1. Reduce the inflation costs associated with corporations.
The balance of benefits to costs of a domestic corp you own is 2:3 (which explains why it is bad to put them everywhere), of ones you own spread abroad 1:0 (which is why you would be motivated to share them and spread them and has been shown to give good benefit) and for ones in your own territory that you don't own 1:3 (which explains why an AI spreading them like wildfire tends to hurt them even more)
I suggest changing the ratios to 2:2 (HQ income, resource conversion: resource consumption, civics, setup costs), 1:0 (HQ income:setup costs), 1:2 (resource conversion:consumption, civics, maybe setup costs) so that for every corp you own, spread, and is spread to you, there is an equal balance.
2. Prevent spam by creating an increasing system of office founding costs. 100* 2 times the number of offices already created by you ( office 1 will be 100, office 2 will be 200, office 3 will be 400, office 4 will be 600, office 10 will be 1800) . this will allow you to expand them to the right cities but not every city because it gets prohibitively expensive for each additional one. as for foreign corps this will limit the AI from making bad decisions in spreading them (as their bank accounts will prevent such things from happening).
3. this has the added benefit of making the civics for them more useful too and adding more strategy to them.
the risk of running free market where teh benefits to cost is 1:2 of foreign corps will mean that you can encourage corps to come in and not be totally weak. in doing so you run the risk of having more corps come in thought. that should really be the risk of free market. not that any foreign corps are in your city but that there arent too many.
it seems the only objections to retooling the current system are that
1. it doesn't need to be tweaked (inflation is fine)
2. corp spam or corps being over powered
1. i, like many people do feel it needs to be tweaked so it becomes more fun and comeptitive and nuances of them become civic managment and resource trading, not "should i or shouldnt i do them". I want people to use corps, for their own merits. Even if corps get less expensive through inflation reduction, so does every other civic. it benefits everyone!
2. making the costs rise with each new office prevents spam and abuse and limits their growth to be more time released (which also allows better competition between corp territory as they can be founded and spread by many players, not just the ones that monopolize them. this also helps weaker civs get a leg up using corps, and spreading them to other ones who might not like them). it also helps that with the setup fees increasing, and inflation increasing at the same time, there will reach a point where spreading corps is just no longer profitable.
Also corps after a certian point will never recoup their setup costs based on the turn created
So tell me what you think.
The balance of benefits to costs of a domestic corp you own is 2:3 (which explains why it is bad to put them everywhere), of ones you own spread abroad 1:0 (which is why you would be motivated to share them and spread them and has been shown to give good benefit) and for ones in your own territory that you don't own 1:3 (which explains why an AI spreading them like wildfire tends to hurt them even more)
I suggest changing the ratios to 2:2 (HQ income, resource conversion: resource consumption, civics, setup costs), 1:0 (HQ income:setup costs), 1:2 (resource conversion:consumption, civics, maybe setup costs) so that for every corp you own, spread, and is spread to you, there is an equal balance.
2. Prevent spam by creating an increasing system of office founding costs. 100* 2 times the number of offices already created by you ( office 1 will be 100, office 2 will be 200, office 3 will be 400, office 4 will be 600, office 10 will be 1800) . this will allow you to expand them to the right cities but not every city because it gets prohibitively expensive for each additional one. as for foreign corps this will limit the AI from making bad decisions in spreading them (as their bank accounts will prevent such things from happening).
3. this has the added benefit of making the civics for them more useful too and adding more strategy to them.
the risk of running free market where teh benefits to cost is 1:2 of foreign corps will mean that you can encourage corps to come in and not be totally weak. in doing so you run the risk of having more corps come in thought. that should really be the risk of free market. not that any foreign corps are in your city but that there arent too many.
it seems the only objections to retooling the current system are that
1. it doesn't need to be tweaked (inflation is fine)
2. corp spam or corps being over powered
1. i, like many people do feel it needs to be tweaked so it becomes more fun and comeptitive and nuances of them become civic managment and resource trading, not "should i or shouldnt i do them". I want people to use corps, for their own merits. Even if corps get less expensive through inflation reduction, so does every other civic. it benefits everyone!
2. making the costs rise with each new office prevents spam and abuse and limits their growth to be more time released (which also allows better competition between corp territory as they can be founded and spread by many players, not just the ones that monopolize them. this also helps weaker civs get a leg up using corps, and spreading them to other ones who might not like them). it also helps that with the setup fees increasing, and inflation increasing at the same time, there will reach a point where spreading corps is just no longer profitable.
Also corps after a certian point will never recoup their setup costs based on the turn created
So tell me what you think.