ABigCivFan
Emperor
Index:
*1. 4000BC-975BC (Wonder Fever: 3 cities settled; small war with Spain; built Stone Henge, Great Wall, Great Light House and Pyramid)
*2. 975BC-75BC (Celtic War, 1st GG, 1st GP, Taoism, Tech trading, GL, NE and HE built)
*3. 100AD-1070AD (Research, Liberalism, Great trade mission, Celtic Vassal, WWI)
*4. 1200AD-1360AD (The Inter-Continental Railroad; Military Build Up; The Outbreak of WWII; The Trap)
*5. 1370AD-1410AD (WWII Heats Up: Battle of Madrid; Vienne The "Meat Grinder")
*6. 1410AD-1515AD (WWII Continues: Battle of Wonson; The End of Brennus; Battle Of PyongYang; Assembly Line; Uneasy Peace)
Many new CFC members have posted questions about how to balance the various aspect the the game, I would like to share the most fun games I have ever played here and hope everyone including myself can learn something from it. I will post sections of play, and give everyone a chance to offer his/her own opinions about how the game should be played. Though this is Immortal level, but the general strategies and the thought process can be applied to alll levels of playing. This game is by no means a "guide" or "walkthrough" or any kind, but it will offer most of my own thought process based on my experience and understanding of the game. It surely can be played in many ways, and I invite all interested to give it a shot.
Settings: Warload 2.08/Immortal/Pangaea/Normal Speed/Standard Size/Defaults
Civ: Inca (Industrious/Financial)
UB: Terrace - replaces granary, +2 culture
UU: Queshua - replaces worrior, free Combat I, 100% vs Archers
Tech: Agriculture + Mysticism
Here is the starting loc and 4000BC save. I will post my starting thoughts and moves in the next post so everyone can chip in ideas.
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*1. 4000BC-975BC (Wonder Fever: 3 cities settled; small war with Spain; built Stone Henge, Great Wall, Great Light House and Pyramid)
*2. 975BC-75BC (Celtic War, 1st GG, 1st GP, Taoism, Tech trading, GL, NE and HE built)
*3. 100AD-1070AD (Research, Liberalism, Great trade mission, Celtic Vassal, WWI)
*4. 1200AD-1360AD (The Inter-Continental Railroad; Military Build Up; The Outbreak of WWII; The Trap)
*5. 1370AD-1410AD (WWII Heats Up: Battle of Madrid; Vienne The "Meat Grinder")
*6. 1410AD-1515AD (WWII Continues: Battle of Wonson; The End of Brennus; Battle Of PyongYang; Assembly Line; Uneasy Peace)
Many new CFC members have posted questions about how to balance the various aspect the the game, I would like to share the most fun games I have ever played here and hope everyone including myself can learn something from it. I will post sections of play, and give everyone a chance to offer his/her own opinions about how the game should be played. Though this is Immortal level, but the general strategies and the thought process can be applied to alll levels of playing. This game is by no means a "guide" or "walkthrough" or any kind, but it will offer most of my own thought process based on my experience and understanding of the game. It surely can be played in many ways, and I invite all interested to give it a shot.
Settings: Warload 2.08/Immortal/Pangaea/Normal Speed/Standard Size/Defaults
Civ: Inca (Industrious/Financial)
UB: Terrace - replaces granary, +2 culture
UU: Queshua - replaces worrior, free Combat I, 100% vs Archers
Tech: Agriculture + Mysticism
Here is the starting loc and 4000BC save. I will post my starting thoughts and moves in the next post so everyone can chip in ideas.
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