Just a thought, but I have a suggestion for a city spot that may seem a bit odd too most.
With this spot both the improved rice and clam would give us +5
each (with a lighthouse). The two lake tiles would also each earn +3
. This would mean with four working citizens we could have five specialist. This site would work great for two things, a mini-GP Farm and/or a commerce city.
HOF players and domination players probably recognize this tactic, as a single city greatly benefits paying costs for large empires (when used with merchants).
The only mandatory builds in this city would be:
Depending on what sort of specialist we used would decide what other builds would benefit us. We could plant a workshop on the plains tile to help with
when were building. Once the main builds were done this city would be set on research/wealth, or whatever and just left alone. It would pay for itself and help pay other empire costs.
One point I'd like to make, is that without Caste System this city wouldn't be worth it, unless we had the correct builds to allow for specialist. This city would also be more valuable if we razed the barb city and Stuttgart.
With this spot both the improved rice and clam would give us +5


HOF players and domination players probably recognize this tactic, as a single city greatly benefits paying costs for large empires (when used with merchants).
The only mandatory builds in this city would be:
- Courthouse
- Lighthouse
Depending on what sort of specialist we used would decide what other builds would benefit us. We could plant a workshop on the plains tile to help with

One point I'd like to make, is that without Caste System this city wouldn't be worth it, unless we had the correct builds to allow for specialist. This city would also be more valuable if we razed the barb city and Stuttgart.