G-III Rho

Marsden

Keeper of the HoF Annex
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Hello and welcome to the latest Gauntlet for the Civ III HOF. This month we're headed for space from this tiny world, but the difficulty is up to you! Do you want to pick a low level for easy AI or high level for research partners, the choice is yours.

Note: No matter what difficulty you choose, the game must chart to qualify for the gauntlet, but like all gauntlets you do not have to beat the existing dates to win.

  • Mapsize: Tiny
  • Difficulty: Your choice
  • Condition: Spaceship


Good luck and first one to space gets the gold! All submissions must be in by 09/14/07.
 
Wouldn't the Persians be a better pick? With their new leader's traits and all. Not to mention, the UU can open up some space for expansion.
 
Persia is a great choice, especially for low level games. Industrious helps expansion and the early UU allows you to start your GA as you wish. Plus, you start with masonry and if you get an early SGL, you can rush pyramids fast.
 
First serious attempt ended with a 770ad win, game details follow though I am not in the habit of making notes so much is based on memory.

Civ Choice: Greece
Level: Cheiftain
Settings: Wet, Temperate, 5 Million, Sedentary barbs
AI: Sumeria, Ottomans, Germany

Athens was founded in 3950bc having first to move off the cow.

Start.jpg


Plan was to fish for an SGL by researching CB first which could be done in 8 turns if first citizen works a river tile, hence in 3600bc: -

Spoiler :
SGL.jpg


3450bc was also a very nice year, my borders expanded popping a settler, I also met the Ottomans that turn allowing me to buy masonary and rush the pyramids. This early growth allowed rapid research towards the slingshot which was acheived around 1900bc.

The AI proved fairly usefull in researching second level techs, through them I got Iron Working, Mathematics, The Wheel and Mysticism. Other than that a combination of huts and 4 turn research after switch to republic brought me to the middle ages around 1600bc

Middle Ages:

In the inter-turn I was able to buy Feudalism and engineering from the AI and drew Invention as my free tech. Research rates were fast; Mono, Theology and Education were researched in 5 turns, every tech afterwards took 4 turns, industrial age was reached in 410bc.

Industrial Age:

AI got Nationalism and Steam for free, left Nationalism and just bought steam, got Industialisation as my free tech. Medicine and corporation were researched in 4 turns followed by electricity in 5 afterwhich newton completed triggering my golden age (collususs was built earlier). The remainder of the industrial techs were all researched in 4 turns, entered modern age in 450ad.

Modern Age:

All 3 AI drew Computers :( I got Ecology as my free tech plus minitorisation and fission from theory of evolution, internet also completed this turn assuring 4 turn reseach for the rest of the game. The rest of the game was of course a formality, launched space rocket on the same turn the last required tech was researched in 770ad.

Final screenshot from the turn of victory: -

Spoiler :
Final.jpg
 
that's a good start!! best tiny date ever...

could easily have been 12 turns earlier with better luck.

Yep and that makes this date still very beatable so I won't be resting on the laurals just yet!

That said, I already had a lot of good fortune in the early SGL, settler, early meeting of ottomans and some nice land so maybe also having each AI get a different tech at the start of each age would be rather too much good fortune to have in one game!

I am also wondering whether going CB first was really the best thing to do, maybe going strait for writing, col, philo would be better. I might replay that start and see how quickly I can get to writing.
 
well, you could get writing maybe 5, 6 turns earlier... but you get your SGL a lot later, so miss out on growth and you start getting the tourist money later, too.
 
The hard part of this gauntlet was just finding the right map. My minimum requirements for continuing more than 8 turns were a popped settler and a Ceremonial Burial SGL. This is the first start where my conditions were satisfied:



Tiny Chieftain Pangaea, 60% water.
Playing as the Russians against Korea, Persia, and Ottomans.

In 3950 BC:



It’s not exactly how I would have planned my core, but when I got the SGL in 3700 BC, I continued although I didn’t have Masonry yet.

In 3450 BC, I made my first contact – the Koreans so I could trade for what remained of Alphabet.

In 3350 BC, I met the Persians who supplied Masonry so I could rush the Pyramids.

In 2390 BC, I completed Code of Laws which turned out to be the last tech that it took me more than 4 turns to research for the entire game (excluding anarchy). Four turns later, I had completed Philosophy and picked Republic drawing 4 turns of anarchy. With the discovery of Republic, I also got my second SGL who rushed the Colossus.

The AI supplied Alphabet (partially self-researched), Masonry, The Wheel, Iron Working, and Polytheism.

Huts provided Warrior Code, Mysticism, and Literature (hmm, for some reason I thought I got more than that from huts, but I looks like I did a lot of self-research). Huts also provided 3 skilled warriors and 50 gold, and one was deserted.

In 1600 BC, the Koreans declared war on me. The war happiness was nice, but unfortunately they still would not talk to me when I entered the Middle Ages, so I missed a free tech opportunity. My completely non-existent military apparently couldn’t scare even a chieftain AI, but fortunately by the time they had moved their SoD of 2 regular warriors all the way to my land, they were ready to talk peace.

1600 BC, researching the last tech of the Ancient Age:



I entered the Middle Ages in 1500 BC (about 4 turns behind Aigburth).

Gifting Persia and Ottomans up yielded Monotheism twice. I got Engineering, but no Korean free tech. The good news was that I picked up my third SGL (I’m not sure if it was for Engineering or the last tech of the Ancient Age).

I considered rushing the Forbidden Palace that hadn’t completed yet, but it looked like I would have a hard time reaching 4-turn research on the first couple Middle Age techs even with the Forbidden Palace, so I opted to rush the Mausoleum of Mausollos starting my Golden Age.

I went along the top half of the tech tree completing Theology, Education, Astronomy and Banking. When I signed peace with Korea, I gifted them up hoping for Feudalism, but they got Engineering as well.

1000 BC:



The Industrial Age was reached in 390 BC (still one turn behind Aigburth). All 3 AI got Medicine, and I got Steam Power. I couldn’t do Electricity in 4 turns yet, but by the time I completed Industrialization and The Corporation, I was able to get Electricity and Replaceable Parts in 4 turns each. I got my fourth SGL with Refining and my fifth with Flight, but I really had nothing useful to do with either of them. All Industrial Age techs were completed in 4 turns.

I entered the Modern Age in 450 AD (the same turn as Aigburth). Two of my AI got Ecology, but the third got Rocketry. I drew Fission as my free tech and selected Computers and Miniaturization with the Theory of Evolution completing the same turn. The internet came one turn later so all Modern Age techs were an easy 4 turns.

Final empire:



By virtue of 1 extra free Modern Age tech, I launched in 730 AD.

There really is an awful lot of luck in this game. I did 4-turn research on everything except Ceremonial Burial, Alphabet (purchased before completing), Writing, Code of Laws, and Mathematics (spent 6 turns total, but 4 of them were in anarchy). It’s just a matter of how many Ancient Age techs you get from huts or AI, and how the free techs at the beginning of each Age go.
 
This Gauntlet is now closed.

Chamnix is the winner with Aigburth very close behind. Marsden was a distant third.



Don't forget, the HoF is always open so if you have any Tiny Spaceships in progress they are still welcome, they just won't qualify for this Gauntlet.
 
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