German release is extremely bugged

Shadondriel

Freak
Joined
Apr 24, 2007
Messages
82
Location
70% Nuremberg, 30% Bangkok
I don't have any sound and misc options. Graphic options seem to be somewhat lesser too.

Did we have to wait a week longer just to get a broken version? :confused:

bugturdgv5.jpg


bugshitrs2.jpg
 
Lol, you beat me by 2 minutes :)

I got the same problems, can you test if you can use the "advanced start" option? Thats broken for me too.

And yes, i too got the "german version" today.
 
never tried advanced starts before, going to check

Just noticed that you can't see the planets on the right side in the city screen in Final Frontier like in the demo. Seems to be broken too

finalfrontierbugev0.jpg
 
Can't place any cities, buildings, units etc. in advanced starts :eek:

And I can't get the advanced start interface away once I let everything autobuild. Can't even select cities or play the game
 
Not just in the German release, but I guess everywhere:
All cities are size 4 and "Königsberg" is called "Konigsburg"
"Gibraltar" is misspelled "Gibralter"
I can't believe that I was looking forward to such a screwed add-on, really.
I guess I've never felt that disappointed in my life
 
I am not so sure about this, havent read about this bugs before and some are pretty obvious (game options for example).
Also when i "check for updates" no updates are found, despite there is a patch (at least for those you could buy the game a week ago -> http://forums.civfanatics.com/showthread.php?t=232159

So i actually do think there is a difference between the version that was sold a week ago and those which are sold since today in germany (and possibly now everywhere)
 
The idea is to make you buy BtS as soon as possible. The next version will be even more screwed than this one, so rush and buy it ! :lol:
 
Now I understand why the release of the german version was so late,
they needed the tme to program the bugs in :D

One wonders how many bugs te US vrsion will contain, after all it was also released late, maybe the dutch and australians are the ones with the least buiggy versions :D
 
I can confirm the bug with the German version. A quick fix is to edit CvOptionsScreen.py, lines 468-469.

From:

Code:
		iInitialSelection = UserProfile.getMainMenu()
		tab.attachDropDown(vbox2, szWidgetName, szDropdownDesc, aszDropdownElements, self.callbackIFace, szCallbackFunction, szWidgetName, iInitialSelection)

to

Code:
#		iInitialSelection = UserProfile.getMainMenu()
		tab.attachDropDown(vbox2, szWidgetName, szDropdownDesc, aszDropdownElements, self.callbackIFace, szCallbackFunction, szWidgetName, 1)

Edit: The real problem seems to be in the non-accessible part of the source code. This is not a fix, but a quick workaround. Python bug report:

Traceback (most recent call last):

File "CvScreensInterface", line 98, in showOptionsScreen

File "CvOptionsScreen", line 243, in interfaceScreen

File "CvOptionsScreen", line 468, in drawGraphicOptionsTab

AttributeError: 'CyUserProfile' object has no attribute 'getMainMenu'
ERR: Python function showOptionsScreen failed, module CvScreensInterface
 
Some more python errors:

When starting a game:

Traceback (most recent call last):

File "CvScreensInterface", line 705, in forceScreenRedraw

File "CvMainInterface", line 749, in redraw

File "CvMainInterface", line 3002, in updateGlobeviewButtons

AttributeError: 'CyUserProfile' object has no attribute 'getGrid'
ERR: Python function forceScreenRedraw failed, module CvScreensInterface

When using advanced start:

Traceback (most recent call last):

File "CvScreensInterface", line 269, in showWorldBuilderScreen

File "CvWorldBuilderScreen", line 124, in interfaceScreen

File "CvWorldBuilderScreen", line 2437, in refreshAdvancedStartTabCtrl

AttributeError: 'CyGTabCtrl' object has no attribute 'setActiveTab'
ERR: Python function showWorldBuilderScreen failed, module CvScreensInterface

Looks as if there is a major problem with CyUserProfile and CyGTabCtrl not having newly implemented functions, possibly they compiled the wrong version.
 
After a workaround for bug with advanced start, I got another one:

Traceback (most recent call last):

File "CvScreensInterface", line 692, in forceScreenUpdate

File "CvWorldBuilderScreen", line 329, in updateScreen

AttributeError: 'CyInterface' object has no attribute 'isFocusedWidget'
ERR: Python function forceScreenUpdate failed, module CvScreensInterface
 
It's getting boring:

Traceback (most recent call last):

File "CvScreensInterface", line 705, in forceScreenRedraw

File "CvMainInterface", line 749, in redraw

File "CvMainInterface", line 3003, in updateGlobeviewButtons

AttributeError: 'CyUserProfile' object has no attribute 'getMap'
ERR: Python function forceScreenRedraw failed, module CvScreensInterface

I'll just assume CyUserProfile().getScores() and CyUserProfile().getYields() are broken as well...
 
well, . .. .. .. . me sideways :lol:

The patch for direct2drive versions works for the German release too.
Someone has just told me :eek:

I just wonder why it doesn't download automatically like all other patches
 
YaY!
Downloading the patch now, hope is resolves all mentioned issues :)

They really should fix the automatic downloader tho...
 
The options bug is still there after 3.02...:confused:
and it says it is still 3.01...
 
ok...I have a solution:

just use the CvOptionsScreen.py file from vanilia civ...

but this still not solves the mistery why after the patch it still says 3.01.
 
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