AncientOne
Johnny Juwarra
Although similar topic was discussed just a little time ago (started by someone else), i didn't got answer to my question in there.. and because the title of thread was somewhat misleading, i thought i'll start a new one.
So anyone who has knowledge about this matter please give answers.
Mostly, i am interested about resource apearance ratio number.. how it works, and how (much) it is affected by world size, dissapearance probability.. and maybe there's something else you guys know what affects it (for example, number of resources for one terrain type etc.).
Because, i added new resources into play, but few of these doesn't appear in any game when i choose tiny or small map.. and that seems to be so whatever appearance ratios i type.. yet they appear in standard sized and larger maps.. may say, then there's even too much of these, cuz i intended so that some resources are scarce (but now i'd be happy, if i'd just get them onto all map sizes)
So anyone who has knowledge about this matter please give answers.
Mostly, i am interested about resource apearance ratio number.. how it works, and how (much) it is affected by world size, dissapearance probability.. and maybe there's something else you guys know what affects it (for example, number of resources for one terrain type etc.).
Because, i added new resources into play, but few of these doesn't appear in any game when i choose tiny or small map.. and that seems to be so whatever appearance ratios i type.. yet they appear in standard sized and larger maps.. may say, then there's even too much of these, cuz i intended so that some resources are scarce (but now i'd be happy, if i'd just get them onto all map sizes)