Russia is (or will be) one of the world superpowers. As such, it is our responsibility to maintain world peace.
Version: Warlords 2.08
Mods: NO
Leader: Peter (Russia)
Difficulty: Prince
Map: Pangaea
Size: Standard
Era: Ancient
Speed: Normal
World wrap: Cylindrical
Opposition: 7 random AIs (one more than usual to keep us busy)
Special rules:
Diplomatic or space race victory ONLY
No vassal states (fight to the death, baby)
Variant rules:
Russia is a peacemonger, but Russia is also cunning. We can negotiate embargos, break deals, and do other non-war related diplomacy. If this leads to a civ declaring war on another (or us), then so be it. They made the decision, they live (or die) with it.
Standard 24 hours "got it", 48 hours to play and report. Turnsets are 20/15/10 as usual.
ROSTER:
azaris
pigswill
Kodii
Oddible
LuvToBuild
Version: Warlords 2.08
Mods: NO
Leader: Peter (Russia)
Difficulty: Prince
Map: Pangaea
Size: Standard
Era: Ancient
Speed: Normal
World wrap: Cylindrical
Opposition: 7 random AIs (one more than usual to keep us busy)
Special rules:
Diplomatic or space race victory ONLY
No vassal states (fight to the death, baby)
Variant rules:
- We must adopt Pacifism as soon as we get Philosophy and never switch. Must also research Philosophy before Music, Civil Service, Theology, or Guilds.
- All civs are non-rogue at first. Any civ that declares war on another non-rogue civ becomes a rogue civ.
- We must immediately declare war on any rogue civ and cannot make peace with them until they cease all wars they started against non-rogue civs, at which point we can sue for peace (but don't have to).
- We cannot declare on any civ that is not considered rogue at the time. Nor are we allowed to bribe another civ to declare war or a non-rogue civ. We are allowed to bring in war allies in a battle against a rogue civ as long as it remains rogue, but not after it has ceased to be rogue, even if we are still at war against them ourselves.
- We are allowed to destroy rogue states, but only as long as they remain rogue.
Russia is a peacemonger, but Russia is also cunning. We can negotiate embargos, break deals, and do other non-war related diplomacy. If this leads to a civ declaring war on another (or us), then so be it. They made the decision, they live (or die) with it.
Standard 24 hours "got it", 48 hours to play and report. Turnsets are 20/15/10 as usual.
ROSTER:
azaris
pigswill
Kodii
Oddible
LuvToBuild