This is a feature of BtS I don't think people have paid much attention to yet. The Amazon page on BtS claims there are "5 new technologies" in the expansion. Could this be the beginning of a future era, or are they likely to be dispersed around the entire tree?
5 doesn't sound like anywhere near enough if the reworked technology tree begins around gunpowder - not if they plan to stick with the paper-rock-scissors mechanics of battle for new units.
I bet most will be tacked on the end, but they will undoubtedly move things around the current tech tree for espionage and space race. In order to extend the modern age, they would probably need to place all the space race items closer to the end of the tree, thus allowing the player to play a longer pre-SR modern era game (with players going into future tech while waiting for their ships to reach alpha centauri).
I think the espionage features will be tacked onto a current ancient/classical tech. In earlier civs, it was writing, but I imagine ninjas don't need fancy readin' to slip into the palace and cut my enemy's throat.
I thought they were going to do a new expanded version of the game that was really in depth. Therfore new techs,units, and buildings, and other goodies.
A guess on the new techs :
- Diplomacy ( early spy unit )
- Marine carpentry (shipyard)
- Espionage ( new spy missions )
- Inventions ( photography, telegraph, watches, ... )
and one tied to the new space victory perhaps
Modern Optics could be a new tech, it would give people cameras and other modern optic machines. Also I hope that they somehow include more techs to modern era that can be researched via GP by others than Great Scientists.
Perhaps an early Politics? Monarchy+Alphabet= Politics, giving a place to put early espionage, and perhaps also a citystate form of Representation (would be wonderful for Specialist Economy strategists), and introduce a politician specialist.
Edit: Also I think there's room for Organic or Biological Chemistry. It seems to me there's a big jump between playing with ratios of gunpowder and basic laws of chemistry, and being able to synthesize materials (a la 1980's with the M1 Abrams). A lot of synthesis was done in the 19th C. as well as early 20th C.. It would also be a great spot to introduce synthetic luxuries, like synthetic dyes, porcelain, nylon, etc..
My guess is that all 5 techs are at the far end of the tech tree. Something has to give us the ability to build Mechs, right? And I imagine there's going to be a "faster thruster" that a tech will open as well.
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