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#1 |
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It'sNotStupidIt'sAdvanced
Join Date: Jul 2005
Location: EU
Posts: 857
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[BTS Python/XML] Petra Mod (UB Wonder Mod)
update: version1.1
Here is another mini mod: PetraMod (UB Wonder Mod) It adds a new Wonder: (The city of) Petra (building (Petra Monastery) by hrochland) Link to all my mini mod components:http://forums.civfanatics.com/showpo...30&postcount=6
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FFH2 Mana Flares and Unique Events Add-On GIRs Sevomod ADD-ON - - Hybrid Mod Components Last edited by GIR; Feb 14, 2008 at 08:28 PM. |
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#2 |
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Prince
Join Date: Apr 2006
Location: Czech Kingdom
Posts: 1,539
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This is good too
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#3 |
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LivE LonG AnD PrOsPeR
Join Date: Dec 2005
Location: israel
Posts: 4,855
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gir!
see your back in bussines!!! why not create your promotion system from sevo mod? that would be awesome
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_Battle for Barsoom in progress-2013 "cry havoc ! and let slip the dogs of war !" |
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#4 |
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Civ4:Col UI programmer
Join Date: Dec 2005
Location: Vallejo, California
Posts: 1,736
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A very original Idea indeed, I think you could even go up a notch or two on the effect like ...
"Build unique Buildings of your Vassals" "Build unique Buildings of Foreign Cultures in your Cities" (some threshold would be required) "Build unique Buildings of your Allies" "Build unique Buildings of opponents you have Infiltrated" (espionage ratio or some such thing) Then drop the other effects so its laser focused on the new effect (I always think one big effect is better then several small ones).
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Companions the creator seeks, not corpses, not herds and believers. Fellow creators, the creator seeks - those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest. - Thus spoke Zarathustra, Fredrick Nietzsche Civ 4 Community Core Project One DLL to Rule them ALL, Now a part of WoC, 3.02 version in the Progress Modular XML Loading 3.0 True Drag and Drop modability, Included by Firaxis in Beyond the Sword World Of Civilization A World of Mods under one roof |
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#5 |
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It'sNotStupidIt'sAdvanced
Join Date: Jul 2005
Location: EU
Posts: 857
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jeha, i will see what i can do - i'll make a few spin-off mods of my old add-on mod and the promotion system will be one of them.
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FFH2 Mana Flares and Unique Events Add-On GIRs Sevomod ADD-ON - - Hybrid Mod Components |
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#6 | |
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It'sNotStupidIt'sAdvanced
Join Date: Jul 2005
Location: EU
Posts: 857
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Quote:
the one with the vassals is really great! (i hate the vassals because it's some kind of weak in my opinion but with this it will make it worth (at least more than before)). what do you mean with "other effects"? do you mean the trade routes and defence stuff? if yes, i would love to but unfortunately if i drop them the AI won't build the wonder (<- because the AI dont know the python effects). so it's some kind of ballancing. edit: @ Impaler[WrG] btw, is it possible to make a python/xml mod like this modular? i tried it but i don't know how this should work with the python code...
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FFH2 Mana Flares and Unique Events Add-On GIRs Sevomod ADD-ON - - Hybrid Mod Components Last edited by GIR; Aug 29, 2007 at 04:16 PM. |
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#7 |
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It'sNotStupidIt'sAdvanced
Join Date: Jul 2005
Location: EU
Posts: 857
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update: version1.1
add the vassal feature and a 25% chance for the home city of the wonder...
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FFH2 Mana Flares and Unique Events Add-On GIRs Sevomod ADD-ON - - Hybrid Mod Components |
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#8 |
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Civ4:Col UI programmer
Join Date: Dec 2005
Location: Vallejo, California
Posts: 1,736
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The xml portions yes, the Python could use the DEJ eventmanager to be the closest thing to modular for python but you would still have two 'chunks' to plug in and it wouldn't be truely modular in that respect.
Implementing the logic in the SDK could allow full modular function (with the aproprite DLL ofcourse) and allow the AI to recognize the effect. I'd sugjest playing around with the additional effects in Python first and getting a feel for balance and fun. Then a convertion to SDK could be tried, I'll sugjest it to the WoC team when you think its ready. P.S. I think Alhambra would be a good wonder to link this effect too, the flavor is good cause its a Moorish fortress/mosque that was taken by Spain so the effect and history jive. I don't know if anyones done artwork for it though, perhaps it could be commissioned.
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Companions the creator seeks, not corpses, not herds and believers. Fellow creators, the creator seeks - those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest. - Thus spoke Zarathustra, Fredrick Nietzsche Civ 4 Community Core Project One DLL to Rule them ALL, Now a part of WoC, 3.02 version in the Progress Modular XML Loading 3.0 True Drag and Drop modability, Included by Firaxis in Beyond the Sword World Of Civilization A World of Mods under one roof |
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#9 |
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Protective/Charismatic
Join Date: May 2006
Location: British Empire Soul:Tesco
Posts: 2,194
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Whoa nice sweet idea.
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But disaster isn't coming, it's already arrived
I am so lucky,I think that I survived Manic Street Preachers |
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#10 |
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Chieftain
Join Date: Jan 2006
Posts: 41
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Thanks! That's exactly what I'm looking for. The download link seems to be broken though.
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#11 |
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Emperor
Join Date: Dec 2000
Location: Washington, DC USA
Posts: 1,481
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Excellent stuff.
![]() Love to see this reuploaded.
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#12 |
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Chieftain
Join Date: Oct 2007
Posts: 22
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GIR if you're still around I sent you PM about Petra
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#13 |
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King
Join Date: May 2008
Posts: 868
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