First, some disclaimers.
1) This is my first post, so be gentle.
2) I just purchased Conquests (got this really cool collector's edition that had Civ 1-4, all expansions except for Civ4s, some collector stuff, and 'Civ the card game') two weeks ago. Before that I played 1.29f for a few years off and on between MMO addictions, so I'm not all that experienced with Conquests or the changes it brought to the game.
3) I still play on Chieftain, mostly because I'm too strict in my strategy and play style that I'm not very good. I'm thinking of moving up to Warlord though so wish me luck.
The Setting: France, Chieftain, small pangea map, three opponents, Ottomans, Spain, and the Inca.
I started on a coast, and decided, "Hey, I wonder if I can do a single city cultural victory." I usually turn off all other victory conditions except conquest and try for that, but I've been wanting to try and improve my game so I left them all on and decided to play to my Civ's strength instead of forcing a military game.
Okay, so 20K culture victory, that means I need all the wonders I can get (I now realize that this is a flaw, and have since moved to a wonder victory attempt, mostly because I have no idea what that is). I see the Temple of Artimis and think, "That's kinda neat, I'll go for that first." Lucky me I get a SGL from Mysticism (remember, chieftain), and decide I'll use him when I get Polytheism. I get my ToA and continue through the AA.
About the time I have to make a decision as to when to research Education, a few cities have started to build cathedrals (I had been vacillating between 20K, 100K, and wonder victory). Then I realized I was going to lose some happiness when I lost my ToA to Education, and started thinking about how to get around that, when I noticed that the ToA was going to expire while I was building a few cathedrals. Wondering what would happen, I researched Education and let my Temples vanish. To my (ignorant) surprise, the cathedrals were built without a hitch. My other cities will have to build a temple first, but in those few cities, I have cathedrals without have to ever pay for or build temples.
This isn't game breaking, I'm sure. I've read how hard it is to get wonders in the higher difficulty levels. But I did think this was kind of a neat trick. It works on the same principle that resources do for military units- if you have iron the turn you begin building a swordsman, you can finish that swordsman even if you lose iron the very next turn. The only difference is has more 'neato' factor because it's a building, not a unit.
Anyway, I didn't see it posted yet, so I thought I'd toss it out there for discussion. Let me know if it's been discussed before. I'm a pretty regular lurker here, so I don't think I've missed it.
1) This is my first post, so be gentle.
2) I just purchased Conquests (got this really cool collector's edition that had Civ 1-4, all expansions except for Civ4s, some collector stuff, and 'Civ the card game') two weeks ago. Before that I played 1.29f for a few years off and on between MMO addictions, so I'm not all that experienced with Conquests or the changes it brought to the game.
3) I still play on Chieftain, mostly because I'm too strict in my strategy and play style that I'm not very good. I'm thinking of moving up to Warlord though so wish me luck.
The Setting: France, Chieftain, small pangea map, three opponents, Ottomans, Spain, and the Inca.
I started on a coast, and decided, "Hey, I wonder if I can do a single city cultural victory." I usually turn off all other victory conditions except conquest and try for that, but I've been wanting to try and improve my game so I left them all on and decided to play to my Civ's strength instead of forcing a military game.
Okay, so 20K culture victory, that means I need all the wonders I can get (I now realize that this is a flaw, and have since moved to a wonder victory attempt, mostly because I have no idea what that is). I see the Temple of Artimis and think, "That's kinda neat, I'll go for that first." Lucky me I get a SGL from Mysticism (remember, chieftain), and decide I'll use him when I get Polytheism. I get my ToA and continue through the AA.
About the time I have to make a decision as to when to research Education, a few cities have started to build cathedrals (I had been vacillating between 20K, 100K, and wonder victory). Then I realized I was going to lose some happiness when I lost my ToA to Education, and started thinking about how to get around that, when I noticed that the ToA was going to expire while I was building a few cathedrals. Wondering what would happen, I researched Education and let my Temples vanish. To my (ignorant) surprise, the cathedrals were built without a hitch. My other cities will have to build a temple first, but in those few cities, I have cathedrals without have to ever pay for or build temples.
This isn't game breaking, I'm sure. I've read how hard it is to get wonders in the higher difficulty levels. But I did think this was kind of a neat trick. It works on the same principle that resources do for military units- if you have iron the turn you begin building a swordsman, you can finish that swordsman even if you lose iron the very next turn. The only difference is has more 'neato' factor because it's a building, not a unit.
Anyway, I didn't see it posted yet, so I thought I'd toss it out there for discussion. Let me know if it's been discussed before. I'm a pretty regular lurker here, so I don't think I've missed it.