first Space units, mostly thing along the lines of Apollo ships. REQUIRES LIFE SUSTAINABLE ROCKETS AND ELECTRONIC COMPUTERS
Cost: 60
Being Researched by:
Completed by: USA, Islamic Research Fund

Space Stations: What the title says. REQUIRES REUSABLE ROCKETS.
Cost: 100
Being Researched By; none
Completed by: none

Intercontinental Ballistic Missile: This allows the deployment of nuclear weapons within long-range intercontinental range. They require modern methods for guidance purposes, without researching Electronic Computers, they are only a strategic weapon and lack precision guidance. REQUIRES MULTIPLE STAGE ROCKETS AND SURFACE TO AIR MISSILES TO RESEARCH.
Cost: 40
Being Researched by:
African Research Fund: 12/40
Completed By: USA

Surface to Air Missiles: This allows at least some form of defense against High Altitude Bombers as well as standard aircraft. REQUIRES ADVANCED COMPUTING MACHINES, ADVANCED ROCKETRY, AND HIGH ALTITUDE BOMBERS.
Cost: 30
Being Researched By:
Mexican Free State: 2/22
Completed by: Nicaragua, USA, European Research Fund, Asian Research Fund, African Research Fund, Islamic Research Fund, Socialist Research Fund, New European Research Fund, South American Research Fund

Air to Air Missiles: This adds a whole new element to air combat, making the new ultimate anti-jet weapon become: jets. +1 Air Force Quality. REQUIRES SURFACE TO AIR MISSILES.
Cost: 30
Being Researched by:
Islamic Research Fund: 28/30
Completed by: USA, European Research Fund, Socialist Research Fund, South American research Fund, New European Research Fund, Asian Research Fund

Advanced Spy Satellites: This allows for advanced intelligence gathering and monitoring. REQUIRES SATELLITES AND INFARED.
Cost: 40
Being Researched by: none
Completed by: USA

Electronic Technology

Electronics Research Specialization: Reduces costs of Electronics Research by 33%. +1 Private Enterprise.
Cost: 5
Being Researched By:
Completed by: Brazil, UCS, Vietnam, Honduras, Poland, Guangxi, Turan Ummah, Korea

Advanced Computing Machines: This provides slightly smaller and more advanced computers for use, even though they are still a good 10 times the size of a modern computer. +1 Private Enterprise for first researcher. Will open up new technology and is a prerequisite for rocketry techs which follow Advanced Rocketry.
Cost: 30
Being Researched by:
Completed by: Asian Research Fund, Brazil, ASA Research Fund, Socialist Research Fund, Chile, Norway, European Research Fund, Islamic Research Fund, South American Research Fund, African research Fund

Infrared Technology: REQUIRES ADVANCED COMPUTING MACHINES AND MODERN RESEARCH TECHNIQUES. This opens up night vision technology and new methods of fighting warfare when the sun goes down. Gives +1 Army Quality and will open lines of other research.
Cost: 150
Being Researched by:
Completed By: ASA Research Fund

Electronic Computers: REQUIRES ADVANCED COMPUTING MACHINES. These are the first vital step to modern computers. Consider these close to 1980s style computers with the first “monitors”. Gives +2 Private Enterprise to the first nation to research, +1 Private Enterprise to all that follow.
Cost: 200
Being Researched by:
Completed by: ASA Research Fund, European Research Fund, Asian Research Fund, African Research Fund, Islamic research Fund, Socialist Research Fund, South American Research Fund

Miniaturization of Electronics: REQUIRES ELECTRONIC COMPUTERS. This is the vital prerequisite for all the advances of the modern day in computing. If you want Ipods and laptops, this is the first step. Grants +2 Private Enterprise to first nation to research. Gives +1 Private Enterprise.
Cost: 250
Being Researched by:
ASA Research Fund: 153/250
Asian Research Fund: 153/250
Completed by: none

Advanced Guidance Systems: Allows missiles and radar to be used more effectively than ever before. REQUIRES ELECTRONIC COMPUTERS. +1 Navy Quality, +1 Air Force Quality.
Cost: 50
Being Researched by:
Vietnam: 25/33
Completed by: African Research Fund

Nuclear Technology: Techs within Nuclear research cannot be researched with other nations’ IC and they can not be shared unless otherwise mentioned.

Nuclear research Specialization: Reduces the very expensive Nuclear research costs by 33%.
Cost: 5
Being Researched by:
Switzerland: 1/5
Completed by: Republic of South Africa, Nippon, People’s Republic of China, USSR, Italy, Germany

Additional Elements Theory of Atomics: This opens an avenue for an interesting weapon. Fun no?
Cost: 20
Effect: Opens up the ability to begin nuclear weapon research
Being Researched by:
Norway: 7/20
Chile: 7/20
Scandinavia: 6/20
Brazil: 9/20
Completed by: Germany, USA, USSR, Nippon, CSA, Dar-al-Islam, Italy, Vietnam, Republic of South Africa, UCS, People’s Republic of China

Nuclear Power Plants: This allows the production of energy by nuclear means, opening up a less expensive fuel source. Also reduces the cost of developing nuclear weapons. REQUIRES ADDITIONAL ELEMENTS THEORY OF ATOMICS.
Cost: 60
Being Researched by:
Vietnam: 5/60
Italy: 5/40
South Africa: 8/40
USSR: 8/40
Completed by: USA, Nippon

Nuclear Powered Naval Vessels: This allows the construction of Super Carriers and Nuclear Submarines. The massive Super Carrier carries more planes than any vessel before it. The Nuclear Submarine is capable of cruising under water indefinitely, creating a much deadlier submersible vessel. REQUIRES NUCLEAR POWER PLANTS.
Cost: 80
Being Researched by: None
Completed by: none

Hydrogen Bomb: Creates a weapon which is even more powerful than the original atomic bomb. REQUIRES NUCLEAR WEAPONS.
Cost: 100
Being Researched by:
Nippon: 5/67
Completed by: United States of America, Dar-al-Islam, USSR

Mass Nuclear Production: Reduces the cost of atomic warheads to 1 IC, time for an arms race. REQUIRES NUCLEAR WEAPONS.
Cost: 50
Being researched by:
Completed by: USA, Germany, Nippon

Theory of DNA: Title says it all, this will open a new era of atomic research.
Cost: 200
Being Researched by:
Nippon: 13/134
Completed by: none

Research Funds

Asian Research Organization:
Nippon, Vietnam, Siam, Guangxi, Korea, Transamur

Islamic Research Fund:
Dar-al-Islam, Turan Ummah, Pakistan, Morocco, Somalia

Socialist Research Fund:
USSR, PRC, Turkey

African Research Fund:
CSA, WAU, New Zion, Abyssinia, South Africa

ASA Research Fund:
United States of America, Union of Commonwealth States, Republic of Scandinavia, Scotland, Eire, Nicaragua, Andalusia, Portugal

New Europe Research Fund:
Germany, Norway, Castile, Serbia, Latvia, italy

South American Research Fund:
Brazil, Argentina, Uruguay, Bolivia

Alliance List

Brotherhood of Islamic Nations:
Dar-al-Islam, Turan Ummah, Pakistan, Somalia, Morocco

Socialist Security Pact:
Union of Soviet Socialist Republics, People’s Republic of China, Turkey

Asian Alliance:
Vietnam, Siam, Guangxi, Nippon, Korea, Transamur

Atlantic Security Agreement:
United States of America, Union of Commonwealth States, Nicaragua, Republic of Scandinavia, Eire, Scotland, Andalusia

League of African Nations:
West African Union, Consolidated States of Afrika, New Zion, Abyssinia, South Africa

New Europe Coalition:
Germany, Serbia, Norway, Castile, Latvia, Ital
 
The World Map

newbritishbegone.GIF
 
Reservation private messages are being sent out now, please reply as soon as possible to gain control of the nation you reserved.
 
U S A! U S A! U S A! U S A! U S A!
 
Confirming Italian control
 
Confirming Russia!
 
If noone reserved Germany, I'll take them.
 
The Farow reserved Germany i hate to say, though he initially wanted Greece, so maybe he'd be willing to negiotiate.
 
Hopefully he will see the light... EINS REICH EINS VOLK EINS FUHRER! SIEG HEIL! As you can see, I'm a natural candidate for Germany.
 
Liberia confirmed. Long Live the Republic
 
Confirming

Argentina
Republic: Conservative Party
Capital: Beunos Aires
Dissent: 5%
Base IC: 6
Military Spending: 2
Public Spending: 1
Private Enterprise: 3
Military Quality: 3
Army: 10 Infantry Divisions
Navy: 5 Destroyer Groups
Background: Under the Conservative leadership, Argentina is growing economically. As the only South American country to fight against the British, the Argentineans won big, securing the Falklands and moving into Paraguay and Uruguay. Argentina hopes to assert itself as the dominant power in South America. To do so, they will have to counter the growing power in Brazil.

From Argentina
To Chile, Bolivia, Peru, UPCA, Mexico

Fellow South/Central American Conservative nations, we have much in common. While some of us are in a very good place economically, others are in a very hard place, and together we can strenghten the economies and protect ourselves from foreign agression. Will you ally with us and each other, into an American Accord?

To the USA
From Argentina

You helped us become great, and we appreciate this. Will you sign an alliance, or at the very least trade with us? We hope our nations can grow closer still, so that all of the Americas may benefit.
 
Nicaragua reporting for duty!
 
France confirmitised
 
first update will be tomorrow, you can send orders, if you dont, no harm done.
 
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