LK136, Monarch, Byzantine

LKendter

Exterminate, exterminate, exterminate!!!
Supporter
Joined
Aug 15, 2001
Messages
20,063
http://forums.civfanatics.com/uploads/1898/LK136_BC-3000.CivBeyondSwordSave


4000 BC
We are forest choked with lots of clams. I start research on fishing, and a warrior while waiting for it. I don't want a worker that would be idle for a while.


3875 BC
I get hunting for free from a hut. :dance:


3725 BC
One of our victims is Lincoln.


3625 BC
Another victim is Joao.

=======================

New Updates

Not a pretty start, and we have no nearby copper.


Roster
LKendter
Speedster (currently playing)
Kodii (on deck)
Belial
Playshogi


Remember 15 peace (including phony wars) / 10 heavy war turns per round. STRICT 24 hours got it, total 48 hours to complete.

Win target: open.

Planned wars - none.
 
Our starting lands:

 
Checking in.

How much do you want to bet there is a hidden resource on the empty grassland hill?

The ivory, cows and copper site looks tasty for a second city, minus all the jungle tiles, but considering we're researching IW, we can settle it soon enough. I would suggest we settle pig-corn to the west first?
 
I think going straight for iron working is a stretch right now. I'd like to research agriculture and animal husbandry first and found a city at red dot. Chop settler(s) to take advantage of our imperialistic trait. Then grab blue dot to grab the copper. We need to find horses for our UB.

LK136-1.jpg
 
My first Got it in a LK sg!

Will try to play tonight, european time.

My vote for the next city is directly between the copper and the cow. That way, both resources would be in the first ring of culture, ie. no cultural expansion is needed. With the surrounding hills, the city has a huge potential for a military pump. That location would also get stone after one expansion.
 
Don't forget America will be coming quickly toward the dyes when we plan cities. He may become a thorn in our side quickly.

I really hate to wait until city number for metals, so that is why I started on iron working. In addition, I share Kodii's suspicion that the empty hill has iron.

I forget about our UB needing horses, so I would like to propose another path. We research animal husbandry only, and put a city between dyes and cows. IMHO if this isn't our second city, Lincoln will steal all of the dyes. After AH, we can look at the situation for horses and decide from there.


I think we should have a team consensus for city number two before Speedster plays his turn.
 
I would actually be suprised if we did have metal on that hill considering the amount of resources we already have for our capital. It looks like a calendar and iron working game. Iron working not only allows us to build more productive cities, but to also possibly remove Lincoln altogether.

It looks like we could cut off Lincoln from a fair chunk of land as well and that would require a jungle city in less than desireable spots, but for long-term, it may be the best move available. We could also befriend Lincoln and work on the real threat - Jao, if he is the only one left on our continent. Given the size, I'd say unlikely, but better safe than sorry and to discover where he is.

As far as horses go, I think that's the best strategical move we can make early, not only does it make our UB worthwhile, it also will make scouting and defending our lands just a bit easier. Am I the only one who abhores using archers except on hills for defense?


I certainly don't forsee this as the only path we can take, either. There is actually decent land along our coast which would permit rapid growth early on, but late-game not as powerful as cities can reach higher happy caps and sea tiles being the less desireable tiles to work.

If this were a solo game, I would be inclined to settle our first city to cut off Lincoln with the city being 2s and 1e of the spice which would get corn and cows which are both workable upon expansion (pain early with slow growth) but will make for an exellpent spot for the early scientist push to pop Taoism and if Lincoln settles aggressively to use the spare food towards artists to hold the ground.

*Edit* I think I share the same idea as LK.
 
Yes,

Consensus on where to aim our first settler is needed.

I can see two locations we absolutely need to settle, the first one being the copper site, I still think my suggested spot between the cows and the copper is a good one.
The other location is the pigs, gold, rice site west of our capital.

However, if we want to protect our estern dyes, I propose to settle on the tile 2S, 1E of the spices. That location would get all dyes except two. It would also get spices, cows and corn in the BFC.

I will hold off of playing until we reach some kind of decision.

A personal problem is that i will be OOP tomorrow friday (business trip) so if i do not play tonight, i can't play until saturday.
 
My preference is the spices / cow / dyes site. This would make our number one research target obelisks for the border expansion.

This should get Lincoln going the other way for awhile, letting us get a hopefully large empire.
 
I inserted a (very ugly) :crazyeye: yellow dot in the map below.

This is the location me and Belial (i think) proposed.

I am not sure LK is talking about the same location (you did not mention corn).

HQ_LK_1.JPG


Shall I play and aim for the yellow dot?
 
This is the location me and Belial (I think) proposed.

I am not sure LK is talking about the same location (you did not mention corn).

Yes, that is the location I was thinking of.


Shall I play and aim for the yellow dot?
That sounds good, along with aiming for the ability to build obelisks ASAP. I would like to drop the settler on that spot, and start the obelisk immediately. That city is marginal until its borders expand.
After masonry (obelisk IIRC) is done I agree on animal husbandry for the cows.
 
Turns played.

Byzantine starts with mysticism, so we already know how to make monuments.

In the IHT, I switched research to AH, ready in 15 turns, fitting enough.


Turn 3:
Worker done, switch to a warrior.


Turn 4:
Worker starts on a road towards yellow dot.


Turn 6:
Constantinople grows to size 3. I let the new citizen work the 3 hammer forrested hill to get the warrior out in 3 turns.
The worker moves to the souther grassland hill to start chopping.


Turn 9:
Warrior completed, I switch to a settler.
Our scouting warrior finds Joao's lair in the NW, quite close to the gold/rice peninsula.


Turn 10:
We are on 5:th place in the culture contest. Lincoln is 3:rd and Joao is 7:th.
I move the warrior out of the cultural protection onto the spice tile and find a panther next to it.... :(


Turn 11:
The panther lost!! :goodjob:


Turn 13:
Another civilization sends it's heartiest welcome to the byzantines, as our warrior bumps into a scout from Montezuma. He came from the far west. Montezuma is the founder of Hinduism.


Turn 14:
Another panther attacks our brave warrior and meets the same fate as the first one. :lol:
I whip Constantinople for the settler.


Turn 15:
AH in, I switch to IW.
I put the overflow from the whip into another worker.
The settler is moved towards yellow dot for the next player to settle in two turns.


Map with resources:
HQ_LK_2.JPG



Map with cultural boundaries:
HQ_LK_3.JPG



The save
 
Not having horses anywhere remotely close is a real shame for the Byzantime empire.

Another important note is that we have Montezuma on our continent. I think we should harbor that relationship as much as we can and see if we can get him to do all the dirty work for us. Perhaps Jao will have a set of horses that rightfully belong to us. ;)

I think settling the ivory and copper sites should come at a fairly high priority now also. That being our possible only source of metal could be devestating with an early war-monger such as Montezuma with no metal around to defend with. The cities don't come cheaply, however and with all that jungle, we should be working all the clams tiles in the capital while pushing out workers to make the best use of the jungle-infested empire we inhabit. Pottery should be the next tech to get.

Looks like a slow-going start but powerful position to be in late-game.

*Edit* Right, Agricultural after IW. :p That's a fair bit ahead of the game, though.
 
New Updates

With no nearby copper, I would place a bet on nearby iron. I still want to research that next. In addition, we have way too much jungle nearby. We need the ability to chop jungle.

Can we get our working chopping away? Right now I don't see that much use for roads. Chopping the spices below the lake would go a long way toward the obelisk for city number two.

Roster
LKendter
Speedster
Kodii (currently playing - already got it)
Belial (on deck)
Playshogi


Remember 15 peace (including phony wars) / 10 heavy war turns per round. STRICT 24 hours got it, total 48 hours to complete.

Win target: open.

Planned wars - none.
 
Got it.

Plans for turnset:
- Settle the city -> Obelisk
- IW -> Agriculture (?) or Pottery (?)

This will likely be on my turnset and I would plan on getting agriculture and then pottery. This would also give city two corn to work and makes the trek to writing cheaper. Which we will want in that city also for scientists, I assume, nay?

Chopping forests is good too, especially as mentioned with the spices.
 
I'd like to suggest settling city #2 on the coast so that it has the rice and all the dyes in the BFC. That way we can build a 3rd city on the island across the way to grab horses. It might not be an island, but we'd have to go through Lincoln, then.
 
I'd like to suggest settling city #2 on the coast so that it has the rice and all the dyes in the BFC. That way we can build a 3rd city on the island across the way to grab horses. It might not be an island, but we'd have to go through Lincoln, then.
We could always found another city further east to claim the rest of the dyes and the rice, but I'd prefer to settle the "yellow dot" first
 
Just a reminder, in case I can't get online again, at the rate we are playing, I'll miss my first round. I won't be available to play until Saturday, Nov. 3.
 
Back
Top Bottom