Hackapell
Rhetorician
Pre-Game Show
Round 1: 4000 BC to 2440 BC; below
Round 2: 2440 BC to 910 BC; below
Round 3: 910 BC to 40 BC
Round 4: 40 BC to 445 AD
Round 5: 445 AD to 875 AD
Round 6: 875 AD to 1256 AD
Round 7: 1256 AD to 1418 AD
The Noble Challenge Game, or NCG, aspires to show a basic game for all the relatively new players to Civilization. For this NCG, I will be playng as Mehmed II, warlords, using the latest patch. The settings are normal, but the land is in the continents style, with the game speed being epic, at the Noble level. Even though for this game I will be writing summaries similar to the ALC, anyone is welcome to take my origional save and play it out. Just make sure to put your remarks in spoilers.
Here are the game settings:
and our starting location:
we have only one strategic resource, so I assume there will be metal or horses hidden nearby. We're starting a little north for my taste, but the capital looks productive enough to not require a capital swap. the three flood plains should be mitigated by the expansive trait, and that trait helps with the construction of workers as well. BW will be our first tech goal, most likely, but then what, should we go with and SE, CE or hybrid? What tech will be most beneficial?
Comments are welcomed, as usual.
Round 1: 4000 BC to 2440 BC; below
Round 2: 2440 BC to 910 BC; below
Round 3: 910 BC to 40 BC
Round 4: 40 BC to 445 AD
Round 5: 445 AD to 875 AD
Round 6: 875 AD to 1256 AD
Round 7: 1256 AD to 1418 AD
The Noble Challenge Game, or NCG, aspires to show a basic game for all the relatively new players to Civilization. For this NCG, I will be playng as Mehmed II, warlords, using the latest patch. The settings are normal, but the land is in the continents style, with the game speed being epic, at the Noble level. Even though for this game I will be writing summaries similar to the ALC, anyone is welcome to take my origional save and play it out. Just make sure to put your remarks in spoilers.
Here are the game settings:

and our starting location:

we have only one strategic resource, so I assume there will be metal or horses hidden nearby. We're starting a little north for my taste, but the capital looks productive enough to not require a capital swap. the three flood plains should be mitigated by the expansive trait, and that trait helps with the construction of workers as well. BW will be our first tech goal, most likely, but then what, should we go with and SE, CE or hybrid? What tech will be most beneficial?
Comments are welcomed, as usual.