Office of the Head Scientist - Term 6

Tanktunker

Missionary of Hate
Joined
Jul 20, 2007
Messages
190
The techs available for research are:
Economics: First receives a GM, Enables Free Market
Scientific Method: Reveals Oil, Obsoletes Great Library, Monastery.
Engineering: Pikeman, Castle, Hagia Sophia, +1 road movement
Drama: Theatre, Globe Theatre, Can adjust culture rate
Constitution: Jail
Gunpowder: Musketman
Theology: Sistine Chapel, Enables Theocracy
Music: Cathedral, Norte Dame, Can build culture
Replaceable parts: Lumbermill, Windmill/Watermill: +1 Hammer
(thanks, mike)

The tech being researched right now is Constitution, then we will research Democracy (As per the recent tech poll), and then Replaceable Parts (Probably engineering too) unless a viable military threat emerges, at which point we will pursue either Military Tradition or Rifling (Decided by a poll).

If you have any questions, suggestions, requests, or anything else, post them here.
 
Hi good to see someone new participating.

How about Replaceable Parts to boost production?
 
I'm not sure, I looked through the cities and there doesn't seem to be too much dependency on mills, is there some sort of plan set to build more, or would it just benefit what's already there for the time being?
 
Watermills and windmills also help food.
And do not forget of lumbermills, the best to keep forests.

Best regards,
 
Alright then.
I'll add it after democracy, unless you feel it's really urgent.
 
Replaceable parts would be good, because it would allow for rifling, but i agree it is not urgent
 
I'd take Military Tradition, Music, Gunpowder instead of Replaceable Parts, but we'll see what to do when we get there.
 
Some of my cities have many forests which could be improved by lumbermills to boost production.

Yes, put it after Democracy.
 
I usually do RP at this point to get lumbermills, then head for railroads to add another hammer per lumbermill, quarry, and mine.

If we discuss a path like this with its benefits, we'll be better informed.
 
We have basically agreed on (pending poll): Liberalism - Astronomy - Nationalism - Constitution - Democracy

Possibly followed by:
Music - Gunpowder - Military Tradition
Engineering - Gunpowder - Chemistry
Replaceable Parts - Gunpowder - Rifling
Replaceable Parts - Engineering - Gunpowder - Chemistry - Steam Power - Steel - Railroads
 
Liberalism -> Astronomy has already been polled, and the Democracy beeline has been quasi-approved in another poll, if you feel it's absolutely necessary, or if feels strongly about not researching that, then we can always poll, otherwise, I don't see the point.

After we finish Democracy (or decide not to, if that becomes the case), we can poll for the next line of techs.
 
I like the beeline to Democracy.
Just have to ask, mostly to Warlord: continental war/s with current types
of units is it ok?
Best regards,
 
I'm glad to see the beeline for democracy is still being supported, hopefully we'll be the first to grab liberalism, but if those dastardly Incas do manage to grab it before we do shall we continue with the research on Astronomy, or move to the democracy beeline immediately. Personally I'm in favor of going for Democracy first, but I don't know how strongly others may feel about getting Astronomy, free or otherwise.
 
I'm not sure, yet, that we've agreed to still go for democracy given the changed circumstances. I would prefer to see an analysis of replaceable parts first vs democracy first, including all aspects not just specialists, before finally deciding.
 
Replaceable parts' urgency is up to the governor, seeing as RP is primarily an improvement tech, and leads to another improvement tech (Steam Power).
If we find that the Inca are a viable military threat, or that they would be hard to conquer should the need arise, then we'd research gunpowder or military tradition before RP anyway, so it's really just up to the governors.
 
Replaceable is a better tech than democracy for me, the latter has only the Liberty-statue; the former has lumbermills my favorite production, also on hills because you get the health-point as addition.
 
I would like Liberalism - Democracy - Replaceable Parts.

We are already owning the AI militarily on our continent.
 
I'm sticking with the democracy beeline.
18 free specialists with representation would pretty much make up for whatever time is lost on democracy and then some.
Of course, we still have to see what situation the Inca are, militarily, before we can set up a long term research plan, so this could all be temporary.
 
I would throw in engineering much sooner. The double speed on roads, pikemen and other variables are what we need in the war against Germany/Rome.

we double our redeployment time of infantry, workers move quicker from one project to another and finally engineering makes sense at this point.
 
I can put it after astronomy, but do we really need it to win the war, or is it just a luxury to make it easier?
 
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