- Joined
- May 5, 2005
- Messages
- 10,289
1: El Justo speeded up the loading/turn times of scenarios/mods by cutting down the air/sea trade.
2. When trying to additionally fasten up the loading/turn times of SOE I discovered the following:
When the mod/scenario is placed in the conquest folder (the biq and the scenario/mod-files) and the scenario/mod is started from the conquest folder
(and not the scenario folder), the loading time and the time of AI-turns is halfed, what in SOE is a lot of saved time.
May be this is helpful for other mods/scenarios too.
2. When trying to additionally fasten up the loading/turn times of SOE I discovered the following:
When the mod/scenario is placed in the conquest folder (the biq and the scenario/mod-files) and the scenario/mod is started from the conquest folder
(and not the scenario folder), the loading time and the time of AI-turns is halfed, what in SOE is a lot of saved time.
May be this is helpful for other mods/scenarios too.

At time we have only tested it with SOE ( a huge map with thousands of preplaced units).
Confirmations from other civers, or messages, that it doesn´t work for a scenario/mod are highly appreciated. Only if it works for other mods/scenarios too, it would be a great breakthrough for C3C. Otherwise we have to reflect, why it works so great for SOE.
AlCosta! BTW, I miss your old avatar(s). You were quite unique with it 