Favourite Wonder

pickle

Lord of the Preserves
Joined
May 27, 2007
Messages
236
Location
Aotearoa
so what's your favourite?

mine would probably be Leo's, good whatever civyou are or win you are going for. for peaceful it means you can have the most up to date mitilary around and still have some cash

if you're a military man then it goes without saying how good it is.

like the sistine chapel too, esp if not got many lux
 
Hmmm. In MGE, it was Leo's and Smith's, no questions asked. But in C3C, both of those were hamstrung, especially Adam Smith. I still try to build both of those, but it seems like ToE is perhaps the most powerful of the industrial era wonders. In the ancient world, it's a toss-up between pyramids and GL, IMHO. In the Middle Ages, I always try for Newton and Copernicus. By the time I get to modern, I have a tech lead, so I pretty much get them all. Since the game is already won then, I don't really need them. I just get them for score and culture and to keep the AI from getting them.

Just my two cents.
 
SoZ is good. If you're short on luxes or happiness, JSBach is much better than Sistine IMO. ToE is great, but usually I just find it nice and great for denial rather than essential. Ditto for Hoover.

I suppose one of the science ones would be my favourite.
 
favourite: mausoleum of mausollos, leonardo's workshop and hanging gardens, they have cool splash and feeling :)

but from a gamer point of view i would choose hoover dam or sistine chapel as the strongest wonder.
 
SoZ is by far the best, if you ask me. The AC is more powerful than any unit around, and are even a fair match for knights. Really, if you get this, your offense is not going to lack a punch until Cavalry come around. If you don't need to spend all your shields on your military, you can build your own granaries. Or better yet, go out and capture the Pyramids.
 
I like the ToE.... helps alot not having to research 2 techs... especially because i usually use it to get Atomic Theory, and Electronics, and then i can get Hoover Dam before everyone
 
#1- Longetivity, build faster and bigger cities in less time
#2- Shakespeare's Threatre makes 8 people in your city content (or happy, I forgot) and lets it go past 12 before the IA
#3- Cure for Cancer, makes 1 person content in every city
 
Probably Smith's Trading Company, but you just can't beat The Pyramids for early effectiveness.

How did Smith's Co. get "hamstrung" in C3C?
 
How did Smith's Co. get "hamstrung" in C3C?

What I meant was, IIRC, in MGE Smith paid all maintenance on all improvements costing over 1gpt. However, in C3C, it's only certain ones (hang on, I'm opening the civilopedia right now . . . got it). To quote the civilopedia,
Civilopedia said:
"Smith's Trading Company pays maintenance costs for all trade-based city improvements (Harbors, Marketplaces, Banks, Airports, Commercial Dock, and Stock Exchange)"
This can amount to being a pretty big difference between MGE Smith and C3C Smith, since all of the religious, agricultural, scientific, and military improvement maintenances are left out in C3C. I know that this is somewhat balanced by the fact that (for instance) modern barracks don't cost more than 1gpt, whereas in MGE each age's barracks cost more than the one before. The other balancer is the fact that Smith's can cause a GA for commercial and seafaring civs (not sure where they got seafaring, but ok).

Anyway, I think that overall it's probably balanced correctly for C3C now, and that if it were to go back to the way it was in MGE, it would be overpowered and underpriced. I just lament the loss of the other improvement maintenance money from time to time, especially when I'm in a cash bind.
 
The Great Library.
 
#1- Longetivity, build faster and bigger cities in less time
#2- Shakespeare's Threatre makes 8 people in your city content (or happy, I forgot) and lets it go past 12 before the IA
#3- Cure for Cancer, makes 1 person content in every city

those are indeed really cool ones, i assume you build shakespeare for the free city level growth ;)
 
Pyramids! They are unbeatable when it comes to shear power. But that doesn't mean I end up building it a lot though. (since the power comes with a price tag)
 
Depends...

I like the Pyramids a lot.
The Great Library is one of my favorites on high levels, my warmongering doesn't go well with research. ;) I try that by the time I get education, not more than 1 civ is strong enough to compete with me (I'm talking about Deity or levels like that :)).
The Sun Tzu is very, very good.. but I love capturing it :p
 
what is MGE?
how was leo's hamstrung in c3c? you would think that the more expensive upgrades would make it more of a bonus to get them half price
 
what is MGE?

MGE is the (apparently old) CFC acronymn for Civilization II Multiplayer Gold Edition.

how was leo's hamstrung in c3c? you would think that the more expensive upgrades would make it more of a bonus to get them half price

EDIT: I am very sorry, I mis-read your question.:blush: :blush: I originally referred you back to my previous post, but realized too late that you were talking of Leo's, not Adam.

I cannot remember for sure, but I seem to recall that in MGE Leos would pay for a larger amount of the cost of an upgrade than it does in C3C. As I do not currently have MGE installed right now, I am unable to verify that. I am probably going to install it within a week or two, but for now, all I have is my (sometimes) faulty memory. I will definitely check into that when I do install. (Of course, the thread will probably be irrelevant then, but that's how it goes. :crazyeye: )

As I said in a prior post, however, I feel like Adams was far more affected than Leos.

And all of this is just my humble opinion, based on my own experience.

That theory is just my humble opinion, btw.
 
I thiink by Era, Pyramids, Smith's, Hoover, Internet. Second faves by Era, SoZ, Sun Tzu's, ToE, SETI. Free improvements can save lots of money and veteran units are definitely good. Science boosts are nice too.
 
The nice part is that there isn't a one overwhelming wonder that one needs to have for different styles of play.

I'd say that GLib is pretty powerful and needed for survival for AW games.
Sun Tzu is powerful for pangaea games.
Pyramids are great too as it never expires just like Smiths.

Scientific wonders are great too, ToE, how about Great Lighthouse...you see there are many wonders that can be great.

In Civ3, wonders are really worth investing for unlike the nerfed Civ4 wonders...
 
I cannot remember for sure, but I seem to recall that in MGE Leos would pay for a larger amount of the cost of an upgrade than it does in C3C.

I'm not sure about MGE but in civ 2, Leonardo's workshop upgraded all obsolete soldiers for free, and was the only way to upgrade soldiers. It became obsolete in the industrial age(with flight maybe?), but was still quite overpowered. For a game with a large army, this wonder was vital.


I like the sistine chapel and JS Bach's cathedral for a really happy empire,
Hoover dam is great if you don't enjoy cleaning up pollution.
 
The Pyramids - good in any game, so solid nr. 1 for me.

After that it depends a lot on level, victory condition and map type. I generally try for Cops, Smiths and Newton. Sun Tzu and Leo in a long war like game. Lighthouse/Magellan on archpelago and large to huge continents maps. ToE, Hoover and Internet if the game takes that long.

In a 20K game your really want Shakespeare's Theater, but since it requires 3 optional techs to get it, that's probaly the only game type in which you want it.
 
Back
Top Bottom