Lil_Yospeck
Chieftain
- Joined
- Jul 22, 2007
- Messages
- 40
Okay so I dont play online much so my 'tactics' are no doubt n00b and I would get trounced, but I was wondering which buildings/units you never seem to use. Also, if anyone can say WHY you should use them and if there's any major benefit then I'd like to hear them. Looking forward to getting into the multiplayer portion of the game.
1) Forts. I havn't built one yet. I always find it much easier to just take a civs city and carry on from there.
2) Knights. Never build them, they annhialate longbowmen, but get battered by pikemen, if I'm attacking a city I would sooner go in with macemen and some siege units who can usually tackle longbowmen and pikemen (albeit they can take a hit by crossbowmen, but I favour having more macemen over knights).
3) Castles. I've always managed to hold my own against AI attacks, am I assuming that in multiplayer they're needed more when facing an SoD?
4) Windmills. Always favour mining boosts, rarely am I in an area where there's not enough food so that I would need to build them, yet the AI seems to build loads of them.
Anyone else?
1) Forts. I havn't built one yet. I always find it much easier to just take a civs city and carry on from there.
2) Knights. Never build them, they annhialate longbowmen, but get battered by pikemen, if I'm attacking a city I would sooner go in with macemen and some siege units who can usually tackle longbowmen and pikemen (albeit they can take a hit by crossbowmen, but I favour having more macemen over knights).
3) Castles. I've always managed to hold my own against AI attacks, am I assuming that in multiplayer they're needed more when facing an SoD?
4) Windmills. Always favour mining boosts, rarely am I in an area where there's not enough food so that I would need to build them, yet the AI seems to build loads of them.
Anyone else?