Hi!
I will write a short story about my last game where I won a one city challenge on emperor (in BTS). It was a space race victory
How many cottages do you need to get 1700+ research/per turn in one city? well none at all, this strategy is about a specialized specialist economy
settings: large (!), continents map with 9 AI. Epic speed. all option is left default except: no tribal villages and no tech trade ( i just dont like the techtrade, for me it makes the games too easy). Chosen leader Elizabeth of the english.
I have generated many starting position as I wanted to do a particular strategy based on the national park national wonder. I wanted 1-2 good food resource and as many forest as possible. I have scraped many really good starting positions (4-5 food res +lots of gold mine) just because it didnt had enough forest.
Ended up with this starting position:
I had no stone and marble so building wonders was hard but at least i didnt had to build settlers .. and so many nice forest to chop...no way i kept them all in the city radius and choped only a few outside to have the best chance they are growing so there will be something to chop later.
The two most important wonder what I needed was the pyramid and the great library. But i could build the stonhenge, the Temple of Artemis, the oracle and the Parthenon too.
My teching went this way (mentioning the key techs):
monotheism-writing-literature-civil service-education-economy-biology-medicine
I had no copper (it was badly needed when I builded the spaceship, but no one wanted to give me of course) nor iron so was very weak in the begining. (until i could build musketmen) I tried to be nice with everyone and I got into a small war only in the modern times.
I used whipping to build almost everything, with the library I could boost my research and greatperson points (unfortunetly i got priests in the begining instead of engineer or scientist) however every great person has settled in the capital except the first scientist (who builded the academy) and the engineers usually builded a new wonder)
The national wonders i have built:
National epic (a must have for this strategy)
Oxford University (must have, and usually i build it as soon as possible)
Heroic epic (not really usefull, later i had far more production what I needed)
Iron works (quite handy even if i loose my coal because of the national park)
national park (well, my strategy based upon this: with 14 forests it means 14 happy face, no pollution, 14 free specialist, with environmentalism combined with Elizabeth financial ability every forest gave 3 (or 4 next to river) commerce. And as a philosophial leader i got around 320 gp points per turn
some pics :
still long way to biology:
finally there :
This was the first game I have actually finished for a very long time, i just dont like the endgames in civ. (usually i just get to a point where I'm leading so much that i convice myself i would won from that point anyway so i just start an other game . However with one city nothing can be sure .
The endgame had a few suprise.
Checking the victory conditions: the Koreans were the most dominant, they were up to domination victory, 3 quite big empire became their vassal.
The Ethiopians were my friends, we even have defensive pact. they were the second strongest and the most advanced after me ofc ( i had the internet but got only medieval techs and animal h. for example ok there was some usefull too, the satelites in the end for exmple)
I was the first who build the apollo program and could have start to build the thrusters but i made a mistake here I concentrated all my effort to get to the space elevator wonder, but i didnt relized (until it was late) that i cannot build it (was over the 30 degree latitude ) i had two great engineers waiting to finish that wonder..
second mistake was that i have completelly neglected the espionage. close to the end I got around two attacks in every turn. the worst was when they destroyed one finished part of the sship . destroying the factories, the aluminium mine.. etc etc
There was a short war close to the end what i dont know how started with my neighbor the Koreans and all their vassals. I had modern armors and jets guarding my city so i could defend myself however i have lost the copper import and it slowed me down very badly. i could get out of this war soon and gifted my units to the Ethiopians who continued the war with the Koreans.
The UN decisions really made me mad... global civics when i got everything set as i wanted... I had to defy many of them, fortunetly i had enough happiness to do this
the global warming was also painfull, it destroyed one of my forest and strike many more tiles outside the city radius.
In the end the race was very close, now i have choped all the trees outside the city radius just to get a few extra hammer
When i get my first engine I have launched my spaceship (with only one thrusters but five casings) I didnt wanted to risk that a spy destroy something again, or get nuked just for fun ( the ethiopians used nuclear weapons in the war). it took 34 turn for the space ship to land. (when I launched the ethiopians missed only the engine but they had everything else full. later when i have checked they missed one extra part too, seems they also get spy attack from someone ) Anyway they lauched one turn b4 my victory.
While waiting for my ship to arrive i build up military, SDI defense and lots of spies just to take revenge
Here are two pics a few turn b4 the victory ( my score was 8000 something)
(unrelated:
GOTM for the Index Fórum:)
I will write a short story about my last game where I won a one city challenge on emperor (in BTS). It was a space race victory
How many cottages do you need to get 1700+ research/per turn in one city? well none at all, this strategy is about a specialized specialist economy
settings: large (!), continents map with 9 AI. Epic speed. all option is left default except: no tribal villages and no tech trade ( i just dont like the techtrade, for me it makes the games too easy). Chosen leader Elizabeth of the english.
I have generated many starting position as I wanted to do a particular strategy based on the national park national wonder. I wanted 1-2 good food resource and as many forest as possible. I have scraped many really good starting positions (4-5 food res +lots of gold mine) just because it didnt had enough forest.
Ended up with this starting position:
I had no stone and marble so building wonders was hard but at least i didnt had to build settlers .. and so many nice forest to chop...no way i kept them all in the city radius and choped only a few outside to have the best chance they are growing so there will be something to chop later.
The two most important wonder what I needed was the pyramid and the great library. But i could build the stonhenge, the Temple of Artemis, the oracle and the Parthenon too.
My teching went this way (mentioning the key techs):
monotheism-writing-literature-civil service-education-economy-biology-medicine
I had no copper (it was badly needed when I builded the spaceship, but no one wanted to give me of course) nor iron so was very weak in the begining. (until i could build musketmen) I tried to be nice with everyone and I got into a small war only in the modern times.
I used whipping to build almost everything, with the library I could boost my research and greatperson points (unfortunetly i got priests in the begining instead of engineer or scientist) however every great person has settled in the capital except the first scientist (who builded the academy) and the engineers usually builded a new wonder)
The national wonders i have built:
National epic (a must have for this strategy)
Oxford University (must have, and usually i build it as soon as possible)
Heroic epic (not really usefull, later i had far more production what I needed)
Iron works (quite handy even if i loose my coal because of the national park)
national park (well, my strategy based upon this: with 14 forests it means 14 happy face, no pollution, 14 free specialist, with environmentalism combined with Elizabeth financial ability every forest gave 3 (or 4 next to river) commerce. And as a philosophial leader i got around 320 gp points per turn
some pics :
still long way to biology:
finally there :
This was the first game I have actually finished for a very long time, i just dont like the endgames in civ. (usually i just get to a point where I'm leading so much that i convice myself i would won from that point anyway so i just start an other game . However with one city nothing can be sure .
The endgame had a few suprise.
Checking the victory conditions: the Koreans were the most dominant, they were up to domination victory, 3 quite big empire became their vassal.
The Ethiopians were my friends, we even have defensive pact. they were the second strongest and the most advanced after me ofc ( i had the internet but got only medieval techs and animal h. for example ok there was some usefull too, the satelites in the end for exmple)
I was the first who build the apollo program and could have start to build the thrusters but i made a mistake here I concentrated all my effort to get to the space elevator wonder, but i didnt relized (until it was late) that i cannot build it (was over the 30 degree latitude ) i had two great engineers waiting to finish that wonder..
second mistake was that i have completelly neglected the espionage. close to the end I got around two attacks in every turn. the worst was when they destroyed one finished part of the sship . destroying the factories, the aluminium mine.. etc etc
There was a short war close to the end what i dont know how started with my neighbor the Koreans and all their vassals. I had modern armors and jets guarding my city so i could defend myself however i have lost the copper import and it slowed me down very badly. i could get out of this war soon and gifted my units to the Ethiopians who continued the war with the Koreans.
The UN decisions really made me mad... global civics when i got everything set as i wanted... I had to defy many of them, fortunetly i had enough happiness to do this
the global warming was also painfull, it destroyed one of my forest and strike many more tiles outside the city radius.
In the end the race was very close, now i have choped all the trees outside the city radius just to get a few extra hammer
When i get my first engine I have launched my spaceship (with only one thrusters but five casings) I didnt wanted to risk that a spy destroy something again, or get nuked just for fun ( the ethiopians used nuclear weapons in the war). it took 34 turn for the space ship to land. (when I launched the ethiopians missed only the engine but they had everything else full. later when i have checked they missed one extra part too, seems they also get spy attack from someone ) Anyway they lauched one turn b4 my victory.
While waiting for my ship to arrive i build up military, SDI defense and lots of spies just to take revenge
Here are two pics a few turn b4 the victory ( my score was 8000 something)
(unrelated:
GOTM for the Index Fórum:)