- Joined
- Aug 15, 2001
- Messages
- 20,064
http://forums.civfanatics.com/uploads/1898/LK133_BC-2500.CivBeyondSwordSave
4000 BC
I start research on agriculture heading toward animal husbandry. Since we can already mine the silver, and camp the dear I think I can afford to take the longer route.
The founding of Aksum pops a hut that gives us maps.
3925 BC
(IT) The border expansion pops a hut, and we get a scout.
3875 BC
Popping a hut gives us some gold.
3725 BC
We met Sury.
3625 BC
We get gold from a hut.
3575 BC
We get mysticism from a hut.
3400 BC
(IT)

3350 BC
Hut mania continues, and we get experience. On this map, you know I want the woodsman promotion.
We say hello to Mehmed.
3325 BC
One of the civs I never like to see shows up - Tokugawa.
(IT)
3275 BC
(IT) We need an economy, so the next techs will be wheel and pottery.
3125 BC
Out scout with experience, just got more of it.
3075 BC
(IT) We lost our inexperienced scout.
3050 BC
I can't recall the last game I found so many huts. We just got a replacement scout.
2975 BC
(IT) Our brand new scout is a wimp, and dies to the first barb animal it finds.
2875 BC
(IT) Research begins on bronze working. I have a bad feeling about finding copper with the lack of hills.
2575 BC
UGG - Our exploring scout is trapped due to a new Ottoman city blocking our only way out of the upper left corner.
2525 BC
I can't spot a single source of copper on the map.
=======================
New Updates
I would sign open borders with Mehmed as soon as we complete writing to rescue our scout. There is still a ton of land to explore.
Roster
Signed up:
LKendter
Imhotep (currently playing)
Bede (on deck)
Kodii
Yena
Remember 15 peace / 10 war turns per round. STRICT 24 hours got it, total 48 hours to complete.
Win target: open
Planned wars - none at this time
4000 BC
I start research on agriculture heading toward animal husbandry. Since we can already mine the silver, and camp the dear I think I can afford to take the longer route.
The founding of Aksum pops a hut that gives us maps.

3925 BC
(IT) The border expansion pops a hut, and we get a scout.
3875 BC
Popping a hut gives us some gold.
3725 BC
We met Sury.
3625 BC
We get gold from a hut.
3575 BC
We get mysticism from a hut.

3400 BC
(IT)

3350 BC
Hut mania continues, and we get experience. On this map, you know I want the woodsman promotion.
We say hello to Mehmed.
3325 BC
One of the civs I never like to see shows up - Tokugawa.
(IT)
3275 BC
(IT) We need an economy, so the next techs will be wheel and pottery.
3125 BC
Out scout with experience, just got more of it.

3075 BC
(IT) We lost our inexperienced scout.
3050 BC
I can't recall the last game I found so many huts. We just got a replacement scout.
2975 BC
(IT) Our brand new scout is a wimp, and dies to the first barb animal it finds.
2875 BC
(IT) Research begins on bronze working. I have a bad feeling about finding copper with the lack of hills.
2575 BC
UGG - Our exploring scout is trapped due to a new Ottoman city blocking our only way out of the upper left corner.
2525 BC
I can't spot a single source of copper on the map.

=======================
New Updates
I would sign open borders with Mehmed as soon as we complete writing to rescue our scout. There is still a ton of land to explore.
Roster
Signed up:
LKendter
Imhotep (currently playing)
Bede (on deck)
Kodii
Yena
Remember 15 peace / 10 war turns per round. STRICT 24 hours got it, total 48 hours to complete.
Win target: open
Planned wars - none at this time